游戏王残局简化版

Annotation For single/Naim_MathMech.lua
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Annotation For single/Naim_MathMech.lua

Origin for each line in single/Naim_MathMech.lua from check-in 44e5fac0d7:

e7f204fb3d 2023-06-29    1: --[[message
e7f204fb3d 2023-06-29    2: 你会加减乘除吗?
e7f204fb3d 2023-06-29    3: ]]
e7f204fb3d 2023-06-29    4: 
67619c9f1a 2023-07-07    5: 
44e5fac0d7 2023-09-29    6: Debug.SetAIName("Naim_MathMech")
e7f204fb3d 2023-06-29    7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
e7f204fb3d 2023-06-29    8: Debug.SetPlayerInfo(0,1000,0,0)
e7f204fb3d 2023-06-29    9: Debug.SetPlayerInfo(1,22500,0,0)
e7f204fb3d 2023-06-29   10: 
e7f204fb3d 2023-06-29   11: --Main Deck
e7f204fb3d 2023-06-29   12: Debug.AddCard(53577438,0,0,LOCATION_DECK,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29   13: Debug.AddCard(52354896,0,0,LOCATION_DECK,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29   14: Debug.AddCard(89743495,0,0,LOCATION_DECK,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29   15: Debug.AddCard(16360142,0,0,LOCATION_DECK,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29   16: --Extra Deck
e7f204fb3d 2023-06-29   17: Debug.AddCard(42632209,0,0,LOCATION_EXTRA,0,8)
e7f204fb3d 2023-06-29   18: Debug.AddCard(85692042,0,0,LOCATION_EXTRA,0,8)
e7f204fb3d 2023-06-29   19: --Hand
e7f204fb3d 2023-06-29   20: Debug.AddCard(41410651,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29   21: Debug.AddCard(17946349,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29   22: Debug.AddCard(57160136,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29   23: Debug.AddCard(80965043,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29   24: Debug.AddCard(27182739,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29   25: 
e7f204fb3d 2023-06-29   26: --Hand
e7f204fb3d 2023-06-29   27: --Monster Zones
e7f204fb3d 2023-06-29   28: Debug.AddCard(23995346,1,1,LOCATION_MZONE,3,1,true)
e7f204fb3d 2023-06-29   29: Debug.AddCard(23995346,1,1,LOCATION_MZONE,4,1,true)
e7f204fb3d 2023-06-29   30: 
e7f204fb3d 2023-06-29   31: Debug.ReloadFieldEnd()
e7f204fb3d 2023-06-29   32: aux.BeginPuzzle()