游戏王残局简化版

Annotation For single/印卡局_3.lua
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Annotation For single/印卡局_3.lua

Origin for each line in single/印卡局_3.lua from check-in b28a720f2e:

c0b70c6f5b 2024-07-03    1: --[[message
e20ed31a38 2024-07-18    2: 不容小觑的似羊动物!
c0b70c6f5b 2024-07-03    3: 这局的核心理念是:
c0b70c6f5b 2024-07-03    4: 
c0b70c6f5b 2024-07-03    5: > 烈烈炎火燃九幽,淼淼清水漫仙境。
e20ed31a38 2024-07-18    6: 零落残品,遗落于世界之角落。
e20ed31a38 2024-07-18    7: 被人遗弃,却绝不曾放弃,虽久处低劣仍犹言未悔。
e20ed31a38 2024-07-18    8: 刚强不屈,即使天生破碎,也要在残缺中昭示胜利的信念!
e20ed31a38 2024-07-18    9: 聚集的祈愿,将唤醒光芒万丈的通天大道!
e20ed31a38 2024-07-18   10: 斗破长天,吾等将超越森罗万象!
e20ed31a38 2024-07-18   11: 明镜止水之心发动!
e20ed31a38 2024-07-18   12: 破~限~疾~驰!
e20ed31a38 2024-07-18   13: 
c0b70c6f5b 2024-07-03   14: 标签:#法老审判
c0b70c6f5b 2024-07-03   15: ]]
c0b70c6f5b 2024-07-03   16: 
c0b70c6f5b 2024-07-03   17: Debug.SetAIName("QQ群181175613")
e20ed31a38 2024-07-18   18: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
e20ed31a38 2024-07-18   19: Debug.SetPlayerInfo(0, 500, 0, 0)
e20ed31a38 2024-07-18   20: Debug.SetPlayerInfo(1, 30000, 0, 0)
e20ed31a38 2024-07-18   21: 
e20ed31a38 2024-07-18   22: local d = {}
b7b6935ee8 2024-07-19   23: 
b7b6935ee8 2024-07-19   24: local k1 = LOCATION_MZONE
b7b6935ee8 2024-07-19   25: Debug.AddCard(81035362, 0, 0, k1, 1, POS_FACEUP_ATTACK)
b7b6935ee8 2024-07-19   26: local m1 = Debug.AddCard(65403020, 0, 0, k1, 2, POS_FACEUP_ATTACK)
b7b6935ee8 2024-07-19   27: Debug.AddCard(17016362, 1, 1, k1, 0, POS_FACEUP_ATTACK)
b7b6935ee8 2024-07-19   28: Debug.AddCard(26268488, 1, 1, k1, 1, POS_FACEUP_ATTACK)
b7b6935ee8 2024-07-19   29: Debug.AddCard(41147577, 1, 1, k1, 2, POS_FACEUP_ATTACK)
b7b6935ee8 2024-07-19   30: Debug.AddCard(11366199, 1, 1, k1, 3, POS_FACEUP_ATTACK)
b7b6935ee8 2024-07-19   31: local m2 = Debug.AddCard(86099788, 1, 1, k1, 4, POS_FACEUP_ATTACK)
b7b6935ee8 2024-07-19   32: local k1 = LOCATION_SZONE
b7b6935ee8 2024-07-19   33: local s1 = Debug.AddCard(19508728, 0, 0, k1, 2, POS_FACEUP)
b7b6935ee8 2024-07-19   34: local s2 = Debug.AddCard(38296564, 1, 1, k1, 0, POS_FACEUP_ATTACK)
b7b6935ee8 2024-07-19   35: Debug.AddCard(68462976, 1, 1, k1, 5, POS_FACEUP)
b7b6935ee8 2024-07-19   36: local k1 = LOCATION_PZONE
b7b6935ee8 2024-07-19   37: local k1 = LOCATION_DECK
b7b6935ee8 2024-07-19   38: Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
b7b6935ee8 2024-07-19   39: Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
b7b6935ee8 2024-07-19   40: Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
b7b6935ee8 2024-07-19   41: Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
b7b6935ee8 2024-07-19   42: Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
b7b6935ee8 2024-07-19   43: Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
b7b6935ee8 2024-07-19   44: Debug.AddCard(49888191, 1, 1, k1, 0, POS_FACEDOWN)
b7b6935ee8 2024-07-19   45: local k1 = LOCATION_EXTRA
b28a720f2e 2024-07-19   46: d["卡_印卡源"] = Debug.AddCard(55948544, 1, 1, k1, 0, POS_FACEUP)
b7b6935ee8 2024-07-19   47: local k1 = LOCATION_GRAVE
b7b6935ee8 2024-07-19   48: Debug.AddCard(67441435, 0, 0, k1, 0, POS_FACEUP)
b7b6935ee8 2024-07-19   49: local k1 = LOCATION_REMOVED
b7b6935ee8 2024-07-19   50: local k1 = LOCATION_HAND
b7b6935ee8 2024-07-19   51: Debug.AddCard(14558127, 1, 1, k1, 0, POS_FACEDOWN)
e20ed31a38 2024-07-18   52: 
e20ed31a38 2024-07-18   53: Debug.ReloadFieldEnd("混沌超量 风纪大宫司 祭文")
c0b70c6f5b 2024-07-03   54: aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 2, 10)
c0b70c6f5b 2024-07-03   55: 
c0b70c6f5b 2024-07-03   56: Debug.PreSetTarget(s2, m2)
c0b70c6f5b 2024-07-03   57: Debug.PreEquip(s1, m1)