游戏王残局简化版

Annotation For script/c0.lua
Login

Annotation For script/c0.lua

Origin for each line in script/c0.lua from check-in 9a4f580be7:

eeeff3c24b 2023-07-15    1: 
e59d27b43b 2023-07-17    2: local str = {}
e59d27b43b 2023-07-17    3: 
e59d27b43b 2023-07-17    4: local cache_1
e59d27b43b 2023-07-17    5: local cache_2
e59d27b43b 2023-07-17    6: local cache_3
e59d27b43b 2023-07-17    7: local cache_4
e59d27b43b 2023-07-17    8: local cache_5
27cb01cd8e 2023-07-17    9: local cache_6
27cb01cd8e 2023-07-17   10: local cache_7
27cb01cd8e 2023-07-17   11: local cache_8
27cb01cd8e 2023-07-17   12: local cache_9
41aff3cc3d 2023-07-17   13: 
41aff3cc3d 2023-07-17   14: _G.fun = {}
27cb01cd8e 2023-07-17   15: 
1270346ecf 2023-07-19   16: ---------------------------------
1270346ecf 2023-07-19   17: 
626009b1d8 2023-07-19   18: str["规则表"] = {}
626009b1d8 2023-07-19   19: str["规则表"][3] = "大师3 "
626009b1d8 2023-07-19   20: str["规则表"][4] = "新大师 "
626009b1d8 2023-07-19   21: str["规则表"][5] = "大师2020 "
cea99f0284 2023-07-19   22: 
cea99f0284 2023-07-19   23: str["效果卡的种类表"] = {}
cea99f0284 2023-07-19   24: str["效果卡的种类表"][1] = TYPE_SPELL
cea99f0284 2023-07-19   25: str["效果卡的种类表"][2] = TYPE_TRAP
cea99f0284 2023-07-19   26: str["效果卡的种类表"][3] = TYPE_EFFECT
15a06aae93 2023-07-19   27: 
15a06aae93 2023-07-19   28: str["无效果灵摆怪兽表"] = {}
15a06aae93 2023-07-19   29: 
15a06aae93 2023-07-19   30: str["无效果灵摆怪兽表"][1] = 28363749
15a06aae93 2023-07-19   31: str["无效果灵摆怪兽表"][2] = 19474136
15a06aae93 2023-07-19   32: str["无效果灵摆怪兽表"][3] = 17390179
15a06aae93 2023-07-19   33: str["无效果灵摆怪兽表"][4] = 83980492
262ab836d0 2023-07-19   34: 
262ab836d0 2023-07-19   35: cache_1 = 0
262ab836d0 2023-07-19   36: 
262ab836d0 2023-07-19   37: cache_1 = cache_1 + LOCATION_HAND
262ab836d0 2023-07-19   38: cache_1 = cache_1 + LOCATION_MZONE
262ab836d0 2023-07-19   39: cache_1 = cache_1 + LOCATION_SZONE
262ab836d0 2023-07-19   40: cache_1 = cache_1 + LOCATION_GRAVE
262ab836d0 2023-07-19   41: cache_1 = cache_1 + LOCATION_REMOVED
262ab836d0 2023-07-19   42: 
262ab836d0 2023-07-19   43: str["除卡组与额外卡组以外的区域"] = cache_1
262ab836d0 2023-07-19   44: 
262ab836d0 2023-07-19   45: cache_1 = cache_1 + LOCATION_DECK
262ab836d0 2023-07-19   46: cache_1 = cache_1 + LOCATION_EXTRA
262ab836d0 2023-07-19   47: 
262ab836d0 2023-07-19   48: str["所有区域"] = cache_1
ba86300fd5 2023-07-19   49: 
1270346ecf 2023-07-19   50: ---------------------------------
1270346ecf 2023-07-19   51: 
ad797768a6 2023-07-14   52: fun["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
45478ef823 2023-07-13   53: 
45478ef823 2023-07-13   54: Debug.ReloadFieldBegin = function(str_1, str_2) --{
993a6dbc45 2023-07-13   55:   
45478ef823 2023-07-13   56:   str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
45478ef823 2023-07-13   57:   
45478ef823 2023-07-13   58:   str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
45478ef823 2023-07-13   59:   
