Lines of
single_doc/场景.md
from check-in 89671f905d
that are changed by the sequence of edits moving toward
check-in bc33f52755:
1: # 场景
2:
3: ## 正常
4:
5: ###
6:
7: ~~~
8: Debug.SetAIName("base-2")
9:
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11:
12: Debug.SetPlayerInfo(0,8000,0,0)
13: Debug.SetPlayerInfo(1,8000,0,0)
14:
15:
16: -----------------
17:
18:
19: -----------------
20:
21:
22: -----------------
23:
24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28:
29: -----------------
30:
31:
32: -----------------
33:
34:
35: -----------------
36:
37:
38: Debug.ReloadFieldEnd()
39: aux.BeginPuzzle()
40:
41: ~~~
42:
43: ###
44:
45: ~~~
46: Debug.SetAIName("base-2")
47:
48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
49:
50: Debug.SetPlayerInfo(0,8000,0,0)
51: Debug.SetPlayerInfo(1,8000,0,0)
52:
53: -----------------
54:
55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
57:
58: -----------------
59:
60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
61:
62: -----------------
63:
64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
65:
66: -----------------
67:
68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
69:
70: -----------------
71:
72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
73:
74: -----------------
75:
76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77:
78: Debug.ReloadFieldEnd()
79: aux.BeginPuzzle()
80:
81: ~~~
82:
83: ###
84:
85: ~~~
86: Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93: -----------------
94:
95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
101:
102: -----------------
103:
104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120:
121: ~~~
122:
123: ###
124:
125: ~~~
126: Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157:
158: ~~~
159:
160: ###
161:
162: ~~~
163: Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194:
195: ~~~
196:
197: ###
198:
199: ~~~
200: Debug.SetAIName("base-2")
201:
202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
203:
204: Debug.SetPlayerInfo(0,8000,0,0)
205: Debug.SetPlayerInfo(1,8000,0,0)
206:
207: -----------------
208:
209: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
210: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
218: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
219: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: Debug.ReloadFieldEnd()
238: aux.BeginPuzzle()
239:
240: ~~~
241:
242: ###
243:
244: ~~~
245: Debug.SetAIName("base-2")
246:
247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
248:
249: Debug.SetPlayerInfo(0,8000,0,0)
250: Debug.SetPlayerInfo(1,8000,0,0)
251:
252: -----------------
253:
254: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
257:
258: -----------------
259:
260:
261: -----------------
262:
263: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
264: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
265:
266: -----------------
267:
268:
269: -----------------
270:
271:
272: -----------------
273:
274:
275: Debug.ReloadFieldEnd()
276: --~ aux.BeginPuzzle()
277:
278: ~~~
279:
280: ###
281:
282: ~~~
283: Debug.SetAIName("base-2")
284:
285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
286:
287: Debug.SetPlayerInfo(0,8000,0,0)
288: Debug.SetPlayerInfo(1,8000,0,0)
289:
290: -----------------
291:
292: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
293: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
295:
296: -----------------
297:
298: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314:
315: ~~~
316:
317: ###
318:
319: ~~~
320: Debug.SetAIName("base-2")
321:
322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
323:
324: Debug.SetPlayerInfo(0,8000,0,0)
325: Debug.SetPlayerInfo(1,8000,0,0)
326:
327: -----------------
328:
329: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
337: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
338:
339: -----------------
340:
341: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
342: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
343:
344: -----------------
345:
346:
347: -----------------
348:
349: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
350:
351: Debug.ReloadFieldEnd()
352: aux.BeginPuzzle()
353:
354: ~~~
355:
356: ###
357:
358: ~~~
359: Debug.SetAIName("base-2")
360:
361: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
362:
363: Debug.SetPlayerInfo(0,8000,0,0)
364: Debug.SetPlayerInfo(1,8000,0,0)
365:
366: -----------------
367:
368: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
369: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
370: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: -----------------
385:
386: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
387:
388: Debug.ReloadFieldEnd()
389: aux.BeginPuzzle()
390:
391: ~~~
392:
393: ###
394:
395: ~~~
396: Debug.SetAIName("base-2")
397:
398: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
399:
400: Debug.SetPlayerInfo(0,8000,0,0)
401: Debug.SetPlayerInfo(1,8000,0,0)
402:
403: -----------------
404:
405:
406: -----------------
407:
408:
409: -----------------
410:
411: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
412: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
413:
414: -----------------
415:
416:
417: -----------------
418:
419:
420: -----------------
421:
422: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
423: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
425:
426: Debug.ReloadFieldEnd()
427: aux.BeginPuzzle()
428:
429: ~~~
430:
431: ###
432:
433: ~~~
434: Debug.SetAIName("base-2")
435:
436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
437:
438: Debug.SetPlayerInfo(0,8000,0,0)
439: Debug.SetPlayerInfo(1,8000,0,0)
440:
441: -----------------
442:
443:
444: -----------------
445:
446:
447: -----------------
448:
449: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
450: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
451: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
452:
453: -----------------
454:
455:
456: -----------------
457:
458:
459: -----------------
460:
461:
462: Debug.ReloadFieldEnd()
463: aux.BeginPuzzle()
464:
465: ~~~
466:
467: ###
468:
469: ~~~
470: Debug.SetAIName("base-2")
471:
472: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
473:
474: Debug.SetPlayerInfo(0,8000,0,0)
475: Debug.SetPlayerInfo(1,8000,0,0)
476:
477: -----------------
478:
479:
480: -----------------
481:
482:
483: -----------------
484:
485: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
486: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
487: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
489:
490: -----------------
491:
492: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
493:
494: -----------------
495:
496:
497: -----------------
498:
499:
500: Debug.ReloadFieldEnd()
501: --~ aux.BeginPuzzle()
502:
503: ~~~
504:
505: ###
506:
507: ~~~
508: Debug.SetAIName("base-2")
509:
510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
511:
512: Debug.SetPlayerInfo(0,8000,0,0)
513: Debug.SetPlayerInfo(1,8000,0,0)
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: -----------------
522:
523: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
524: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
525:
526: -----------------
527:
528:
529: -----------------
530:
531:
532: -----------------
533:
534:
535: Debug.ReloadFieldEnd()
536: --~ aux.BeginPuzzle()
537:
538: ~~~
539:
540: ###
541:
542: ~~~
543: Debug.SetAIName("base-2")
544:
545: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
546:
547: Debug.SetPlayerInfo(0,800,0,0)
548: Debug.SetPlayerInfo(1,8000,0,0)
549:
550: -----------------
551:
552:
553: -----------------
554:
555:
556: -----------------
557:
558: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
559: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
560:
561: -----------------
562:
563:
564: -----------------
565:
566:
567: -----------------
568:
569: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
570: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
571:
572: Debug.ReloadFieldEnd()
573: aux.BeginPuzzle()
574:
575: ~~~
576:
577: ###
578:
579: ~~~
580: Debug.SetAIName("base-2")
581:
582: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
583:
584: Debug.SetPlayerInfo(0,8000,0,0)
585: Debug.SetPlayerInfo(1,8000,0,0)
586:
587: -----------------
588:
589:
590: -----------------
591:
592:
593: -----------------
594:
595: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
596: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
597: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
598:
599: -----------------
600:
601:
602: -----------------
603:
604:
605: -----------------
606:
607: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
608:
609: Debug.ReloadFieldEnd()
610: aux.BeginPuzzle()
611:
612: ~~~
613:
614: ###
615:
616: ~~~
617: Debug.SetAIName("base-2")
618:
619: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
620:
621: Debug.SetPlayerInfo(0,8000,0,0)
622: Debug.SetPlayerInfo(1,8000,0,0)
623:
624: -----------------
625:
626:
627: -----------------
628:
629:
630: -----------------
631:
632: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
633: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
634:
635: -----------------
636:
637:
638: -----------------
639:
640:
641: -----------------
642:
643:
644: Debug.ReloadFieldEnd()
645: aux.BeginPuzzle()
646:
647: ~~~
648:
649: ###
650:
651: ~~~
652: Debug.SetAIName("base-2")
653:
654: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
655:
656: Debug.SetPlayerInfo(0,8000,0,0)
657: Debug.SetPlayerInfo(1,8000,0,0)
658:
659: -----------------
660:
661:
662: -----------------
663:
664:
665: -----------------
666:
667: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
668:
669: -----------------
670:
671: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
672:
673: -----------------
674:
675:
676: -----------------
677:
678: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
679:
680: Debug.ReloadFieldEnd()
681: aux.BeginPuzzle()
682:
683: ~~~
684:
685: ###
686:
687: ~~~
688: Debug.SetAIName("base-2")
689:
690: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
691:
692: Debug.SetPlayerInfo(0,8000,0,0)
693: Debug.SetPlayerInfo(1,8000,0,0)
694:
695: -----------------
696:
697: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
698: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
699:
700: -----------------
701:
702:
703: -----------------
704:
705: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
706: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
707: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
708: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
709:
710: -----------------
711:
712:
713: -----------------
714:
715:
716: -----------------
717:
718: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
719:
720: Debug.ReloadFieldEnd()
721: aux.BeginPuzzle()
722:
723: ~~~
724:
725: ###
726:
727: ~~~
728: Debug.SetAIName("base-2")
729:
730: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
731:
732: Debug.SetPlayerInfo(0,8000,0,0)
733: Debug.SetPlayerInfo(1,8000,0,0)
734:
735: -----------------
736:
737:
738: -----------------
739:
740:
741: -----------------
742:
743: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
744: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
745: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
746: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
747:
748: -----------------
749:
750:
751: -----------------
752:
753:
754: -----------------
755:
756:
757: Debug.ReloadFieldEnd()
758: aux.BeginPuzzle()
759:
760: ~~~
761:
762: ###
763:
764: ~~~
765: Debug.SetAIName("base-2")
766:
767: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
768:
769: Debug.SetPlayerInfo(0,8000,0,0)
770: Debug.SetPlayerInfo(1,8000,0,0)
771:
772: -----------------
773:
774: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
775:
776: -----------------
777:
778: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
779:
780: -----------------
781:
782: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
783: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
784: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
785: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
786:
787: -----------------
788:
789:
790: -----------------
791:
792:
793: -----------------
794:
795:
796: Debug.ReloadFieldEnd()
797: aux.BeginPuzzle()
798:
799: ~~~
800:
801: ###
802:
803: ~~~
804: Debug.SetAIName("base-2")
805:
806: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
807:
808: Debug.SetPlayerInfo(0,8000,0,0)
809: Debug.SetPlayerInfo(1,8000,0,0)
810:
811: -----------------
812:
813: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
814: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
815:
816: -----------------
817:
818:
819: -----------------
820:
821: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
822: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
823:
824: -----------------
825:
826:
827: -----------------
828:
829:
830: -----------------
831:
832:
833: Debug.ReloadFieldEnd()
834: aux.BeginPuzzle()
835:
836: ~~~
837:
838: ###
839:
840: ~~~
841: Debug.SetAIName("base-2")
842:
843: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
844:
845: Debug.SetPlayerInfo(0,8000,0,0)
846: Debug.SetPlayerInfo(1,8000,0,0)
847:
848: -----------------
849:
850: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
851: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
852:
853: -----------------
854:
855:
856: -----------------
857:
858: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
859:
860: -----------------
861:
862:
863: -----------------
864:
865:
866: -----------------
867:
868:
869: Debug.ReloadFieldEnd()
870: aux.BeginPuzzle()
871:
872: ~~~
873:
874: ###
875:
876: ~~~
877: Debug.SetAIName("base-2")
878:
879: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
880:
881: Debug.SetPlayerInfo(0,8000,0,0)
882: Debug.SetPlayerInfo(1,8000,0,0)
883:
884: -----------------
885:
886:
887: -----------------
888:
889:
890: -----------------
891:
892: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
893:
894: -----------------
895:
896:
897: -----------------
898:
899:
900: -----------------
901:
902: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
903: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
904:
905: Debug.ReloadFieldEnd()
906: --~ aux.BeginPuzzle()
907:
908: ~~~
909:
910: ###
911:
912: ~~~
913: Debug.SetAIName("base-2")
914:
915: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
916:
917: Debug.SetPlayerInfo(0,8000,0,0)
918: Debug.SetPlayerInfo(1,8000,0,0)
919:
920: -----------------
921:
922: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
923: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
924: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
925: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
926: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
927: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
928: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
929: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
930: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
931: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
932: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
933: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
934: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
935: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
936: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
937: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
938: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
939: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
940: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
941: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
942: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
943: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970:
971: -----------------
972:
973: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
974: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
975: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
976: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
977: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
978: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
979: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
980: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
981: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
982: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
983: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
984: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
985:
986: -----------------
987:
988: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
989: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
990: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
991: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
992: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
993: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
994: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
995:
996: -----------------
997:
998:
999: -----------------
1000:
1001:
1002: -----------------
1003:
1004:
1005: Debug.ReloadFieldEnd()
1006: aux.BeginPuzzle()
1007:
1008: ~~~
1009:
1010: ###
1011:
1012: ~~~
1013: Debug.SetAIName("base-2")
1014:
1015: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1016:
1017: Debug.SetPlayerInfo(0,8000,0,0)
1018: Debug.SetPlayerInfo(1,8000,0,0)
1019:
1020: -----------------
1021:
1022:
1023: -----------------
1024:
1025: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1026:
1027: -----------------
1028:
1029: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1030: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1031: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1032:
1033: -----------------
1034:
1035:
1036: -----------------
1037:
1038:
1039: -----------------
1040:
1041:
1042: Debug.ReloadFieldEnd()
1043: aux.BeginPuzzle()
1044:
1045: ~~~
1046:
1047: ###
1048:
1049: ~~~
1050: Debug.SetAIName("base-2")
1051:
1052: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1053:
1054: Debug.SetPlayerInfo(0,8000,0,0)
1055: Debug.SetPlayerInfo(1,8000,0,0)
1056:
1057: -----------------
1058:
1059: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1060:
1061: -----------------
1062:
1063:
1064: -----------------
1065:
1066: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1067: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1068: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1069:
1070: -----------------
1071:
1072:
1073: -----------------
1074:
1075:
1076: -----------------
1077:
1078: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1079: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1080: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1081: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1082: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1083:
1084: Debug.ReloadFieldEnd()
1085: aux.BeginPuzzle()
1086:
1087: ~~~
1088:
1089: ###
1090:
1091: ~~~
1092: Debug.SetAIName("base-2")
1093:
1094: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1095:
1096: Debug.SetPlayerInfo(0,8000,0,0)
1097: Debug.SetPlayerInfo(1,8000,0,0)
1098:
1099: -----------------
1100:
1101: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1102:
1103: -----------------
1104:
1105:
1106: -----------------
1107:
1108: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1109: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1110: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1111: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1112:
1113: -----------------
1114:
1115:
1116: -----------------
1117:
1118:
1119: -----------------
1120:
1121:
1122: Debug.ReloadFieldEnd()
1123: aux.BeginPuzzle()
1124:
1125: ~~~
1126:
1127: ###
1128:
1129: ~~~
1130: Debug.SetAIName("base-2")
1131:
1132: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1133:
1134: Debug.SetPlayerInfo(0,8000,0,0)
1135: Debug.SetPlayerInfo(1,8000,0,0)
1136:
1137: -----------------
1138:
1139:
1140: -----------------
1141:
1142:
1143: -----------------
1144:
1145: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1146: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1147: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1148:
1149: -----------------
1150:
1151:
1152: -----------------
1153:
1154:
1155: -----------------
1156:
1157:
1158: Debug.ReloadFieldEnd()
1159: aux.BeginPuzzle()
1160:
1161: ~~~
1162:
1163: ###
1164:
1165: ~~~
1166: Debug.SetAIName("base-2")
1167:
1168: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1169:
1170: Debug.SetPlayerInfo(0,8000,0,0)
1171: Debug.SetPlayerInfo(1,8000,0,0)
1172:
1173: -----------------
1174:
1175:
1176: -----------------
1177:
1178:
1179: -----------------
1180:
1181: Debug.AddCard(58820923,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1182: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1183: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1184: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1185:
1186:
1187: -----------------
1188:
1189:
1190: -----------------
1191:
1192:
1193: -----------------
1194:
1195:
1196: Debug.ReloadFieldEnd()
1197: aux.BeginPuzzle()
1198:
1199: ~~~
1200:
1201: ###
1202:
1203: ~~~
1204: Debug.SetAIName("base-2")
1205:
1206: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1207:
1208: Debug.SetPlayerInfo(0,8000,0,0)
1209: Debug.SetPlayerInfo(1,8000,0,0)
1210:
1211: -----------------
1212:
1213:
1214: -----------------
1215:
1216:
1217: -----------------
1218:
1219: Debug.AddCard(68396121,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1220: Debug.AddCard(88177324,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1221: Debug.AddCard(5405695,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1222: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1223: Debug.AddCard(5405695,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1224: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1225:
1226: -----------------
1227:
1228:
1229: -----------------
1230:
1231:
1232: -----------------
1233:
1234:
1235: Debug.ReloadFieldEnd()
1236: aux.BeginPuzzle()
1237:
1238: ~~~
1239:
1240: ###
1241:
1242: ~~~
1243: Debug.SetAIName("base-2")
1244:
1245: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1246:
1247: Debug.SetPlayerInfo(0,8000,0,0)
1248: Debug.SetPlayerInfo(1,8000,0,0)
1249:
1250: -----------------
1251:
1252: Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1253:
1254: -----------------
1255:
1256:
1257: -----------------
1258:
1259: Debug.AddCard(95515060,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1260: Debug.AddCard(81439173,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1261: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1262:
1263: -----------------
1264:
1265:
1266: -----------------
1267:
1268:
1269: -----------------
1270:
1271:
1272: Debug.ReloadFieldEnd()
1273: aux.BeginPuzzle()
1274:
1275: ~~~
1276:
1277: ## 异常
1278:
1279: ###
1280:
1281: 应该不能发动加速同调星尘龙。
1282:
1283: ~~~
1284: Debug.SetAIName("base-2")
1285:
1286: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1287:
1288: Debug.SetPlayerInfo(0,8000,0,0)
1289: Debug.SetPlayerInfo(1,8000,0,0)
1290:
1291:
1292: -----------------
1293:
1294: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1295: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1296:
1297: -----------------
1298:
1299: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1300: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1301:
1302: -----------------
1303:
1304: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1305: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1306: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1307:
1308: -----------------
1309:
1310:
1311: -----------------
1312:
1313:
1314: -----------------
1315:
1316: Debug.ReloadFieldEnd()
1317: aux.BeginPuzzle()
1318:
1319: ~~~
1320:
1321: ###
1322:
1323: 应该不能特召火焰手。
1324:
1325: ~~~
1326: Debug.SetAIName("base-2")
1327:
1328: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1329:
1330: Debug.SetPlayerInfo(0,8000,0,0)
1331: Debug.SetPlayerInfo(1,8000,0,0)
1332:
1333:
1334: -----------------
1335:
1336:
1337: -----------------
1338:
1339:
1340: -----------------
1341:
1342: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1343: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1344:
1345: -----------------
1346:
1347: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1348:
1349: -----------------
1350:
1351:
1352: -----------------
1353:
1354: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1355: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1356: Debug.ReloadFieldEnd()
1357: aux.BeginPuzzle()
1358:
1359: ~~~
1360:
1361: ###
1362:
1363: 应该可以发动痛苦伯劳效果。
1364:
1365: ~~~
1366: Debug.SetAIName("base-2")
1367:
1368: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1369:
1370: Debug.SetPlayerInfo(0,8000,0,0)
1371: Debug.SetPlayerInfo(1,8000,0,0)
1372:
1373:
1374: -----------------
1375:
1376: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1377:
1378: -----------------
1379:
1380:
1381: -----------------
1382:
1383: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1384: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1385: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1386:
1387: -----------------
1388:
1389:
1390: -----------------
1391:
1392:
1393: -----------------
1394:
1395: Debug.ReloadFieldEnd()
1396: aux.BeginPuzzle()
1397:
1398: ~~~
1399:
1400: ###
1401:
1402: 应该可以自己选择适用哪只缺陷编译器的效果。
1403:
1404: ~~~
1405: Debug.SetAIName("base-2")
1406:
1407: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1408:
1409: Debug.SetPlayerInfo(0,8000,0,0)
1410: Debug.SetPlayerInfo(1,8000,0,0)
1411:
1412:
1413: -----------------
1414:
1415:
1416: -----------------
1417:
1418:
1419: -----------------
1420:
1421: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1422: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1423:
1424: -----------------
1425:
1426:
1427: -----------------
1428:
1429:
1430: -----------------
1431:
1432: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1433: Debug.ReloadFieldEnd()
1434: aux.BeginPuzzle()
1435:
1436: ~~~
1437:
1438: ###
1439:
1440: 应该可以把连接 3 吹回去。
1441:
1442: ~~~
1443: Debug.SetAIName("base-2")
1444:
1445: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1446:
1447: Debug.SetPlayerInfo(0,8000,0,0)
1448: Debug.SetPlayerInfo(1,8000,0,0)
1449:
1450:
1451: -----------------
1452:
1453: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1454:
1455: -----------------
1456:
1457: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1458:
1459: -----------------
1460:
1461: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1462: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1463: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1464:
1465: -----------------
1466:
1467: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1468:
1469: -----------------
1470:
1471:
1472: -----------------
1473:
1474: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1475: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1476:
1477: Debug.ReloadFieldEnd()
1478: aux.BeginPuzzle()
1479:
1480: ~~~
1481:
1482: ###
1483:
1484: 应该在对方受到伤害后也可以适用黑羽的效果。
1485:
1486: ~~~
1487: Debug.SetAIName("base-2")
1488:
1489: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1490:
1491: Debug.SetPlayerInfo(0,8000,0,0)
1492: Debug.SetPlayerInfo(1,8000,0,0)
1493:
1494:
1495: -----------------
1496:
1497:
1498: -----------------
1499:
1500:
1501: -----------------
1502:
1503: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1504: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1505: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1506: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1507:
1508: -----------------
1509:
1510:
1511: -----------------
1512:
1513:
1514: -----------------
1515:
1516: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1517: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1518: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1519:
1520: Debug.ReloadFieldEnd()
1521: aux.BeginPuzzle()
1522:
1523: ~~~
1524:
1525: ###
1526:
1527: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
1528:
1529: ~~~
1530: Debug.SetAIName("base-2")
1531:
1532: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1533:
1534: Debug.SetPlayerInfo(0,8000,0,0)
1535: Debug.SetPlayerInfo(1,8000,0,0)
1536:
1537:
1538: -----------------
1539:
1540: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1541: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1542: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1543: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1544: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1545: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1546: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1547: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1548:
1549: -----------------
1550:
1551:
1552: -----------------
1553:
1554: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1555:
1556: -----------------
1557:
1558:
1559: -----------------
1560:
1561:
1562: -----------------
1563:
1564:
1565: Debug.ReloadFieldEnd()
1566: aux.BeginPuzzle()
1567:
1568: ~~~
1569:
1570: ###
1571:
1572: 应该可以发动反骨王的效果。
1573:
1574: ~~~
1575: Debug.SetAIName("base-2")
1576:
1577: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1578:
1579: Debug.SetPlayerInfo(0,8000,0,0)
1580: Debug.SetPlayerInfo(1,8000,0,0)
1581:
1582:
1583: -----------------
1584:
1585: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1586: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1587:
1588: -----------------
1589:
1590: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1591:
1592: -----------------
1593:
1594: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1595: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1596:
1597: -----------------
1598:
1599:
1600: -----------------
1601:
1602:
1603: -----------------
1604:
1605:
1606: Debug.ReloadFieldEnd()
1607: aux.BeginPuzzle()
1608:
1609: ~~~
1610:
1611: ###
1612:
1613: 应该否定企鹅会被永恒混沌限制。
1614:
1615: ~~~
1616: Debug.SetAIName("base-2")
1617:
1618: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1619:
1620: Debug.SetPlayerInfo(0,8000,0,0)
1621: Debug.SetPlayerInfo(1,8000,0,0)
1622:
1623:
1624: -----------------
1625:
1626: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1627: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1628: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1629: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1630:
1631: -----------------
1632:
1633:
1634: -----------------
1635:
1636: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1637: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1638:
1639: -----------------
1640:
1641:
1642: -----------------
1643:
1644:
1645: -----------------
1646:
1647: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1648:
1649: Debug.ReloadFieldEnd()
1650: aux.BeginPuzzle()
1651:
1652: ~~~
1653:
1654: ###
1655:
1656: 应该可以特召海神。
1657:
1658: ~~~
1659: Debug.SetAIName("base-2")
1660:
1661: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1662:
1663: Debug.SetPlayerInfo(0,8000,0,0)
1664: Debug.SetPlayerInfo(1,8000,0,0)
1665:
1666:
1667: -----------------
1668:
1669: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1670:
1671: -----------------
1672:
1673: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1674:
1675: -----------------
1676:
1677:
1678: -----------------
1679:
1680:
1681: -----------------
1682:
1683:
1684: -----------------
1685:
1686: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1687: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1688:
1689: Debug.ReloadFieldEnd()
1690: aux.BeginPuzzle()
1691:
1692: ~~~
1693:
1694: ###
1695:
1696: 应该仇恨裂缝可以发动。
1697:
1698: ~~~
1699: Debug.SetAIName("base-2")
1700:
1701: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1702:
1703: Debug.SetPlayerInfo(0,8000,0,0)
1704: Debug.SetPlayerInfo(1,8000,0,0)
1705:
1706:
1707: -----------------
1708:
1709:
1710: -----------------
1711:
1712:
1713: -----------------
1714:
1715: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1716:
1717: -----------------
1718:
1719:
1720: -----------------
1721:
1722:
1723: -----------------
1724:
1725: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1726: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1727:
1728: Debug.ReloadFieldEnd()
1729: aux.BeginPuzzle()
1730:
1731: ~~~
1732:
1733: ###
1734:
1735: 锈龙不应该被召唤兽除外。
1736:
1737: ~~~
1738: Debug.SetAIName("base-2")
1739:
1740: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1741:
1742: Debug.SetPlayerInfo(0,8000,0,0)
1743: Debug.SetPlayerInfo(1,8000,0,0)
1744:
1745:
1746: -----------------
1747:
1748: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1749: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1750: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1751: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1752:
1753: -----------------
1754:
1755:
1756: -----------------
1757:
1758: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1759:
1760: -----------------
1761:
1762:
1763: -----------------
1764:
1765:
1766: -----------------
1767:
1768:
1769: Debug.ReloadFieldEnd()
1770: aux.BeginPuzzle()
1771:
1772: ~~~
1773:
1774: ###
1775:
1776: 应该能特召冰水。
1777:
1778: ~~~
1779: Debug.SetAIName("base-2")
1780:
1781: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1782:
1783: Debug.SetPlayerInfo(0,8000,0,0)
1784: Debug.SetPlayerInfo(1,8000,0,0)
1785:
1786:
1787: -----------------
1788:
1789:
1790: -----------------
1791:
1792: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1793:
1794: -----------------
1795:
1796: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1797: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1798:
1799: -----------------
1800:
1801:
1802: -----------------
1803:
1804:
1805: -----------------
1806:
1807: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1808:
1809: Debug.ReloadFieldEnd()
1810: aux.BeginPuzzle()
1811:
1812: ~~~
1813:
1814: ###
1815:
1816: 应该英雄假面改名后不算剑斗兽怪兽了。
1817:
1818: ~~~
1819: Debug.SetAIName("AI")
1820: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1821: Debug.SetPlayerInfo(0,8000,0,0)
1822: Debug.SetPlayerInfo(1,8000,0,0)
1823:
1824: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1825:
1826: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1827: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1828:
1829: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1830: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1831:
1832: Debug.ReloadFieldEnd()
1833: aux.BeginPuzzle()
1834:
1835: ~~~
1836:
1837: ###
1838:
1839: 应该喷气龙不能特召。
1840:
1841: ~~~
1842: Debug.SetAIName("AI")
1843: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1844: Debug.SetPlayerInfo(0,8000,0,0)
1845: Debug.SetPlayerInfo(1,8000,0,0)
1846:
1847: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1848:
1849: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1850:
1851: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1852: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1853:
1854: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1855:
1856: Debug.ReloadFieldEnd()
1857: aux.BeginPuzzle()
1858:
1859: ~~~
1860:
1861: ###
1862:
1863: 应该不能发动简易融合。
1864:
1865: ~~~
1866: Debug.SetAIName("base-2")
1867:
1868: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1869:
1870: Debug.SetPlayerInfo(0,1400,0,0)
1871: Debug.SetPlayerInfo(1,8000,0,0)
1872:
1873: -----------------
1874:
1875: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1876: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1877:
1878: -----------------
1879:
1880: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1881:
1882: -----------------
1883:
1884:
1885: -----------------
1886:
1887:
1888: -----------------
1889:
1890:
1891: -----------------
1892:
1893:
1894: Debug.ReloadFieldEnd()
1895: aux.BeginPuzzle()
1896:
1897: ~~~
1898:
1899: ###
1900:
1901: 应该不能羽衣精效果。
1902:
1903: ~~~
1904: Debug.SetAIName("base-2")
1905:
1906: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1907:
1908: Debug.SetPlayerInfo(0,8000,0,0)
1909: Debug.SetPlayerInfo(1,8000,0,0)
1910:
1911: -----------------
1912:
1913: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1914: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1915: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1916:
1917: -----------------
1918:
1919:
1920: -----------------
1921:
1922: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1923:
1924: -----------------
1925:
1926:
1927: -----------------
1928:
1929:
1930: -----------------
1931:
1932:
1933: Debug.ReloadFieldEnd()
1934: aux.BeginPuzzle()
1935:
1936: ~~~
1937:
1938: ###
1939:
1940: 应该不能以被无效的双龙为代价。
1941:
1942: ~~~
1943: Debug.SetAIName("base-2")
1944:
1945: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1946:
1947: Debug.SetPlayerInfo(0,8000,0,0)
1948: Debug.SetPlayerInfo(1,8000,0,0)
1949:
1950: -----------------
1951:
1952:
1953: -----------------
1954:
1955:
1956: -----------------
1957:
1958: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1959: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1960:
1961: -----------------
1962:
1963:
1964: -----------------
1965:
1966:
1967: -----------------
1968:
1969: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1970:
1971: Debug.ReloadFieldEnd()
1972: aux.BeginPuzzle()
1973:
1974: ~~~
1975:
1976: ###
1977:
1978: 应该不能以技能抽取为代价。
1979:
1980: ~~~
1981: Debug.SetAIName("base-2")
1982:
1983: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1984:
1985: Debug.SetPlayerInfo(0,8000,0,0)
1986: Debug.SetPlayerInfo(1,8000,0,0)
1987:
1988: -----------------
1989:
1990:
1991: -----------------
1992:
1993:
1994: -----------------
1995:
1996: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1997: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1998:
1999: -----------------
2000:
2001:
2002: -----------------
2003:
2004:
2005: -----------------
2006:
2007: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2008:
2009: Debug.ReloadFieldEnd()
2010: aux.BeginPuzzle()
2011:
2012: ~~~
2013:
2014: ###
2015:
2016: 应该不能发动超银河。
2017:
2018: ~~~
2019: Debug.SetAIName("base-2")
2020:
2021: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2022:
2023: Debug.SetPlayerInfo(0,8000,0,0)
2024: Debug.SetPlayerInfo(1,8000,0,0)
2025:
2026: -----------------
2027:
2028: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2029: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2030:
2031: -----------------
2032:
2033:
2034: -----------------
2035:
2036: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
2037:
2038: -----------------
2039:
2040:
2041: -----------------
2042:
2043:
2044: -----------------
2045:
2046: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2047:
2048: Debug.ReloadFieldEnd()
2049: aux.BeginPuzzle()
2050:
2051: ~~~
2052:
2053: ###
2054:
2055: 应该不能发动六武众效果。
2056:
2057: ~~~
2058: Debug.SetAIName("base-2")
2059:
2060: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2061:
2062: Debug.SetPlayerInfo(0,8000,0,0)
2063: Debug.SetPlayerInfo(1,8000,0,0)
2064:
2065: -----------------
2066:
2067:
2068: -----------------
2069:
2070:
2071: -----------------
2072:
2073: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
2074: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2075: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2076: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2077:
2078: -----------------
