游戏王残局简化版

Annotation For single/枯岳说书人_a79 5_05_1400.lua
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Annotation For single/枯岳说书人_a79 5_05_1400.lua

Lines of single/枯岳说书人_a79 5_05_1400.lua from check-in 95b5664d69 that are changed by the sequence of edits moving toward check-in eb67ff145a:

                         1: --[[message
                         2: 简语:灵摆召唤入门2
                         3: 原局:sample_a06
                         4: ]]
                         5: 
                         6: Debug.SetAIName("枯岳说书人_a79")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         8: Debug.SetPlayerInfo(0, 100, 0, 0)
                         9: Debug.SetPlayerInfo(1, 2800, 0, 0)
                        10: 
                        11: Debug.AddCard(17390179, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        12: Debug.AddCard(17390179, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
                        13: 
                        14: Debug.AddCard(35322812, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        15: Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        16: Debug.AddCard(35322812, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        17: Debug.AddCard(53129443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        18: Debug.AddCard(28363749, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        19: 
                        20: --~ Debug.AddCard(31386180,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        21: 
                        22: Debug.AddCard(67284908, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
                        23: --~ Debug.AddCard(23205979,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
                        24: --~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE)
                        25: 
                        26: --~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
                        27: 
                        28: Debug.ReloadFieldEnd()
                        29: --~ Debug.ShowHint("GAME START!")
                        30: aux.BeginPuzzle()