45478ef823 2023-07-13   60:   if str_2 then --{
993a6dbc45 2023-07-13   61:     
626009b1d8 2023-07-19   62:     str["规则"] = str["规则表"][str_2]
626009b1d8 2023-07-19   63:     
626009b1d8 2023-07-19   64:     --}
993a6dbc45 2023-07-13   65:     
993a6dbc45 2023-07-13   66:   else --{
993a6dbc45 2023-07-13   67:     
626009b1d8 2023-07-19   68:     str["规则"] = str["规则表"][5]
ad797768a6 2023-07-14   69:     
ad797768a6 2023-07-14   70:     end --}
ad797768a6 2023-07-14   71:     
ad797768a6 2023-07-14   72:   fun["Debug.ReloadFieldBegin"](str_1, str_2)
ad797768a6 2023-07-14   73:   
9a4f580be7 2023-07-23   74:   end --}
9a4f580be7 2023-07-23   75:   
9a4f580be7 2023-07-23   76: fun["Debug.ReloadFieldEnd"] = Debug.ReloadFieldEnd
9a4f580be7 2023-07-23   77: 
9a4f580be7 2023-07-23   78: Debug.ReloadFieldEnd = function(str_1) --{
9a4f580be7 2023-07-23   79:   fun["Debug.ReloadFieldEnd"]()
9a4f580be7 2023-07-23   80:   
9a4f580be7 2023-07-23   81:   if str_1 then --{
9a4f580be7 2023-07-23   82:     fun["随机抽卡"](str_1)
9a4f580be7 2023-07-23   83:     end --}
8a01ebbad2 2023-07-23   84:   end --}
8a01ebbad2 2023-07-23   85:   
7b13e3e7c3 2023-07-16   86: fun["aux.BeginPuzzle"] = aux.BeginPuzzle
7b13e3e7c3 2023-07-16   87: 
66a03a682a 2023-07-20   88: aux.BeginPuzzle = function(str_1, str_2) --{
c1424b8fad 2023-07-16   89:   
02cee86a5d 2023-07-16   90:   fun["aux.BeginPuzzle"]()
c1424b8fad 2023-07-16   91:   
66a03a682a 2023-07-20   92:   if str_1 then --{
66a03a682a 2023-07-20   93:     
66a03a682a 2023-07-20   94:     fun["开局添加手卡"](str_1)
66a03a682a 2023-07-20   95:     
66a03a682a 2023-07-20   96:     end --}
66a03a682a 2023-07-20   97:     
66a03a682a 2023-07-20   98:   if str_2 then --{
66a03a682a 2023-07-20   99:     
66a03a682a 2023-07-20  100:     fun["禁格"](str_2)
66a03a682a 2023-07-20  101:     
66a03a682a 2023-07-20  102:     end --}
66a03a682a 2023-07-20  103:     
02cee86a5d 2023-07-16  104:   fun["开局说明"]()
c1424b8fad 2023-07-16  105:   
cd5279993d 2023-07-16  106:   fun["通关邀请"]()
c1424b8fad 2023-07-16  107:   
02cee86a5d 2023-07-16  108:   end --}
c1424b8fad 2023-07-16  109:   
993a6dbc45 2023-07-13  110: fun["通关邀请"] = function() --{
993a6dbc45 2023-07-13  111:   
6254eda63a 2023-07-23  112:   str["效果"] = Effect.GlobalEffect()
993a6dbc45 2023-07-13  113:   
6254eda63a 2023-07-23  114:   str["效果"]:SetType(EFFECT_TYPE_FIELD
45478ef823 2023-07-13  115:   + EFFECT_TYPE_CONTINUOUS)
45478ef823 2023-07-13  116:   
6254eda63a 2023-07-23  117:   str["效果"]:SetCode(EVENT_DAMAGE)
45478ef823 2023-07-13  118:   
45478ef823 2023-07-13  119:   function cache_1() --{
993a6dbc45 2023-07-13  120:     
45478ef823 2023-07-13  121:     cache_1 = Duel.GetLP(1)
45478ef823 2023-07-13  122:     
45478ef823 2023-07-13  123:     if cache_1 <= 0 then --{
993a6dbc45 2023-07-13  124:       
5593fe6ed7 2023-07-17  125:       if cache_1 == 0 then --{
5593fe6ed7 2023-07-17  126:         
ea070909e1 2023-07-18  127:         --}
ea070909e1 2023-07-18  128:         
