游戏王残局简化版

Annotation For single/QB058.lua
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Annotation For single/QB058.lua

Origin for each line in single/QB058.lua from check-in e7f204fb3d:

e7f204fb3d 2023-06-29    1: --[[message
e7f204fb3d 2023-06-29    2: 卡数:19
e7f204fb3d 2023-06-29    3: 规则:大师3
e7f204fb3d 2023-06-29    4: ]]
e7f204fb3d 2023-06-29    5: Debug.SetAIName("QB058")
e7f204fb3d 2023-06-29    6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
e7f204fb3d 2023-06-29    7: Debug.SetPlayerInfo(0,1100,0,0)
e7f204fb3d 2023-06-29    8: Debug.SetPlayerInfo(1,7100,0,0)
e7f204fb3d 2023-06-29    9: 
e7f204fb3d 2023-06-29   10: Debug.AddCard(85682655,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   11: Debug.AddCard(53540729,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   12: Debug.AddCard(12299841,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   13: Debug.AddCard(53540729,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   14: local c1=Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
e7f204fb3d 2023-06-29   15: e1=Effect.CreateEffect(c1)
e7f204fb3d 2023-06-29   16: e1:SetType(EFFECT_TYPE_SINGLE)
e7f204fb3d 2023-06-29   17: e1:SetCode(EFFECT_SET_ATTACK)
e7f204fb3d 2023-06-29   18: e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e7f204fb3d 2023-06-29   19: e1:SetValue(2500)
e7f204fb3d 2023-06-29   20: c1:RegisterEffect(e1)
e7f204fb3d 2023-06-29   21: Debug.AddCard(47805931,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
e7f204fb3d 2023-06-29   22: Debug.AddCard(81122844,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
e7f204fb3d 2023-06-29   23: Debug.AddCard(77334267,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
e7f204fb3d 2023-06-29   24: local c2=Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
e7f204fb3d 2023-06-29   25: e2=Effect.CreateEffect(c2)
e7f204fb3d 2023-06-29   26: e2:SetType(EFFECT_TYPE_SINGLE)
e7f204fb3d 2023-06-29   27: e2:SetCode(EFFECT_SET_ATTACK)
e7f204fb3d 2023-06-29   28: e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e7f204fb3d 2023-06-29   29: e2:SetValue(2500)
e7f204fb3d 2023-06-29   30: c2:RegisterEffect(e2)
e7f204fb3d 2023-06-29   31: Debug.AddCard(25789292,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK)
e7f204fb3d 2023-06-29   32: Debug.AddCard(12299841,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   33: Debug.AddCard(95714077,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   34: Debug.AddCard(80604091,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK)
e7f204fb3d 2023-06-29   35: Debug.AddCard(29999161,0,0,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK)
e7f204fb3d 2023-06-29   36: Debug.AddCard(59297550,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   37: Debug.AddCard(25484449,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   38: Debug.AddCard(16923472,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   39: Debug.AddCard(57962537,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   40: Debug.AddCard(79759861,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   41: Debug.AddCard(61011311,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   42: Debug.AddCard(89631139,1,1,LOCATION_HAND,5,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   43: Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   44: Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   45: Debug.AddCard(44947065,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   46: Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29   47: Debug.ReloadFieldEnd()
e7f204fb3d 2023-06-29   48: 
e7f204fb3d 2023-06-29   49: aux.BeginPuzzle()
e7f204fb3d 2023-06-29   50: local e999=Effect.GlobalEffect()
e7f204fb3d 2023-06-29   51: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29   52: e999:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29   53: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e7f204fb3d 2023-06-29   54: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29   55: Debug.ShowHint("残局群181175613") end)
e7f204fb3d 2023-06-29   56: Duel.RegisterEffect(e999,0)
e7f204fb3d 2023-06-29   57: Debug.ShowHint("珍珠的攻击力已设置成2500!")