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Annotation For superheavy samurai 2_衍生-1.lua
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Annotation For superheavy samurai 2_衍生-1.lua

Origin for each line in superheavy samurai 2_衍生-1.lua from check-in 072e496e9f:

072e496e9f 2023-04-27    1: --[[message
072e496e9f 2023-04-27    2: 卡数:6
072e496e9f 2023-04-27    3: 规则:新大师
072e496e9f 2023-04-27    4: ]]
072e496e9f 2023-04-27    5: --created by puzzle editor
072e496e9f 2023-04-27    6: Debug.SetAIName("z2001jx")
072e496e9f 2023-04-27    7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
072e496e9f 2023-04-27    8: Debug.SetPlayerInfo(0,100,0,0)
072e496e9f 2023-04-27    9: Debug.SetPlayerInfo(1,5800,0,0)
072e496e9f 2023-04-27   10: 
072e496e9f 2023-04-27   11: --自己的怪兽区
072e496e9f 2023-04-27   12: --对方的怪兽区
072e496e9f 2023-04-27   13: --自己的魔陷区
072e496e9f 2023-04-27   14: --对方的魔陷区
072e496e9f 2023-04-27   15: --自己的手卡
072e496e9f 2023-04-27   16: Debug.AddCard(46986414,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --超重武者 大弁庆-K
072e496e9f 2023-04-27   17: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN) --超重武者 大弁庆-K
072e496e9f 2023-04-27   18: --对方的手卡
072e496e9f 2023-04-27   19: --自己的墓地
072e496e9f 2023-04-27   20: Debug.AddCard(90361010,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) --超重武者装留 岩融
072e496e9f 2023-04-27   21: --对方的墓地
072e496e9f 2023-04-27   22: --自己除外的卡
072e496e9f 2023-04-27   23: --对方除外DOWN
072e496e9f 2023-04-27   24: --自己的卡组
072e496e9f 2023-04-27   25: Debug.AddCard(78391364,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者 天秤B-N
072e496e9f 2023-04-27   26: Debug.AddCard(83334932,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者 摩托-Q
072e496e9f 2023-04-27   27: --对方的卡组
072e496e9f 2023-04-27   28: --自己的额外
072e496e9f 2023-04-27   29: Debug.AddCard(33918636,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --超重武者 案山子-C
072e496e9f 2023-04-27   30: Debug.AddCard(76471944,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --超重忍者 猿飞-B
072e496e9f 2023-04-27   31: 
072e496e9f 2023-04-27   32: Debug.ReloadFieldEnd()
072e496e9f 2023-04-27   33: aux.BeginPuzzle()
072e496e9f 2023-04-27   34: local e999=Effect.GlobalEffect()
072e496e9f 2023-04-27   35: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
072e496e9f 2023-04-27   36: e999:SetCode(EVENT_DAMAGE)
072e496e9f 2023-04-27   37: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
072e496e9f 2023-04-27   38: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
072e496e9f 2023-04-27   39: Debug.ShowHint("残局群181175613") end)
072e496e9f 2023-04-27   40: Duel.RegisterEffect(e999,0)