ea070909e1 2023-07-18  129:       else  --{
ea070909e1 2023-07-18  130:         
0d8bedefaa 2023-07-23  131:         Debug.ShowHint("QB:「你居然二解了,请加群告诉我怎么二解。」")
334f2bc614 2023-07-18  132:         
334f2bc614 2023-07-18  133:         end --}
334f2bc614 2023-07-18  134:         
0d8bedefaa 2023-07-23  135:       Debug.ShowHint("残局群181175613")
993a6dbc45 2023-07-13  136:       
993a6dbc45 2023-07-13  137:       --}
993a6dbc45 2023-07-13  138:       
993a6dbc45 2023-07-13  139:     else --{
993a6dbc45 2023-07-13  140:       
24b898f4c2 2023-07-16  141:       return false
993a6dbc45 2023-07-13  142:       
993a6dbc45 2023-07-13  143:       end --}
993a6dbc45 2023-07-13  144:       
975214d28e 2023-07-16  145:     end --}
975214d28e 2023-07-16  146:     
6254eda63a 2023-07-23  147:   str["效果"]:SetCondition(cache_1)
115aa990c4 2023-07-16  148:   
6254eda63a 2023-07-23  149:   str["效果"]:SetOperation(aux.NULL)
115aa990c4 2023-07-16  150:   
6254eda63a 2023-07-23  151:   Duel.RegisterEffect(str["效果"]
45478ef823 2023-07-13  152:   , 0)
45478ef823 2023-07-13  153:   
45478ef823 2023-07-13  154:   end --}
993a6dbc45 2023-07-13  155:   
45478ef823 2023-07-13  156: fun["是否效果卡"] = function(card) --{
add769c64d 2023-07-19  157:   
14f5073ab7 2023-07-23  158:   for i = 1, #str["效果卡的种类表"] do --{
add769c64d 2023-07-19  159:     
add769c64d 2023-07-19  160:     cache_1 = Card.IsType(card, str["效果卡的种类表"][i])
add769c64d 2023-07-19  161:     
add769c64d 2023-07-19  162:     if cache_1 then --{
add769c64d 2023-07-19  163:       
add769c64d 2023-07-19  164:       return true
add769c64d 2023-07-19  165:       end --}
add769c64d 2023-07-19  166:       
45478ef823 2023-07-13  167:     end --}
993a6dbc45 2023-07-13  168:     
45478ef823 2023-07-13  169:   cache_1 = Card.IsType(card, TYPE_PENDULUM)
45478ef823 2023-07-13  170:   
45478ef823 2023-07-13  171:   if cache_1 then --{
993a6dbc45 2023-07-13  172:     
14f5073ab7 2023-07-23  173:     for i = 1, #str["无效果灵摆怪兽表"] do --{
15a06aae93 2023-07-19  174:       
e815de3684 2023-07-23  175:       if Card.IsCode(card, str["无效果灵摆怪兽表"][i]) then --{
15a06aae93 2023-07-19  176:         
15a06aae93 2023-07-19  177:         --}
15a06aae93 2023-07-19  178:         
15a06aae93 2023-07-19  179:       else  --{
15a06aae93 2023-07-19  180:         
15a06aae93 2023-07-19  181:         return true
15a06aae93 2023-07-19  182:         
15a06aae93 2023-07-19  183:         end --}
15a06aae93 2023-07-19  184:         
993a6dbc45 2023-07-13  185:       end --}
993a6dbc45 2023-07-13  186:       
993a6dbc45 2023-07-13  187:     end --}
993a6dbc45 2023-07-13  188:     
45478ef823 2023-07-13  189:   return false
45478ef823 2023-07-13  190:   
45478ef823 2023-07-13  191:   end --}
45478ef823 2023-07-13  192:   
45478ef823 2023-07-13  193: fun["开局说明"] = function() --{
993a6dbc45 2023-07-13  194:   
03f04117d2 2023-07-23  195:   str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"]
