游戏王残局简化版

Annotation For single/简化版_40_033_1.lua
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Annotation For single/简化版_40_033_1.lua

Origin for each line in single/简化版_40_033_1.lua from check-in 9b51e3c215:

9b51e3c215 2024-08-06    1: --[[message
9b51e3c215 2024-08-06    2: 维护:2024-07-03
9b51e3c215 2024-08-06    3: 简语:什么叫键魔人!!!
9b51e3c215 2024-08-06    4: 标签:#egg-5 #蛋总
9b51e3c215 2024-08-06    5: ]]
9b51e3c215 2024-08-06    6: 
9b51e3c215 2024-08-06    7: Debug.SetAIName("QQ群181175613")
9b51e3c215 2024-08-06    8: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
9b51e3c215 2024-08-06    9: Debug.SetPlayerInfo(0, 2000, 0, 0)
9b51e3c215 2024-08-06   10: Debug.SetPlayerInfo(1, 14600, 0, 0)
9b51e3c215 2024-08-06   11: 
9b51e3c215 2024-08-06   12: --对方的怪兽区
9b51e3c215 2024-08-06   13: local m01 = Debug.AddCard(53413628, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --码语者
9b51e3c215 2024-08-06   14: Debug.AddCard(94380860, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --No.103 神葬零娘 暮零
9b51e3c215 2024-08-06   15: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --画星宝宝
9b51e3c215 2024-08-06   16: Debug.AddCard(48739166, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --No.101 寂静荣誉方舟骑士
9b51e3c215 2024-08-06   17: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝
9b51e3c215 2024-08-06   18: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝
9b51e3c215 2024-08-06   19: --自己的怪兽区
9b51e3c215 2024-08-06   20: Debug.AddCard(3987233, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --金毛妇
9b51e3c215 2024-08-06   21: --自己的魔陷区
9b51e3c215 2024-08-06   22: Debug.AddCard(38296564, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --安全地带
9b51e3c215 2024-08-06   23: Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --活死人的呼声
9b51e3c215 2024-08-06   24: Debug.AddCard(53582587, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --激流葬
9b51e3c215 2024-08-06   25: Debug.AddCard(6540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --水灵术-「葵」
9b51e3c215 2024-08-06   26: --对方的魔陷区
9b51e3c215 2024-08-06   27: local s01 = Debug.AddCard(61127349, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) --爆炎穿击
9b51e3c215 2024-08-06   28: Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --奈落的落穴
9b51e3c215 2024-08-06   29: Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --奈落的落穴
9b51e3c215 2024-08-06   30: Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --奈落的落穴
9b51e3c215 2024-08-06   31: --自己的手卡
9b51e3c215 2024-08-06   32: 
9b51e3c215 2024-08-06   33: --对方的手卡
9b51e3c215 2024-08-06   34: Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --消战者
9b51e3c215 2024-08-06   35: --自己的墓地
9b51e3c215 2024-08-06   36: Debug.AddCard(52558805, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --太鼓魔人 咚咚拍子
9b51e3c215 2024-08-06   37: Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
9b51e3c215 2024-08-06   38: Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
9b51e3c215 2024-08-06   39: Debug.AddCard(25341652, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --交响魔人 剑击指挥
9b51e3c215 2024-08-06   40: Debug.AddCard(26563200, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --弦魔人 跃跃节奏
9b51e3c215 2024-08-06   41: Debug.AddCard(81035362, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魔犀族战士
9b51e3c215 2024-08-06   42: --对方的墓地
9b51e3c215 2024-08-06   43: Debug.AddCard(57314798, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --No.100 源数龙
9b51e3c215 2024-08-06   44: --自己除外的卡
9b51e3c215 2024-08-06   45: --对方除外的卡
9b51e3c215 2024-08-06   46: --自己的卡组
9b51e3c215 2024-08-06   47: Debug.AddCard(52823314, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --由魔界到现世的巴士
9b51e3c215 2024-08-06   48: Debug.AddCard(63883999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伏魔殿-恶魔的迷宫-
9b51e3c215 2024-08-06   49: Debug.AddCard(10802915, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --由魔界到现世的死亡导游
9b51e3c215 2024-08-06   50: Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --死者苏生
9b51e3c215 2024-08-06   51: Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --诡计恶魔
9b51e3c215 2024-08-06   52: --对方的卡组
9b51e3c215 2024-08-06   53: Debug.AddCard(19665973, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --消战者
9b51e3c215 2024-08-06   54: --自己的额外
9b51e3c215 2024-08-06   55: Debug.AddCard(90098780, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --键魔人 挠挠哼唱
9b51e3c215 2024-08-06   56: Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵
9b51e3c215 2024-08-06   57: Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵
9b51e3c215 2024-08-06   58: Debug.AddCard(65170459, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --孩星老爷
9b51e3c215 2024-08-06   59: 
9b51e3c215 2024-08-06   60: Debug.ReloadFieldEnd()
9b51e3c215 2024-08-06   61: Debug.PreEquip(s01, m01)
9b51e3c215 2024-08-06   62: aux.BeginPuzzle()