游戏王残局简化版

Annotation For single/简化版_510_33.lua
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Annotation For single/简化版_510_33.lua

Origin for each line in single/简化版_510_33.lua from check-in afab618547:

afab618547 2024-07-18    1: --[[message
afab618547 2024-07-18    2: #base-2
afab618547 2024-07-18    3: ]]
afab618547 2024-07-18    4: 
afab618547 2024-07-18    5: Debug.SetAIName("QQ群181175613")
afab618547 2024-07-18    6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
afab618547 2024-07-18    7: Debug.SetPlayerInfo(0, 3000, 0, 0)
afab618547 2024-07-18    8: Debug.SetPlayerInfo(1, 9700, 0, 0)
afab618547 2024-07-18    9: 
afab618547 2024-07-18   10: local k1 = LOCATION_MZONE
afab618547 2024-07-18   11: Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEUP_ATTACK)
afab618547 2024-07-18   12: local k1 = LOCATION_SZONE
afab618547 2024-07-18   13: Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP_ATTACK)
afab618547 2024-07-18   14: local k1 = LOCATION_PZONE
afab618547 2024-07-18   15: local k1 = LOCATION_DECK
afab618547 2024-07-18   16: Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN)
afab618547 2024-07-18   17: Debug.AddCard(73130445, 0, 0, k1, 0, POS_FACEDOWN)
afab618547 2024-07-18   18: Debug.AddCard(15978426, 0, 0, k1, 0, POS_FACEDOWN)
afab618547 2024-07-18   19: Debug.AddCard(64034255, 0, 0, k1, 0, POS_FACEDOWN)
afab618547 2024-07-18   20: local k1 = LOCATION_EXTRA
afab618547 2024-07-18   21: Debug.AddCard(23693634, 0, 0, k1, 0, POS_FACEDOWN)
afab618547 2024-07-18   22: local k1 = LOCATION_GRAVE
afab618547 2024-07-18   23: local k1 = LOCATION_REMOVED
afab618547 2024-07-18   24: local k1 = LOCATION_HAND
afab618547 2024-07-18   25: Debug.AddCard(17330916, 0, 0, k1, 0, POS_FACEDOWN)
afab618547 2024-07-18   26: Debug.AddCard(19508728, 0, 0, k1, 0, POS_FACEDOWN)
afab618547 2024-07-18   27: Debug.AddCard(40318957, 0, 0, k1, 0, POS_FACEDOWN)
afab618547 2024-07-18   28: Debug.AddCard(69211541, 0, 0, k1, 0, POS_FACEDOWN)
afab618547 2024-07-18   29: 
afab618547 2024-07-18   30: Debug.ReloadFieldEnd("抽卡蜥蜴")
afab618547 2024-07-18   31: aux.BeginPuzzle(1)