03f04117d2 2023-07-23  196:   , 0
03f04117d2 2023-07-23  197:   , str["所有区域"]
03f04117d2 2023-07-23  198:   , str["所有区域"]
03f04117d2 2023-07-23  199:   , nil)
03f04117d2 2023-07-23  200:   
a0f5363035 2023-07-23  201:   str["超量素材组"] = Duel.GetOverlayGroup(0
03f04117d2 2023-07-23  202:   , LOCATION_MZONE
03f04117d2 2023-07-23  203:   , LOCATION_MZONE)
03f04117d2 2023-07-23  204:   
a0f5363035 2023-07-23  205:   for k in aux.Next(str["超量素材组"]) do --{
03f04117d2 2023-07-23  206:     
a0f5363035 2023-07-23  207:     if fun["是否效果卡"](k) then --{
993a6dbc45 2023-07-13  208:       
45478ef823 2023-07-13  209:       str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + 1
45478ef823 2023-07-13  210:       
45478ef823 2023-07-13  211:       end --}
993a6dbc45 2023-07-13  212:       
45478ef823 2023-07-13  213:     end --}
993a6dbc45 2023-07-13  214:     
03f04117d2 2023-07-23  215:   str["开局说明"] = str["这个残局的效果卡数量"]
03f04117d2 2023-07-23  216:   .. "卡 "
03f04117d2 2023-07-23  217:   .. str["规则"]
45478ef823 2023-07-13  218:   
45478ef823 2023-07-13  219:   if str["不洗牌"] == 0 then --{
993a6dbc45 2023-07-13  220:     
45478ef823 2023-07-13  221:     --}
993a6dbc45 2023-07-13  222:     
45478ef823 2023-07-13  223:   else --{
993a6dbc45 2023-07-13  224:     
03f04117d2 2023-07-23  225:     str["开局说明"] = str["开局说明"] .. "伪洗牌 "
45478ef823 2023-07-13  226:     
45478ef823 2023-07-13  227:     end --}
993a6dbc45 2023-07-13  228:     
45478ef823 2023-07-13  229:   if str["无BP"] == 0 then --{
993a6dbc45 2023-07-13  230:     
03f04117d2 2023-07-23  231:     str["开局说明"] = str["开局说明"] .. "无BP "
45478ef823 2023-07-13  232:     
45478ef823 2023-07-13  233:     end --}
993a6dbc45 2023-07-13  234:     
45478ef823 2023-07-13  235:   if str["开局添加手卡"] then --{
993a6dbc45 2023-07-13  236:     
03f04117d2 2023-07-23  237:     str["开局说明"] = str["开局说明"]
03f04117d2 2023-07-23  238:     .. "选"
ddbc332f5e 2023-07-23  239:     .. str["开局添加手卡的数量"]
ddbc332f5e 2023-07-23  240:     .. "卡 "
45478ef823 2023-07-13  241:     
45478ef823 2023-07-13  242:     end --}
993a6dbc45 2023-07-13  243:     
45478ef823 2023-07-13  244:   if str["禁格"] then --{
993a6dbc45 2023-07-13  245:     
27389a3b0a 2023-07-23  246:     str["开局说明"] = str["开局说明"]
27389a3b0a 2023-07-23  247:     .. "禁"
27389a3b0a 2023-07-23  248:     .. str["禁格的数量"]
27389a3b0a 2023-07-23  249:     .. "格 "
0852ed07b8 2023-07-22  250:     
0852ed07b8 2023-07-22  251:     end --}
0852ed07b8 2023-07-22  252:     
0852ed07b8 2023-07-22  253:   if str["随机抽卡的数量"] then --{
a469e38404 2023-07-22  254:     
27389a3b0a 2023-07-23  255:     str["开局说明"] = str["开局说明"]
27389a3b0a 2023-07-23  256:     .. "抽"
27389a3b0a 2023-07-23  257:     .. str["随机抽卡的数量"]
27389a3b0a 2023-07-23  258:     .. "卡 "
993a6dbc45 2023-07-13  259:     end --}
993a6dbc45 2023-07-13  260:     
45478ef823 2023-07-13  261:   Debug.ShowHint(str["开局说明"])
45478ef823 2023-07-13  262:   
45478ef823 2023-07-13  263:   end --}
