游戏王残局简化版

Annotation For single/简化版_433_02.lua
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Annotation For single/简化版_433_02.lua

Lines of single/简化版_433_02.lua from check-in be0522fae9 that are changed by the sequence of edits moving toward check-in 4f08f247d9:

                         1: --[[message
                         2: 维护:2024-06-24
be0522fae9 2024-06-27    3: 标签:#有人打不过 #19.Let's GaGaGa #四妹
be0522fae9 2024-06-27    4: 简语:一起来我我我
                         5: ]]
                         6: 
                         7: Debug.SetAIName("QQ群181175613")
                         8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
                         9: Debug.SetPlayerInfo(0, 700, 0, 1)
                        10: Debug.SetPlayerInfo(1, 12200, 0, 0)
                        11: 
                        12: Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        13: Debug.AddCard(71453557, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        14: Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        15: Debug.AddCard(90673413, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        16: Debug.AddCard(51790181, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        17: Debug.AddCard(81816475, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        18: Debug.AddCard(12298909, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        19: Debug.AddCard(52105192, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        20: Debug.AddCard(98494543, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        21: Debug.AddCard(26082117, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
                        22: Debug.AddCard(33420078, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
                        23: Debug.AddCard(77334267, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        24: Debug.AddCard(92661479, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        25: Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        26: Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        27: Debug.AddCard(95040215, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        28: Debug.AddCard(65878864, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
                        29: Debug.AddCard(61705417, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
                        30: Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
                        31: Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
                        32: Debug.AddCard(75652080, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
                        33: Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
                        34: Debug.AddCard(80117527, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true)
                        35: Debug.AddCard(1992816, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
                        36: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        37: local g1 = Debug.AddCard(66235877, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        38: g1:CompleteProcedure()
                        39: Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
                        40: Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
                        41: Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
                        42: Debug.ReloadFieldEnd()
                        43: aux.BeginPuzzle()