游戏王残局简化版

Annotation For single/枯岳说书人_a41 4_30_魔人.lua
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Annotation For single/枯岳说书人_a41 4_30_魔人.lua

Origin for each line in single/枯岳说书人_a41 4_30_魔人.lua from check-in 960596b888:

960596b888 2024-02-09    1: --[[message
960596b888 2024-02-09    2: 简语:什么叫键魔人!!!
960596b888 2024-02-09    3: 原局:蛋总_a05
960596b888 2024-02-09    4: ]]
960596b888 2024-02-09    5: 
960596b888 2024-02-09    6: Debug.SetAIName("Egg-05_衍生版_1")
960596b888 2024-02-09    7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
960596b888 2024-02-09    8: Debug.SetPlayerInfo(0, 2000, 0, 0)
960596b888 2024-02-09    9: Debug.SetPlayerInfo(1, 14600, 0, 0)
960596b888 2024-02-09   10: 
960596b888 2024-02-09   11: --对方的怪兽区
960596b888 2024-02-09   12: local m01 = Debug.AddCard(53413628, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --码语者
960596b888 2024-02-09   13: Debug.AddCard(94380860, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --No.103 神葬零娘 暮零
960596b888 2024-02-09   14: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --画星宝宝
960596b888 2024-02-09   15: Debug.AddCard(48739166, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --No.101 寂静荣誉方舟骑士
960596b888 2024-02-09   16: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝
960596b888 2024-02-09   17: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝
960596b888 2024-02-09   18: --自己的怪兽区
960596b888 2024-02-09   19: Debug.AddCard(3987233, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --金毛妇
960596b888 2024-02-09   20: --自己的魔陷区
960596b888 2024-02-09   21: Debug.AddCard(38296564, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --安全地带
960596b888 2024-02-09   22: Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --活死人的呼声
960596b888 2024-02-09   23: Debug.AddCard(53582587, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --激流葬
960596b888 2024-02-09   24: Debug.AddCard(6540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --水灵术-「葵」
960596b888 2024-02-09   25: --对方的魔陷区
960596b888 2024-02-09   26: local s01 = Debug.AddCard(61127349, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) --爆炎穿击
960596b888 2024-02-09   27: Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --奈落的落穴
960596b888 2024-02-09   28: Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --奈落的落穴
960596b888 2024-02-09   29: Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --奈落的落穴
960596b888 2024-02-09   30: --自己的手卡
960596b888 2024-02-09   31: 
960596b888 2024-02-09   32: --对方的手卡
960596b888 2024-02-09   33: Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --消战者
960596b888 2024-02-09   34: --自己的墓地
960596b888 2024-02-09   35: Debug.AddCard(52558805, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --太鼓魔人 咚咚拍子
960596b888 2024-02-09   36: Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
960596b888 2024-02-09   37: Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱
960596b888 2024-02-09   38: Debug.AddCard(25341652, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --交响魔人 剑击指挥
960596b888 2024-02-09   39: Debug.AddCard(26563200, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --弦魔人 跃跃节奏
960596b888 2024-02-09   40: Debug.AddCard(81035362, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魔犀族战士
960596b888 2024-02-09   41: --对方的墓地
960596b888 2024-02-09   42: Debug.AddCard(57314798, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --No.100 源数龙
960596b888 2024-02-09   43: --自己除外的卡
960596b888 2024-02-09   44: --对方除外的卡
960596b888 2024-02-09   45: --自己的卡组
960596b888 2024-02-09   46: Debug.AddCard(52823314, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --由魔界到现世的巴士
960596b888 2024-02-09   47: Debug.AddCard(63883999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伏魔殿-恶魔的迷宫-
960596b888 2024-02-09   48: Debug.AddCard(10802915, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --由魔界到现世的死亡导游
960596b888 2024-02-09   49: Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) --死者苏生
960596b888 2024-02-09   50: Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --诡计恶魔
960596b888 2024-02-09   51: --对方的卡组
960596b888 2024-02-09   52: Debug.AddCard(19665973, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --消战者
960596b888 2024-02-09   53: --自己的额外
960596b888 2024-02-09   54: Debug.AddCard(90098780, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --键魔人 挠挠哼唱
960596b888 2024-02-09   55: Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵
960596b888 2024-02-09   56: Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵
960596b888 2024-02-09   57: Debug.AddCard(65170459, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --孩星老爷
960596b888 2024-02-09   58: 
960596b888 2024-02-09   59: Debug.ReloadFieldEnd()
960596b888 2024-02-09   60: Debug.PreEquip(s01, m01)
960596b888 2024-02-09   61: aux.BeginPuzzle(2)