993a6dbc45 2023-07-13  264:   
45478ef823 2023-07-13  265: fun["开局添加手卡"] = function(str_1) --{
993a6dbc45 2023-07-13  266:   
0d5ba0fc61 2023-07-23  267:   str["开局添加手卡的数量"] = str_1
e8a4eb1d6e 2023-07-16  268:   
6254eda63a 2023-07-23  269:   str["效果"] = Effect.GlobalEffect()
e8a4eb1d6e 2023-07-16  270:   
6254eda63a 2023-07-23  271:   str["效果"]:SetType(EFFECT_TYPE_FIELD
e8a4eb1d6e 2023-07-16  272:   + EFFECT_TYPE_CONTINUOUS)
e8a4eb1d6e 2023-07-16  273:   
6254eda63a 2023-07-23  274:   str["效果"]:SetCode(EVENT_ADJUST)
0f0474f258 2023-07-16  275:   
6254eda63a 2023-07-23  276:   str["效果"]:SetCondition(aux.TRUE)
8e87626fe9 2023-07-16  277:   
8e87626fe9 2023-07-16  278:   function cache_1(effect_event
8e87626fe9 2023-07-16  279:   , player_who_activate_the_effect) --{
8e87626fe9 2023-07-16  280:     
8e87626fe9 2023-07-16  281:     str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
4e8f89ad97 2023-07-11  282:     , Card.IsAbleToHand
8e87626fe9 2023-07-16  283:     , player_who_activate_the_effect
4e8f89ad97 2023-07-11  284:     , LOCATION_DECK
4e8f89ad97 2023-07-11  285:     , 0
4e8f89ad97 2023-07-11  286:     , str_1
4e8f89ad97 2023-07-11  287:     , str_1
4e8f89ad97 2023-07-11  288:     , nil)
4e8f89ad97 2023-07-11  289:     
4e8f89ad97 2023-07-11  290:     Duel.SendtoHand(str["玩家选定的卡"]
4e8f89ad97 2023-07-11  291:     , nil
4e8f89ad97 2023-07-11  292:     , REASON_RULE)
8e87626fe9 2023-07-16  293:     
e28a9fe965 2023-07-16  294:     effect_event:Reset()
1539e099d7 2023-07-16  295:     
8e87626fe9 2023-07-16  296:     end --}
8e87626fe9 2023-07-16  297:     
6254eda63a 2023-07-23  298:   str["效果"]:SetOperation(cache_1)
8e87626fe9 2023-07-16  299:   
6254eda63a 2023-07-23  300:   Duel.RegisterEffect(str["效果"]
8e87626fe9 2023-07-16  301:   , 0)
17d6844110 2023-07-16  302:   
d5d0e03305 2023-07-11  303:   end --}
993a6dbc45 2023-07-13  304:   
d5d0e03305 2023-07-11  305: fun["禁格"] = function(str_1) --{
993a6dbc45 2023-07-13  306:   
0d5ba0fc61 2023-07-23  307:   str["禁格的数量"] = str_1
6254eda63a 2023-07-23  308:   
6254eda63a 2023-07-23  309:   str["效果"] = Effect.GlobalEffect()
6254eda63a 2023-07-23  310:   
6254eda63a 2023-07-23  311:   str["效果"]:SetCode(EFFECT_USE_EXTRA_MZONE)
6254eda63a 2023-07-23  312:   
6254eda63a 2023-07-23  313:   str["效果"]:SetValue(str_1)
6254eda63a 2023-07-23  314:   
6254eda63a 2023-07-23  315:   Duel.RegisterEffect(str["效果"],0)
6254eda63a 2023-07-23  316:   
0d5ba0fc61 2023-07-23  317:   end --}
0d5ba0fc61 2023-07-23  318:   
8a01ebbad2 2023-07-23  319: fun["该效果不能被连锁"] = function() --{
8a01ebbad2 2023-07-23  320:   
8a01ebbad2 2023-07-23  321:   Duel.SetChainLimit(aux.FALSE)
8a01ebbad2 2023-07-23  322:   
8a01ebbad2 2023-07-23  323:   return true
8a01ebbad2 2023-07-23  324:   end --}
8a01ebbad2 2023-07-23  325:   
d5d0e03305 2023-07-11  326: fun["印卡"] = function(str_1, str_2, str_3) --{
d5d0e03305 2023-07-11  327:   
d5d0e03305 2023-07-11  328:   if str_3 then --{
