游戏王残局简化版

Annotation For single/X-LV-04.lua
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Annotation For single/X-LV-04.lua

Lines of single/X-LV-04.lua from check-in 6817913a96 that are changed by the sequence of edits moving toward check-in 53a8eff363:

                         1: --[[message
                         2: 新手教学。
                         3: 莫勉强。
                         4: ]]
                         5: Debug.SetAIName("QQ群181175613")
6817913a96 2024-07-20    6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         7: Debug.SetPlayerInfo(0, 100, 0, 0)
                         8: Debug.SetPlayerInfo(1, 10500, 0, 0)
                         9: 
                        10: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        11: Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
                        12: Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
                        13: Debug.AddCard(93788854, 1, 1, k1, 1, POS_FACEUP_ATTACK)
                        14: Debug.AddCard(46613515, 1, 1, k1, 2, POS_FACEUP_ATTACK)
                        15: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        16: Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
                        17: Debug.AddCard(31000575, 0, 0, k1, 1, POS_FACEDOWN)
                        18: Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
                        19: Debug.AddCard(74640994, 0, 0, k1, 3, POS_FACEDOWN)
                        20: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        21: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        22: Debug.AddCard(42713844, 0, 0, k1, 0, POS_FACEDOWN)
                        23: Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
                        24: Debug.AddCard(39581190, 0, 0, k1, 0, POS_FACEDOWN)
                        25: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
                        26: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
                        27: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
                        28: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
                        29: 
                        30: Debug.ReloadFieldEnd("征兵令")
                        31: aux.BeginPuzzle()
                        32: Debug.ShowHint("胜利目标:让对方生命值归零!\n提示:隐含特殊胜利方式!")