Lines of
single/简化版_50_030_3.lua
from check-in 787d1b3343
that are changed by the sequence of edits moving toward
check-in c9faa02b65:
1: --[[message
2: #MH-20230407村规三流天+流星龙
3: ]]
4:
5: --created by puzzle editor
6: Debug.SetAIName("QQ群181175613")
7: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
8: Debug.SetPlayerInfo(0, 100, 0, 0)
9: Debug.SetPlayerInfo(1, 8300, 0, 0)
10:
11: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
787d1b3343 2024-08-07 12: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
13: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
14: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
15: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
16: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
17: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
18: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
19: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
20: Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
21: Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
22: Debug.AddCard(56460688, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
23: Debug.AddCard(56460688, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
24: Debug.AddCard(09622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
25: Debug.AddCard(05318639, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
26: Debug.AddCard(05318639, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
27: Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
28: Debug.AddCard(43422537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
29: Debug.AddCard(53855409, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
30: Debug.AddCard(73680966, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
31: Debug.AddCard(32441317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
32: Debug.AddCard(32441317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
33: Debug.AddCard(32441317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
34: Debug.AddCard(09742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
35: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
36: Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
37: Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
38: Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
39: Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
40: Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
41: Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
42: Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
43: Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
44: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
45: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
46: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
47: Debug.AddCard(37799519, 0, 0, LOCATION_HAND, 4, POS_FACEDOWN)
48: Debug.AddCard(53855409, 0, 0, LOCATION_HAND, 3, POS_FACEDOWN)
49: Debug.AddCard(80457744, 0, 0, LOCATION_HAND, 2, POS_FACEDOWN)
50: Debug.AddCard(96363153, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN)
51: Debug.AddCard(23442438, 0, 0, LOCATION_HAND, 5, POS_FACEDOWN)
52:
53: Debug.ReloadFieldEnd()
54: aux.BeginPuzzle(nil, 2)