游戏王残局简化版

Annotation For single/棉花_dbaegg 3_21_100.lua
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Annotation For single/棉花_dbaegg 3_21_100.lua

Lines of single/棉花_dbaegg 3_21_100.lua from check-in 95b5664d69 that are changed by the sequence of edits moving toward check-in 566d25c2db:

                         1: --created by ygopro puzzle maker
                         2: Debug.SetAIName("棉花_dbaegg")
                         3: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
                         4: Debug.SetPlayerInfo(0, 8000, 0, 0)
                         5: Debug.SetPlayerInfo(1, 15250, 0, 0)
                         6: Debug.AddCard(36484016, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                         7: Debug.AddCard(86327225, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                         8: Debug.AddCard(60365591, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                         9: Debug.AddCard(17375316, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        10: Debug.AddCard(41517789, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
                        11: Debug.AddCard(15839054, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
                        12: Debug.AddCard(35952884, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
                        13: Debug.AddCard(14017402, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        14: Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        15: Debug.AddCard(10406322, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        16: Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        17: Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        18: Debug.AddCard(11901678, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
                        19: Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
                        20: Debug.AddCard(11901678, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
                        21: Debug.AddCard(74677422, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
                        22: Debug.AddCard(32919136, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
                        23: Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
                        24: Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
                        25: Debug.AddCard(74677422, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
                        26: local m01 = Debug.AddCard(16229315, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        27: local s01 = Debug.AddCard(77007920, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
                        28: Debug.PreEquip(s01, m01)
                        29: Debug.AddCard(81020646, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        30: Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
                        31: Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
                        32: Debug.ReloadFieldEnd()
                        33: aux.BeginPuzzle()