游戏王残局简化版

Annotation For single/简化版_30_044_1.lua
Login

Annotation For single/简化版_30_044_1.lua

Lines of single/简化版_30_044_1.lua from check-in 6941d1a9d1 that are changed by the sequence of edits moving toward check-in aed365a8d1:

                         1: --[[message
                         2: #编号卡斗争 #12.Number Battle
                         3: #四妹
                         4: ]]
                         5: 
                         6: Debug.SetAIName("QQ群181175613")
                         7: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
                         8: Debug.SetPlayerInfo(0, 100, 0, 0)
                         9: Debug.SetPlayerInfo(1, 32000, 0, 0)
                        10: 
                        11: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        12: Debug.AddCard(01992816, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        13: Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        14: Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
                        15: Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
                        16: Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
                        17: Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
                        18: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        19: Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
                        20: Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
                        21: Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
6941d1a9d1 2024-08-06   22: Debug.AddCard(65703851, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
                        23: Debug.AddCard(30585393, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
                        24: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        25: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        26: Debug.AddCard(00674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        27: Debug.AddCard(10275411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        28: Debug.AddCard(00674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        29: Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        30: Debug.AddCard(64034255, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        31: Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        32: Debug.AddCard(51630558, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        33: Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        34: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
                        35: Debug.AddCard(39139935, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        36: Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        37: Debug.AddCard(88120966, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        38: Debug.AddCard(73445448, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        39: Debug.AddCard(39272762, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        40: Debug.AddCard(33776843, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        41: Debug.AddCard(26593852, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        42: Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        43: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
                        44: Debug.AddCard(94220427, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
                        45: Debug.AddCard(94693857, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
                        46: Debug.AddCard(23571046, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
                        47: Debug.AddCard(01992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true)
                        48: Debug.AddCard(01992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true)
                        49: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
                        50: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
                        51: Debug.AddCard(42851643, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        52: Debug.AddCard(51630558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        53: Debug.AddCard(45458027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        54: Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        55: Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        56: Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        57: Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
                        58: Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
                        59: 
                        60: Debug.ReloadFieldEnd()
                        61: aux.BeginPuzzle()