993a6dbc45 2023-07-13  329:     
d5d0e03305 2023-07-11  330:     --}
993a6dbc45 2023-07-13  331:     
d5d0e03305 2023-07-11  332:   else --{
993a6dbc45 2023-07-13  333:     
d5d0e03305 2023-07-11  334:     str_3 = str_2
45478ef823 2023-07-13  335:     
d5d0e03305 2023-07-11  336:     end --}
993a6dbc45 2023-07-13  337:     
0d5ba0fc61 2023-07-23  338:   Debug.ShowHint("点击对方额外卡组可以进行印卡。\n手卡只能印 "
0d5ba0fc61 2023-07-23  339:   .. str_2
0d5ba0fc61 2023-07-23  340:   .. " 张。\n最多可以印 "
0d5ba0fc61 2023-07-23  341:   .. str_3
0d5ba0fc61 2023-07-23  342:   .. " 张")
6254eda63a 2023-07-23  343:   
6254eda63a 2023-07-23  344:   str["效果"] = Effect.CreateEffect(str_1)
9a1184f29f 2023-07-22  345:   
9a1184f29f 2023-07-22  346:   str["当前印卡数"] = 1
9a1184f29f 2023-07-22  347:   
6254eda63a 2023-07-23  348:   str["效果"]:SetType(EFFECT_TYPE_IGNITION)
9a1184f29f 2023-07-22  349:   
6254eda63a 2023-07-23  350:   str["效果"]:SetProperty(EFFECT_FLAG_BOTH_SIDE
d5d0e03305 2023-07-11  351:   + EFFECT_FLAG_UNCOPYABLE
d5d0e03305 2023-07-11  352:   + EFFECT_FLAG_CANNOT_NEGATE
d5d0e03305 2023-07-11  353:   + EFFECT_FLAG_CANNOT_DISABLE)
d5d0e03305 2023-07-11  354:   
8a01ebbad2 2023-07-23  355:   str["效果"]:SetTarget(fun["该效果不能被连锁"])
6254eda63a 2023-07-23  356:   
6254eda63a 2023-07-23  357:   str["效果"]:SetRange(LOCATION_EXTRA)
d5d0e03305 2023-07-11  358:   
d5d0e03305 2023-07-11  359:   function print_hand(effect_event
d5d0e03305 2023-07-11  360:   , player_who_activate_the_effect) --{
993a6dbc45 2023-07-13  361:     
d5d0e03305 2023-07-11  362:     announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
d5d0e03305 2023-07-11  363:     
d5d0e03305 2023-07-11  364:     card = Duel.CreateToken(player_who_activate_the_effect
d5d0e03305 2023-07-11  365:     , announce_card)
d5d0e03305 2023-07-11  366:     
d5d0e03305 2023-07-11  367:     if str["当前印卡数"] <= str_2 then --{
993a6dbc45 2023-07-13  368:       
d5d0e03305 2023-07-11  369:       str["当前印卡数"] = str["当前印卡数"] + 1
d5d0e03305 2023-07-11  370:       
d5d0e03305 2023-07-11  371:       Duel.SendtoHand(card,nil,REASON_RULE)
45478ef823 2023-07-13  372:       
d5d0e03305 2023-07-11  373:       --}
993a6dbc45 2023-07-13  374:       
d5d0e03305 2023-07-11  375:     else --{
993a6dbc45 2023-07-13  376:       
d5d0e03305 2023-07-11  377:       if str["当前印卡数"] <= str_3 then --{
993a6dbc45 2023-07-13  378:         
d5d0e03305 2023-07-11  379:         str["当前印卡数"] = str["当前印卡数"] + 1
d5d0e03305 2023-07-11  380:         
d5d0e03305 2023-07-11  381:         Duel.Remove(card,POS_FACEUP,REASON_RULE)
d5d0e03305 2023-07-11  382:         
d5d0e03305 2023-07-11  383:         Duel.SendtoDeck(card,player_who_activate_the_effect,0,REASON_RULE)
45478ef823 2023-07-13  384:         
d5d0e03305 2023-07-11  385:         --}
993a6dbc45 2023-07-13  386:         
993a6dbc45 2023-07-13  387:       else --{
993a6dbc45 2023-07-13  388:         
27c36deea8 2023-07-23  389:         Debug.ShowHint("印卡过多!")
