游戏王残局简化版

Annotation For single/枯岳说书人_c43 4_14_600.lua
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Annotation For single/枯岳说书人_c43 4_14_600.lua

Lines of single/枯岳说书人_c43 4_14_600.lua from check-in 95b5664d69 that are changed by the sequence of edits moving toward check-in 566d25c2db:

                         1: --[[message
                         2: 1850
                         3: ]]
                         4: Debug.SetAIName("枯岳说书人_c43")
                         5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4)
                         6: Debug.SetPlayerInfo(0, 2000, 0, 0)
                         7: Debug.SetPlayerInfo(1, 13600, 0, 0)
                         8: 
                         9: local e0 = Effect.GlobalEffect()
                        10: e0:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
                        11: e0:SetCode(EVENT_ADJUST)
                        12: e0:SetCountLimit(1)
                        13: e0:SetCondition(function(e, tp, eg, ep, ev, re, r, rp)
                        14:   return Duel.GetLP(0) > 0
                        15: end)
                        16: e0:SetOperation(function(e, tp, eg, ep, ev, re, r, rp)
                        17:   local g = Duel.SelectMatchingCard(tp, Card.IsAbleToHand, tp, LOCATION_DECK, 0, 5, 5, nil)
                        18:   if g:GetCount() > 0 then
                        19:     Duel.SendtoHand(g, nil, REASON_RULE)
                        20:   end
                        21: end)
                        22: Duel.RegisterEffect(e0, 0)
                        23: 
                        24: --自己的怪兽区
                        25: --对方的怪兽区
                        26: Debug.AddCard(95788410, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --兔龙
                        27: Debug.AddCard(38955728, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --龙核的咒灵者
                        28: Debug.AddCard(74677426, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --真红眼黑龙
                        29: Debug.AddCard(31897444, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --冥宫的番人
                        30: Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼混沌极龙
                        31: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼白龙
                        32: --自己的魔陷区
                        33: --对方的魔陷区
                        34: --自己的手卡
                        35: Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --妖精传姬-辉夜
                        36: Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) --恩底弥翁的皇后
                        37: --~ Debug.AddCard(62256492,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --凭依觉醒
                        38: --~ Debug.AddCard(9952083,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) --召唤连锁
                        39: Debug.AddCard(12289247, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --刻读之魔术士
                        40: --对方的手卡
                        41: --自己的墓地
                        42: Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --黑羽-精锐之泽费洛斯
                        43: --对方的墓地
                        44: --自己除外的卡
                        45: --对方除外的卡
                        46: --自己的卡组
                        47: Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-辉夜
                        48: Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-辉夜
                        49: Debug.AddCard(62256492, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凭依觉醒
                        50: Debug.AddCard(9952083, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --召唤连锁
                        51: Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --恩底弥翁的皇后
                        52: Debug.AddCard(55623480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-白雪
                        53: --对方的卡组
                        54: Debug.AddCard(89631139, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙
                        55: Debug.AddCard(89631139, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙
                        56: Debug.AddCard(74677426, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼黑龙
                        57: Debug.AddCard(74677426, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼黑龙
                        58: Debug.AddCard(38955728, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --龙核的咒灵者
                        59: Debug.AddCard(38955728, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --龙核的咒灵者
                        60: Debug.AddCard(95788410, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --兔龙
                        61: Debug.AddCard(95788410, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --兔龙
                        62: --自己的额外
                        63: Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --虚空俏丽魔术师
                        64: Debug.AddCard(66011101, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.60 刻不知之杜加雷斯
                        65: 
                        66: Debug.ReloadFieldEnd()
                        67: 
                        68: aux.BeginPuzzle()