93f2f6943b 2024-02-09 1: local 字集库 = require("u8_to_a")
93f2f6943b 2024-02-09 2: local 位算库 = require(字集库.u8_to_a("算机_程语_月_基类_数_位算"))
93f2f6943b 2024-02-09 3: local d = {}
93f2f6943b 2024-02-09 4: local TYPE_SPELL = 0x2
93f2f6943b 2024-02-09 5: local TYPE_TRAP = 0x4
93f2f6943b 2024-02-09 6: local TYPE_EFFECT = 0x20
93f2f6943b 2024-02-09 7: local TYPE_PENDULUM = 0x1000000
93f2f6943b 2024-02-09 8: local 有效果卡的类排 = {
93f2f6943b 2024-02-09 9: TYPE_SPELL
93f2f6943b 2024-02-09 10: , TYPE_TRAP
93f2f6943b 2024-02-09 11: , TYPE_EFFECT
93f2f6943b 2024-02-09 12: }
93f2f6943b 2024-02-09 13: local 无效果灵摆怪兽排 = {
93f2f6943b 2024-02-09 14: 28363749 --火蛋白石头龙头领
93f2f6943b 2024-02-09 15: , 19474136 --曼陀林草龙
93f2f6943b 2024-02-09 16: , 17390179 --闪光之骑士
93f2f6943b 2024-02-09 17: , 83980492 --铜锣龙
93f2f6943b 2024-02-09 18: }
93f2f6943b 2024-02-09 19: --~ 卡对
93f2f6943b 2024-02-09 20: function d.筛有效果卡(o1_4)
93f2f6943b 2024-02-09 21: for o1 = 1, #有效果卡的类排 do
93f2f6943b 2024-02-09 22: if 位算库.位和(有效果卡的类排[o1], o1_4.type) == 0 then
93f2f6943b 2024-02-09 23: else
93f2f6943b 2024-02-09 24: return o1_4
93f2f6943b 2024-02-09 25: end
93f2f6943b 2024-02-09 26: end
93f2f6943b 2024-02-09 27: if 位算库.位和(TYPE_PENDULUM, o1_4.type) == 0 then
93f2f6943b 2024-02-09 28: else
93f2f6943b 2024-02-09 29: if 无效果灵摆怪兽排[o1_4.id] then
93f2f6943b 2024-02-09 30: else
93f2f6943b 2024-02-09 31: return o1_4
93f2f6943b 2024-02-09 32: end
93f2f6943b 2024-02-09 33: end
93f2f6943b 2024-02-09 34: end
93f2f6943b 2024-02-09 35: return d