993a6dbc45 2023-07-13  390:         
a30b9aba5d 2023-07-16  391:         effect_event:Reset()
a30b9aba5d 2023-07-16  392:         
993a6dbc45 2023-07-13  393:         end --}
993a6dbc45 2023-07-13  394:         
993a6dbc45 2023-07-13  395:       end --}
993a6dbc45 2023-07-13  396:       
993a6dbc45 2023-07-13  397:     end --}
993a6dbc45 2023-07-13  398:     
6254eda63a 2023-07-23  399:   str["效果"]:SetOperation(print_hand)
0852ed07b8 2023-07-22  400:   
6254eda63a 2023-07-23  401:   str_1:RegisterEffect(str["效果"])
0852ed07b8 2023-07-22  402:   
0852ed07b8 2023-07-22  403:   end --}
0852ed07b8 2023-07-22  404:   
0852ed07b8 2023-07-22  405: fun["随机抽卡"] = function(str_1) --{
a469e38404 2023-07-22  406:   
0852ed07b8 2023-07-22  407:   str["随机抽卡的数量"] = str_1
63daf9144a 2023-07-22  408:   
6254eda63a 2023-07-23  409:   str["效果"] = Effect.GlobalEffect()
63daf9144a 2023-07-22  410:   
6254eda63a 2023-07-23  411:   str["效果"]:SetType(EFFECT_TYPE_FIELD
63daf9144a 2023-07-22  412:   + EFFECT_TYPE_CONTINUOUS)
63daf9144a 2023-07-22  413:   
6254eda63a 2023-07-23  414:   str["效果"]:SetCode(EVENT_ADJUST)
63daf9144a 2023-07-22  415:   
6254eda63a 2023-07-23  416:   str["效果"]:SetCondition(aux.TRUE)
63daf9144a 2023-07-22  417:   
63daf9144a 2023-07-22  418:   function cache_1(effect_event
63daf9144a 2023-07-22  419:   , player_who_activate_the_effect) --{
a469e38404 2023-07-22  420:     
63daf9144a 2023-07-22  421:     Duel.ShuffleDeck(0)
a469e38404 2023-07-22  422:     
63daf9144a 2023-07-22  423:     Duel.Draw(0,str_1,REASON_RULE)
63daf9144a 2023-07-22  424:     
63daf9144a 2023-07-22  425:     effect_event:Reset()
63daf9144a 2023-07-22  426:     
63daf9144a 2023-07-22  427:     end --}
63daf9144a 2023-07-22  428:     
6254eda63a 2023-07-23  429:   str["效果"]:SetOperation(cache_1)
63daf9144a 2023-07-22  430:   
6254eda63a 2023-07-23  431:   Duel.RegisterEffect(str["效果"]
63daf9144a 2023-07-22  432:   , 0)
a469e38404 2023-07-22  433:   
66a03a682a 2023-07-20  434:   end --}
3aa3657ce7 2023-07-15  435: