游戏王残局简化版

Annotation For single/印卡局_1.lua
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Annotation For single/印卡局_1.lua

Origin for each line in single/印卡局_1.lua from check-in 872c51c323:

c0b70c6f5b 2024-07-03    1: --[[message
b4a03f4625 2024-07-18    2: 场上怪兽攻击力已改变。
b4a03f4625 2024-07-18    3: #暗之侯爵贝利亚
c0b70c6f5b 2024-07-03    4: ]]
c0b70c6f5b 2024-07-03    5: Debug.SetAIName("QQ群181175613")
b4a03f4625 2024-07-18    6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
c0b70c6f5b 2024-07-03    7: Debug.SetPlayerInfo(0, 621543, 0, 0)
c0b70c6f5b 2024-07-03    8: Debug.SetPlayerInfo(1, 231370, 0, 0)
b4a03f4625 2024-07-18    9: 
c0b70c6f5b 2024-07-03   10: local d = {}
c0b70c6f5b 2024-07-03   11: local f = {}
9a50d08eb8 2024-07-18   12: --~ 卡_将提升攻击力的怪兽
9a50d08eb8 2024-07-18   13: --~ 数_将提升的攻击力数值
9a50d08eb8 2024-07-18   14: f["提升怪兽攻击力"] = function(o1, o2)
b4a03f4625 2024-07-18   15:   --~ 效果
b4a03f4625 2024-07-18   16:   local k1
b4a03f4625 2024-07-18   17:   k1 = Effect.CreateEffect(o1)
b4a03f4625 2024-07-18   18:   k1:SetType(EFFECT_TYPE_SINGLE)
b4a03f4625 2024-07-18   19:   k1:SetCode(EFFECT_UPDATE_ATTACK)
b4a03f4625 2024-07-18   20:   k1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
b4a03f4625 2024-07-18   21:   k1:SetValue(o2)
b4a03f4625 2024-07-18   22:   o1:RegisterEffect(k1)
b4a03f4625 2024-07-18   23:   end
2a91079838 2024-07-19   24: 
7aae189787 2024-07-20   25: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
2a91079838 2024-07-19   26: local k11 = Debug.AddCard(99645428, 0, 0, k1, 0, POS_FACEUP_ATTACK)
2a91079838 2024-07-19   27: f["提升怪兽攻击力"](k11, -21565)
2a91079838 2024-07-19   28: local k11 = Debug.AddCard(46986414, 0, 0, k1, 1, POS_FACEUP_ATTACK)
2a91079838 2024-07-19   29: f["提升怪兽攻击力"](k11, -56546)
2a91079838 2024-07-19   30: local k11 = Debug.AddCard(52367652, 0, 0, k1, 2, POS_FACEUP_ATTACK)
2a91079838 2024-07-19   31: f["提升怪兽攻击力"](k11, -65415)
2a91079838 2024-07-19   32: local k11 = Debug.AddCard(57662975, 0, 0, k1, 3, POS_FACEUP_ATTACK)
2a91079838 2024-07-19   33: f["提升怪兽攻击力"](k11, -45212)
2a91079838 2024-07-19   34: local k11 = Debug.AddCard(7562372, 0, 0, k1, 4, POS_FACEUP_ATTACK)
2a91079838 2024-07-19   35: f["提升怪兽攻击力"](k11, -32215)
2a91079838 2024-07-19   36: local k11 = Debug.AddCard(66889139, 0, 0, k1, 5, POS_FACEUP_ATTACK)
2a91079838 2024-07-19   37: f["提升怪兽攻击力"](k11, -801)
2a91079838 2024-07-19   38: local k11 = Debug.AddCard(79182538, 1, 1, k1, 0, POS_FACEUP_ATTACK)
2a91079838 2024-07-19   39: f["提升怪兽攻击力"](k11, 1156)
2a91079838 2024-07-19   40: local k11 = Debug.AddCard(77603950, 1, 1, k1, 1, POS_FACEUP_ATTACK)
2a91079838 2024-07-19   41: f["提升怪兽攻击力"](k11, 1252)
2a91079838 2024-07-19   42: local k11 = Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
2a91079838 2024-07-19   43: f["提升怪兽攻击力"](k11, 1698)
2a91079838 2024-07-19   44: local k11 = Debug.AddCard(6367785, 1, 1, k1, 3, POS_FACEUP_ATTACK)
2a91079838 2024-07-19   45: f["提升怪兽攻击力"](k11, 652)
2a91079838 2024-07-19   46: local k11 = Debug.AddCard(26268488, 1, 1, k1, 4, POS_FACEUP_ATTACK)
2a91079838 2024-07-19   47: f["提升怪兽攻击力"](k11, 254)
2a91079838 2024-07-19   48: local k11 = Debug.AddCard(27134689, 1, 1, k1, 5, POS_FACEUP_ATTACK)
2a91079838 2024-07-19   49: f["提升怪兽攻击力"](k11, 800)
85d12233c3 2024-07-20   50: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
2a91079838 2024-07-19   51: Debug.AddCard(77622396, 0, 0, k1, 1, POS_FACEDOWN)
2a91079838 2024-07-19   52: Debug.AddCard(49658464, 0, 0, k1, 2, POS_FACEUP)
2a91079838 2024-07-19   53: Debug.AddCard(22205600, 0, 0, k1, 3, POS_FACEDOWN)
2a91079838 2024-07-19   54: Debug.AddCard(13758665, 1, 1, k1, 1, POS_FACEUP)
2a91079838 2024-07-19   55: Debug.AddCard(51452091, 1, 1, k1, 3, POS_FACEUP)
4581bd8f69 2024-07-20   56: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
9defe72774 2024-07-20   57: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
2a91079838 2024-07-19   58: Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
2a91079838 2024-07-19   59: Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
2a91079838 2024-07-19   60: Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
2a91079838 2024-07-19   61: Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
2a91079838 2024-07-19   62: Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
2a91079838 2024-07-19   63: Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
2a91079838 2024-07-19   64: Debug.AddCard(7562372, 1, 1, k1, 0, POS_FACEDOWN)
9defe72774 2024-07-20   65: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
594edd8ea8 2024-07-19   66: d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, k1, 0, POS_FACEUP)
be52ceb1bb 2024-07-20   67: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
872c51c323 2024-07-20   68: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
2a91079838 2024-07-19   69: local k1 = LOCATION_HAND
2a91079838 2024-07-19   70: 
2a91079838 2024-07-19   71: Debug.ReloadFieldEnd("天邪鬼的诅咒")
c0b70c6f5b 2024-07-03   72: aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1)