游戏王残局简化版

Annotation For single/简化版_53_100_1.lua
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Annotation For single/简化版_53_100_1.lua

Origin for each line in single/简化版_53_100_1.lua from check-in 7676527e50:

e678da0c4d 2024-07-21    1: --[[message
7676527e50 2024-07-21    2: 元素英雄
e678da0c4d 2024-07-21    3: ]]
e678da0c4d 2024-07-21    4: 
e678da0c4d 2024-07-21    5: Debug.SetAIName("QQ群181175613")
e678da0c4d 2024-07-21    6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
7676527e50 2024-07-21    7: Debug.SetPlayerInfo(0, 4000, 0, 0)
7676527e50 2024-07-21    8: Debug.SetPlayerInfo(1, 4200, 0, 0)
e678da0c4d 2024-07-21    9: 
e678da0c4d 2024-07-21   10: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
7676527e50 2024-07-21   11: Debug.AddCard(9327502, 0, 0, k1, 1, POS_FACEUP_ATTACK)
7676527e50 2024-07-21   12: Debug.AddCard(20721928, 0, 0, k1, 3, POS_FACEUP_ATTACK)
7676527e50 2024-07-21   13: Debug.AddCard(58932615, 1, 1, k1, 1, POS_FACEUP_ATTACK)
7676527e50 2024-07-21   14: Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
7676527e50 2024-07-21   15: Debug.AddCard(20721928, 1, 1, k1, 3, POS_FACEUP_ATTACK)
e678da0c4d 2024-07-21   16: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
7676527e50 2024-07-21   17: Debug.AddCard(37412656, 0, 0, k1, 1, POS_FACEDOWN)
7676527e50 2024-07-21   18: Debug.AddCard(21143940, 0, 0, k1, 3, POS_FACEDOWN)
e678da0c4d 2024-07-21   19: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
e678da0c4d 2024-07-21   20: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
e678da0c4d 2024-07-21   21: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
7676527e50 2024-07-21   22: Debug.AddCard(50608164, 0, 0, k1, 0, POS_FACEDOWN)
e678da0c4d 2024-07-21   23: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
e678da0c4d 2024-07-21   24: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
e678da0c4d 2024-07-21   25: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
e678da0c4d 2024-07-21   26: 
7676527e50 2024-07-21   27: Debug.ReloadFieldEnd("假面英雄 光牙")
e678da0c4d 2024-07-21   28: aux.BeginPuzzle()