游戏王残局简化版

Annotation For single/简化版_30_032_1.lua
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Annotation For single/简化版_30_032_1.lua

Origin for each line in single/简化版_30_032_1.lua from check-in aea8d94a35:

aea8d94a35 2024-08-05    1: --[[message
aea8d94a35 2024-08-05    2: 四征龙
aea8d94a35 2024-08-05    3: 标签:#26.4 Dragon Ruler #四妹
aea8d94a35 2024-08-05    4: ]]
aea8d94a35 2024-08-05    5: 
aea8d94a35 2024-08-05    6: --puzzle1
aea8d94a35 2024-08-05    7: Debug.SetAIName("QQ群181175613")
aea8d94a35 2024-08-05    8: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
aea8d94a35 2024-08-05    9: Debug.SetPlayerInfo(0, 600, 0, 0)
aea8d94a35 2024-08-05   10: Debug.SetPlayerInfo(1, 31000, 0, 0)
aea8d94a35 2024-08-05   11: Debug.AddCard(33365932, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
aea8d94a35 2024-08-05   12: Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
aea8d94a35 2024-08-05   13: --~ Debug.AddCard(74848038,0,0,LOCATION_DECK,0,POS_FACEDOWN)
aea8d94a35 2024-08-05   14: Debug.AddCard(71490127, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
aea8d94a35 2024-08-05   15: Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
aea8d94a35 2024-08-05   16: Debug.AddCard(14943837, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
aea8d94a35 2024-08-05   17: --~ Debug.AddCard(43422537,0,0,LOCATION_DECK,0,POS_FACEDOWN)
aea8d94a35 2024-08-05   18: Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
aea8d94a35 2024-08-05   19: --~ Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN)
aea8d94a35 2024-08-05   20: --~ Debug.AddCard(23303072,0,0,LOCATION_DECK,0,POS_FACEDOWN)
aea8d94a35 2024-08-05   21: Debug.AddCard(33550694, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
aea8d94a35 2024-08-05   22: --~ Debug.AddCard(76862289,0,0,LOCATION_DECK,0,POS_FACEDOWN)
aea8d94a35 2024-08-05   23: --~ Debug.AddCard(93946239,0,0,LOCATION_DECK,0,POS_FACEDOWN)
aea8d94a35 2024-08-05   24: --~ Debug.AddCard(55589254,0,0,LOCATION_DECK,0,POS_FACEDOWN)
aea8d94a35 2024-08-05   25: Debug.AddCard(27415516, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
aea8d94a35 2024-08-05   26: Debug.AddCard(53804307, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
aea8d94a35 2024-08-05   27: 
aea8d94a35 2024-08-05   28: Debug.AddCard(91020571, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
aea8d94a35 2024-08-05   29: Debug.AddCard(33365932, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
aea8d94a35 2024-08-05   30: --~ Debug.AddCard(90726340,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
aea8d94a35 2024-08-05   31: --~ Debug.AddCard(10389142,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
aea8d94a35 2024-08-05   32: --~ Debug.AddCard(80117527,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
aea8d94a35 2024-08-05   33: Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
aea8d94a35 2024-08-05   34: Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
aea8d94a35 2024-08-05   35: Debug.AddCard(25862681, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
aea8d94a35 2024-08-05   36: Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
aea8d94a35 2024-08-05   37: Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
aea8d94a35 2024-08-05   38: Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
aea8d94a35 2024-08-05   39: Debug.AddCard(99267150, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
aea8d94a35 2024-08-05   40: Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
aea8d94a35 2024-08-05   41: Debug.AddCard(20586572, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
aea8d94a35 2024-08-05   42: Debug.AddCard(51534754, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
aea8d94a35 2024-08-05   43: Debug.AddCard(4335645, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
aea8d94a35 2024-08-05   44: Debug.AddCard(47060347, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
aea8d94a35 2024-08-05   45: Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
aea8d94a35 2024-08-05   46: Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
aea8d94a35 2024-08-05   47: Debug.AddCard(20522190, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
aea8d94a35 2024-08-05   48: Debug.AddCard(71645242, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
aea8d94a35 2024-08-05   49: Debug.ReloadFieldEnd()
aea8d94a35 2024-08-05   50: aux.BeginPuzzle()