2079:
2080:
2081: -----------------
2082:
2083:
2084: -----------------
2085:
2086:
2087: Debug.ReloadFieldEnd()
2088: aux.BeginPuzzle()
2089:
2090: ~~~
2091:
2092: ###
2093:
2094: 应该可以发动新宇融合。
2095:
2096: ~~~
2097: Debug.SetAIName("base-2")
2098:
2099: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2100:
2101: Debug.SetPlayerInfo(0,8000,0,0)
2102: Debug.SetPlayerInfo(1,8000,0,0)
2103:
2104: -----------------
2105:
2106:
2107: -----------------
2108:
2109: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2110:
2111: -----------------
2112:
2113: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2114: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2115: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2116:
2117: -----------------
2118:
2119:
2120: -----------------
2121:
2122:
2123: -----------------
2124:
2125:
2126: Debug.ReloadFieldEnd()
2127: aux.BeginPuzzle()
2128:
2129: ~~~
2130:
2131: ###
2132:
2133: 应该对方恢复 1800 基本分。
2134:
2135: ~~~
2136: Debug.SetAIName("base-2")
2137:
2138: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2139:
2140: Debug.SetPlayerInfo(0,8000,0,0)
2141: Debug.SetPlayerInfo(1,8000,0,0)
2142:
2143: -----------------
2144:
2145:
2146: -----------------
2147:
2148:
2149: -----------------
2150:
2151: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2152: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2153: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2154: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2155: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2156:
2157: -----------------
2158:
2159: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2160:
2161: -----------------
2162:
2163:
2164: -----------------
2165:
2166: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2167: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
2168: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
2169:
2170: Debug.ReloadFieldEnd()
2171: aux.BeginPuzzle()
2172:
2173: ~~~
2174:
2175: ###
2176:
2177: 应该不是1000伤害。
2178:
2179: ~~~
2180: Debug.SetAIName("base-2")
2181:
2182: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2183:
2184: Debug.SetPlayerInfo(0,800,0,0)
2185: Debug.SetPlayerInfo(1,8000,0,0)
2186:
2187: -----------------
2188:
2189:
2190: -----------------
2191:
2192:
2193: -----------------
2194:
2195: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2196: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2197:
2198: -----------------
2199:
2200:
2201: -----------------
2202:
2203:
2204: -----------------
2205:
2206: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
2207: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2208:
2209: Debug.ReloadFieldEnd()
2210: aux.BeginPuzzle()
2211:
2212: ~~~
2213:
2214: ###
2215:
2216: 应该我方不受伤害。
2217:
2218: ~~~
2219: Debug.SetAIName("base-2")
2220:
2221: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2222:
2223: Debug.SetPlayerInfo(0,8000,0,0)
2224: Debug.SetPlayerInfo(1,8000,0,0)
2225:
2226: -----------------
2227:
2228:
2229: -----------------
2230:
2231:
2232: -----------------
2233:
2234: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2235: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2236: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2237: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2238:
2239: -----------------
2240:
2241:
2242: -----------------
2243:
2244:
2245: -----------------
2246:
2247: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2248:
2249: Debug.ReloadFieldEnd()
2250: aux.BeginPuzzle()
2251:
2252: ~~~
2253:
2254: ###
2255:
2256: 应该衍生物不被破坏。
2257:
2258: ~~~
2259: Debug.SetAIName("base-2")
2260:
2261: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2262:
2263: Debug.SetPlayerInfo(0,8000,0,0)
2264: Debug.SetPlayerInfo(1,8000,0,0)
2265:
2266: -----------------
2267:
2268:
2269: -----------------
2270:
2271:
2272: -----------------
2273:
2274: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2275: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2276: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2277: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2278: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2279:
2280: -----------------
2281:
2282:
2283: -----------------
2284:
2285:
2286: -----------------
2287:
2288:
2289: Debug.ReloadFieldEnd()
2290: aux.BeginPuzzle()
2291:
2292: ~~~
2293:
2294: ###
2295:
2296: 应该有一次特召机会。
2297:
2298: ~~~
2299: Debug.SetAIName("base-2")
2300:
2301: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2302:
2303: Debug.SetPlayerInfo(0,8000,0,0)
2304: Debug.SetPlayerInfo(1,8000,0,0)
2305:
2306: -----------------
2307:
2308: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2309: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2310: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2311:
2312: -----------------
2313:
2314: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2315: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2316:
2317: -----------------
2318:
2319: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2320: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2321:
2322: -----------------
2323:
2324:
2325: -----------------
2326:
2327:
2328: -----------------
2329:
2330:
2331: Debug.ReloadFieldEnd()
2332: --~ aux.BeginPuzzle()
2333:
2334: ~~~
2335:
2336: ###
2337:
2338: 应该不回到卡组。
2339:
2340: ~~~
2341: Debug.SetAIName("base-2")
2342:
2343: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2344:
2345: Debug.SetPlayerInfo(0,8000,0,0)
2346: Debug.SetPlayerInfo(1,8000,0,0)
2347:
2348: -----------------
2349:
2350:
2351: -----------------
2352:
2353: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2354:
2355: -----------------
2356:
2357: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2358:
2359: -----------------
2360:
2361:
2362: -----------------
2363:
2364:
2365: -----------------
2366:
2367:
2368: Debug.ReloadFieldEnd()
2369: aux.BeginPuzzle()
2370:
2371: ~~~
2372:
2373: ###
2374:
2375: 应该要用龙星作为素材。
2376:
2377: ~~~
2378: Debug.SetAIName("base-2")
2379:
2380: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2381:
2382: Debug.SetPlayerInfo(0,8000,0,0)
2383: Debug.SetPlayerInfo(1,8000,0,0)
2384:
2385: -----------------
2386:
2387: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2388:
2389: -----------------
2390:
2391: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2392:
2393: -----------------
2394:
2395: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2396: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2397: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2398: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2399:
2400: -----------------
2401:
2402:
2403: -----------------
2404:
2405:
2406: -----------------
2407:
2408:
2409: Debug.ReloadFieldEnd()
2410: aux.BeginPuzzle()
2411:
2412: ~~~
2413:
2414: ###
2415:
2416: 应该不能召唤魔王。
2417:
2418: ~~~
2419: Debug.SetAIName("base-2")
2420:
2421: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2422:
2423: Debug.SetPlayerInfo(0,8000,0,0)
2424: Debug.SetPlayerInfo(1,8000,0,0)
2425:
2426: -----------------
2427:
2428: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2429: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2430:
2431: -----------------
2432:
2433:
2434: -----------------
2435:
2436: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2437: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2438:
2439: -----------------
2440:
2441:
2442: -----------------
2443:
2444:
2445: -----------------
2446:
2447: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2448:
2449: Debug.ReloadFieldEnd()
2450: aux.BeginPuzzle()
2451:
2452: ~~~
2453:
2454: ###
2455:
2456: 应该不能特召野鸭。
2457:
2458: ~~~
2459: Debug.SetAIName("base-2")
2460:
2461: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2462:
2463: Debug.SetPlayerInfo(0,8000,0,0)
2464: Debug.SetPlayerInfo(1,8000,0,0)
2465:
2466: -----------------
2467:
2468: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2469: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2470: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2471:
2472: -----------------
2473:
2474:
2475: -----------------
2476:
2477:
2478: -----------------
2479:
2480:
2481: -----------------
2482:
2483:
2484: -----------------
2485:
2486: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2487:
2488: Debug.ReloadFieldEnd()
2489: aux.BeginPuzzle()
2490:
2491: ~~~
2492:
2493: ###
2494:
2495: 应该不能解放古怪恶魔。
2496:
2497: ~~~
2498: Debug.SetAIName("base-2")
2499:
2500: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2501:
2502: Debug.SetPlayerInfo(0,8000,0,0)
2503: Debug.SetPlayerInfo(1,8000,0,0)
2504:
2505: -----------------
2506:
2507: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2508: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2509:
2510: -----------------
2511:
2512:
2513: -----------------
2514:
2515:
2516: -----------------
2517:
2518:
2519: -----------------
2520:
2521:
2522: -----------------
2523:
2524: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2525:
2526: Debug.ReloadFieldEnd()
2527: aux.BeginPuzzle()
2528:
2529: ~~~
2530:
2531: ###
2532:
2533: 应该能发轰炸龙的效果。
2534:
2535: ~~~
2536: Debug.SetAIName("base-2")
2537:
2538: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2539:
2540: Debug.SetPlayerInfo(0,8000,0,0)
2541: Debug.SetPlayerInfo(1,8000,0,0)
2542:
2543: -----------------
2544:
2545:
2546: -----------------
2547:
2548:
2549: -----------------
2550:
2551: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2552: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2553:
2554: -----------------
2555:
2556:
2557: -----------------
2558:
2559:
2560: -----------------
2561:
2562: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2563: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2564:
2565: Debug.ReloadFieldEnd()
2566: aux.BeginPuzzle()
2567:
2568: ~~~
2569:
2570: ###
2571:
2572: 应该可以连续攻击。
2573:
2574: ~~~
2575: Debug.SetAIName("base-2")
2576:
2577: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2578:
2579: Debug.SetPlayerInfo(0,8000,0,0)
2580: Debug.SetPlayerInfo(1,8000,0,0)
2581:
2582: -----------------
2583:
2584:
2585: -----------------
2586:
2587: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2588: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2589:
2590: -----------------
2591:
2592: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2593: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2594: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2595: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2596: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2597:
2598: -----------------
2599:
2600: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2601:
2602: -----------------
2603:
2604:
2605: -----------------
2606:
2607: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2608:
2609: Debug.ReloadFieldEnd()
2610: aux.BeginPuzzle()
2611:
2612: ~~~
2613:
2614: ###
2615:
2616: 应该可以特召紫翠玉龙。
2617:
2618: ~~~
2619: Debug.SetAIName("base-2")
2620:
2621: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2622:
2623: Debug.SetPlayerInfo(0,8000,0,0)
2624: Debug.SetPlayerInfo(1,8000,0,0)
2625:
2626: -----------------
2627:
2628: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2629:
2630: -----------------
2631:
2632: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2633: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2634:
2635: -----------------
2636:
2637: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2638: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2639: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2640: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2641: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2642:
2643: Debug.ReloadFieldEnd()
2644: --~ aux.BeginPuzzle()
2645:
2646: ~~~
2647:
2648: ###
2649:
2650: 应该可以发动特洛伊炸弹。
2651:
2652: ~~~
2653: Debug.SetAIName("base-2")
2654:
2655: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2656:
2657: Debug.SetPlayerInfo(0,8000,0,0)
2658: Debug.SetPlayerInfo(1,8000,0,0)
2659:
2660: -----------------
2661:
2662:
2663: -----------------
2664:
2665:
2666: -----------------
2667:
2668: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2669:
2670: -----------------
2671:
2672:
2673: -----------------
2674:
2675:
2676: -----------------
2677:
2678: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2679: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2680:
2681: Debug.ReloadFieldEnd()
2682: aux.BeginPuzzle()
2683:
2684: ~~~
2685:
2686: ###
2687:
2688: 应该不能发动废品收集者效果。
2689:
2690: ~~~
2691: Debug.SetAIName("base-2")
2692:
2693: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2694:
2695: Debug.SetPlayerInfo(0,8000,0,0)
2696: Debug.SetPlayerInfo(1,8000,0,0)
2697:
2698: -----------------
2699:
2700: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2701:
2702: -----------------
2703:
2704:
2705: -----------------
2706:
2707: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2708:
2709: -----------------
2710:
2711: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2712:
2713: -----------------
2714:
2715:
2716: -----------------
2717:
2718:
2719: Debug.ReloadFieldEnd()
2720: aux.BeginPuzzle()
2721:
2722: ~~~