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29: <body>
30: <nav id="TOC" role="doc-toc">
31: <ul>
32: <li><a href="#场景" id="toc-场景"><span class="toc-section-number">1</span> 场景</a>
33: <ul>
34: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1.1</span> 正常</a>
35: <ul>
36: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1.1</span> </a></li>
37: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.1.2</span> </a></li>
38: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.1.3</span> </a></li>
39: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.1.4</span> </a></li>
40: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.1.5</span> </a></li>
41: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.1.6</span> </a></li>
42: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.1.7</span> </a></li>
43: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.1.8</span> </a></li>
44: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.1.9</span> </a></li>
45: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.1.10</span> </a></li>
46: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.1.11</span> </a></li>
47: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.1.12</span> </a></li>
48: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.1.13</span> </a></li>
49: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.1.14</span> </a></li>
50: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.1.15</span> </a></li>
51: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.1.16</span> </a></li>
52: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.1.17</span> </a></li>
53: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.1.18</span> </a></li>
54: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.1.19</span> </a></li>
55: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.1.20</span> </a></li>
56: </ul></li>
57: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">1.2</span> 异常</a>
58: <ul>
59: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.2.1</span> </a></li>
60: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.2.2</span> </a></li>
61: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.2.3</span> </a></li>
62: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.2.4</span> </a></li>
63: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.2.5</span> </a></li>
64: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.2.6</span> </a></li>
65: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.2.7</span> </a></li>
66: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.2.8</span> </a></li>
67: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.2.9</span> </a></li>
68: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.2.10</span> </a></li>
69: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.2.11</span> </a></li>
70: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.2.12</span> </a></li>
71: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.2.13</span> </a></li>
72: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.2.14</span> </a></li>
73: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.2.15</span> </a></li>
74: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.2.16</span> </a></li>
75: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.2.17</span> </a></li>
76: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">1.2.18</span> </a></li>
77: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">1.2.19</span> </a></li>
78: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">1.2.20</span> </a></li>
79: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">1.2.21</span> </a></li>
80: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">1.2.22</span> </a></li>
81: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">1.2.23</span> </a></li>
82: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">1.2.24</span> </a></li>
83: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">1.2.25</span> </a></li>
84: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">1.2.26</span> </a></li>
85: </ul></li>
86: </ul></li>
87: </ul>
88: </nav>
89: <h1 data-number="1" id="场景"><span class="header-section-number">1</span> 场景</h1>
90: <h2 data-number="1.1" id="正常"><span class="header-section-number">1.1</span> 正常</h2>
91: <h3 data-number="1.1.1" id="section"><span class="header-section-number">1.1.1</span> </h3>
92: <pre><code>Debug.SetAIName("base-2")
93:
94: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
95:
96: Debug.SetPlayerInfo(0,8000,0,0)
97: Debug.SetPlayerInfo(1,8000,0,0)
98:
99:
100: -----------------
101:
102:
103: -----------------
104:
105:
106: -----------------
107:
108: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
109: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
110: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
111: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
112:
113: -----------------
114:
115:
116: -----------------
117:
118:
119: -----------------
120:
121:
122: Debug.ReloadFieldEnd()
123: aux.BeginPuzzle()
124: </code></pre>
125: <h3 data-number="1.1.2" id="section-1"><span class="header-section-number">1.1.2</span> </h3>
126: <pre><code>Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
136: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
137:
138: -----------------
139:
140: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
141:
142: -----------------
143:
144: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
145:
146: -----------------
147:
148: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
149:
150: -----------------
151:
152: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
153:
154: -----------------
155:
156: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
157:
158: Debug.ReloadFieldEnd()
159: aux.BeginPuzzle()
160: </code></pre>
161: <h3 data-number="1.1.3" id="section-2"><span class="header-section-number">1.1.3</span> </h3>
162: <pre><code>Debug.SetAIName("base-2")
163:
164: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
165:
166: Debug.SetPlayerInfo(0,8000,0,0)
167: Debug.SetPlayerInfo(1,8000,0,0)
168:
169: -----------------
170:
171: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
172: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
177:
178: -----------------
179:
180: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
181:
182: -----------------
183:
184:
185: -----------------
186:
187:
188: -----------------
189:
190:
191: -----------------
192:
193:
194: Debug.ReloadFieldEnd()
195: aux.BeginPuzzle()
196: </code></pre>
197: <h3 data-number="1.1.4" id="section-3"><span class="header-section-number">1.1.4</span> </h3>
198: <pre><code>Debug.SetAIName("base-2")
199:
200: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
201:
202: Debug.SetPlayerInfo(0,8000,0,0)
203: Debug.SetPlayerInfo(1,8000,0,0)
204:
205: -----------------
206:
207: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
208: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
209: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
210: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211:
212: -----------------
213:
214:
215: -----------------
216:
217:
218: -----------------
219:
220:
221: -----------------
222:
223:
224: -----------------
225:
226:
227: Debug.ReloadFieldEnd()
228: aux.BeginPuzzle()
229: </code></pre>
230: <h3 data-number="1.1.5" id="section-4"><span class="header-section-number">1.1.5</span> </h3>
231: <pre><code>Debug.SetAIName("base-2")
232:
233: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
234:
235: Debug.SetPlayerInfo(0,8000,0,0)
236: Debug.SetPlayerInfo(1,8000,0,0)
237:
238: -----------------
239:
240: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
241: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
242: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
243: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
244:
245: -----------------
246:
247:
248: -----------------
249:
250:
251: -----------------
252:
253:
254: -----------------
255:
256:
257: -----------------
258:
259:
260: Debug.ReloadFieldEnd()
261: aux.BeginPuzzle()
262: </code></pre>
263: <h3 data-number="1.1.6" id="section-5"><span class="header-section-number">1.1.6</span> </h3>
264: <pre><code>Debug.SetAIName("base-2")
265:
266: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
267:
268: Debug.SetPlayerInfo(0,8000,0,0)
269: Debug.SetPlayerInfo(1,8000,0,0)
270:
271: -----------------
272:
273: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
274: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
275: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
276: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
277: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
278: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
279: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
280: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
281: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
282: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
283: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
284: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
285:
286: -----------------
287:
288:
289: -----------------
290:
291:
292: -----------------
293:
294:
295: -----------------
296:
297:
298: -----------------
299:
300:
301: Debug.ReloadFieldEnd()
302: aux.BeginPuzzle()
303: </code></pre>
304: <h3 data-number="1.1.7" id="section-6"><span class="header-section-number">1.1.7</span> </h3>
305: <pre><code>Debug.SetAIName("base-2")
306:
307: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
308:
309: Debug.SetPlayerInfo(0,8000,0,0)
310: Debug.SetPlayerInfo(1,8000,0,0)
311:
312: -----------------
313:
314: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
315: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
316: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
317:
318: -----------------
319:
320:
321: -----------------
322:
323: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
324: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
325:
326: -----------------
327:
328:
329: -----------------
330:
331:
332: -----------------
333:
334:
335: Debug.ReloadFieldEnd()
336: --~ aux.BeginPuzzle()
337: </code></pre>
338: <h3 data-number="1.1.8" id="section-7"><span class="header-section-number">1.1.8</span> </h3>
339: <pre><code>Debug.SetAIName("base-2")
340:
341: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
342:
343: Debug.SetPlayerInfo(0,8000,0,0)
344: Debug.SetPlayerInfo(1,8000,0,0)
345:
346: -----------------
347:
348: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
349: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
350: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
351:
352: -----------------
353:
354: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
355:
356: -----------------
357:
358:
359: -----------------
360:
361:
362: -----------------
363:
364:
365: -----------------
366:
367:
368: Debug.ReloadFieldEnd()
369: aux.BeginPuzzle()
370: </code></pre>
371: <h3 data-number="1.1.9" id="section-8"><span class="header-section-number">1.1.9</span> </h3>
372: <pre><code>Debug.SetAIName("base-2")
373:
374: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
375:
376: Debug.SetPlayerInfo(0,8000,0,0)
377: Debug.SetPlayerInfo(1,8000,0,0)
378:
379: -----------------
380:
381: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
382:
383: -----------------
384:
385:
386: -----------------
387:
388: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
389: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
390:
391: -----------------
392:
393: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
394: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
395:
396: -----------------
397:
398:
399: -----------------
400:
401: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
402:
403: Debug.ReloadFieldEnd()
404: aux.BeginPuzzle()
405: </code></pre>
406: <h3 data-number="1.1.10" id="section-9"><span class="header-section-number">1.1.10</span> </h3>
407: <pre><code>Debug.SetAIName("base-2")
408:
409: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
410:
411: Debug.SetPlayerInfo(0,8000,0,0)
412: Debug.SetPlayerInfo(1,8000,0,0)
413:
414: -----------------
415:
416: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
417: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
418: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
419:
420: -----------------
421:
422:
423: -----------------
424:
425:
426: -----------------
427:
428:
429: -----------------
430:
431:
432: -----------------
433:
434: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
435:
436: Debug.ReloadFieldEnd()
437: aux.BeginPuzzle()
438: </code></pre>
439: <h3 data-number="1.1.11" id="section-10"><span class="header-section-number">1.1.11</span> </h3>
440: <pre><code>Debug.SetAIName("base-2")
441:
442: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
443:
444: Debug.SetPlayerInfo(0,8000,0,0)
445: Debug.SetPlayerInfo(1,8000,0,0)
446:
447: -----------------
448:
449:
450: -----------------
451:
452:
453: -----------------
454:
455: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
456: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
457:
458: -----------------
459:
460:
461: -----------------
462:
463:
464: -----------------
465:
466: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
467: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
468: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
469:
470: Debug.ReloadFieldEnd()
471: aux.BeginPuzzle()
472: </code></pre>
473: <h3 data-number="1.1.12" id="section-11"><span class="header-section-number">1.1.12</span> </h3>
474: <pre><code>Debug.SetAIName("base-2")
475:
476: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
477:
478: Debug.SetPlayerInfo(0,8000,0,0)
479: Debug.SetPlayerInfo(1,8000,0,0)
480:
481: -----------------
482:
483:
484: -----------------
485:
486:
487: -----------------
488:
489: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
490: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
491: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
492:
493: -----------------
494:
495:
496: -----------------
497:
498:
499: -----------------
500:
501:
502: Debug.ReloadFieldEnd()
503: aux.BeginPuzzle()
504: </code></pre>
505: <h3 data-number="1.1.13" id="section-12"><span class="header-section-number">1.1.13</span> </h3>
506: <pre><code>Debug.SetAIName("base-2")
507:
508: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
509:
510: Debug.SetPlayerInfo(0,8000,0,0)
511: Debug.SetPlayerInfo(1,8000,0,0)
512:
513: -----------------
514:
515:
516: -----------------
517:
518:
519: -----------------
520:
521: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
522: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
523: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
524: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
525:
526: -----------------
527:
528: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
529:
530: -----------------
531:
532:
533: -----------------
534:
535:
536: Debug.ReloadFieldEnd()
537: --~ aux.BeginPuzzle()
538: </code></pre>
539: <h3 data-number="1.1.14" id="section-13"><span class="header-section-number">1.1.14</span> </h3>
540: <pre><code>Debug.SetAIName("base-2")
541:
542: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
543:
544: Debug.SetPlayerInfo(0,8000,0,0)
545: Debug.SetPlayerInfo(1,8000,0,0)
546:
547: -----------------
548:
549:
550: -----------------
551:
552:
553: -----------------
554:
555: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
556: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
557:
558: -----------------
559:
560:
561: -----------------
562:
563:
564: -----------------
565:
566:
567: Debug.ReloadFieldEnd()
568: --~ aux.BeginPuzzle()
569: </code></pre>
570: <h3 data-number="1.1.15" id="section-14"><span class="header-section-number">1.1.15</span> </h3>
571: <pre><code>Debug.SetAIName("base-2")
572:
573: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
574:
575: Debug.SetPlayerInfo(0,800,0,0)
576: Debug.SetPlayerInfo(1,8000,0,0)
577:
578: -----------------
579:
580:
581: -----------------
582:
583:
584: -----------------
585:
586: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
587: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
588:
589: -----------------
590:
591:
592: -----------------
593:
594:
595: -----------------
596:
597: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
598: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
599:
600: Debug.ReloadFieldEnd()
601: aux.BeginPuzzle()
602: </code></pre>
603: <h3 data-number="1.1.16" id="section-15"><span class="header-section-number">1.1.16</span> </h3>
604: <pre><code>Debug.SetAIName("base-2")
605:
606: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
607:
608: Debug.SetPlayerInfo(0,8000,0,0)
609: Debug.SetPlayerInfo(1,8000,0,0)
610:
611: -----------------
612:
613:
614: -----------------
615:
616:
617: -----------------
618:
619: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
620: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
621: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
622:
623: -----------------
624:
625:
626: -----------------
627:
628:
629: -----------------
630:
631: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
632:
633: Debug.ReloadFieldEnd()
634: aux.BeginPuzzle()
635: </code></pre>
636: <h3 data-number="1.1.17" id="section-16"><span class="header-section-number">1.1.17</span> </h3>
637: <pre><code>Debug.SetAIName("base-2")
638:
639: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
640:
641: Debug.SetPlayerInfo(0,8000,0,0)
642: Debug.SetPlayerInfo(1,8000,0,0)
643:
644: -----------------
645:
646:
647: -----------------
648:
649:
650: -----------------
651:
652: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
653: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
654:
655: -----------------
656:
657:
658: -----------------
659:
660:
661: -----------------
662:
663:
664: Debug.ReloadFieldEnd()
665: aux.BeginPuzzle()
666: </code></pre>
667: <h3 data-number="1.1.18" id="section-17"><span class="header-section-number">1.1.18</span> </h3>
668: <pre><code>Debug.SetAIName("base-2")
669:
670: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
671:
672: Debug.SetPlayerInfo(0,8000,0,0)
673: Debug.SetPlayerInfo(1,8000,0,0)
674:
675: -----------------
676:
677:
678: -----------------
679:
680:
681: -----------------
682:
683: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
684:
685: -----------------
686:
687: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
688:
689: -----------------
690:
691:
692: -----------------
693:
694: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
695:
696: Debug.ReloadFieldEnd()
697: aux.BeginPuzzle()
698: </code></pre>
699: <h3 data-number="1.1.19" id="section-18"><span class="header-section-number">1.1.19</span> </h3>
700: <pre><code>Debug.SetAIName("base-2")
701:
702: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
703:
704: Debug.SetPlayerInfo(0,8000,0,0)
705: Debug.SetPlayerInfo(1,8000,0,0)
706:
707: -----------------
708:
709: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
710: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
711:
712: -----------------
713:
714:
715: -----------------
716:
717: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
718: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
719: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
720: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
721:
722: -----------------
723:
724:
725: -----------------
726:
727:
728: -----------------
729:
730: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
731:
732: Debug.ReloadFieldEnd()
733: aux.BeginPuzzle()
734: </code></pre>
735: <h3 data-number="1.1.20" id="section-19"><span class="header-section-number">1.1.20</span> </h3>
736: <pre><code>Debug.SetAIName("base-2")
737:
738: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
739:
740: Debug.SetPlayerInfo(0,8000,0,0)
741: Debug.SetPlayerInfo(1,8000,0,0)
742:
743: -----------------
744:
745:
746: -----------------
747:
748:
749: -----------------
750:
751: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
752: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
753: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
754: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
755:
756: -----------------
757:
758:
759: -----------------
760:
761:
762: -----------------
763:
764:
765: Debug.ReloadFieldEnd()
766: aux.BeginPuzzle()
767: </code></pre>
768: <h2 data-number="1.2" id="异常"><span class="header-section-number">1.2</span> 异常</h2>
769: <h3 data-number="1.2.1" id="section-20"><span class="header-section-number">1.2.1</span> </h3>
770: <p>应该不能发动加速同调星尘龙。</p>
771: <pre><code>Debug.SetAIName("base-2")
772:
773: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
774:
775: Debug.SetPlayerInfo(0,8000,0,0)
776: Debug.SetPlayerInfo(1,8000,0,0)
777:
778:
779: -----------------
780:
781: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
782: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
783:
784: -----------------
785:
786: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
787: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
788:
789: -----------------
790:
791: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
792: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
793: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
794:
795: -----------------
796:
797:
798: -----------------
799:
800:
801: -----------------
802:
803: Debug.ReloadFieldEnd()
804: aux.BeginPuzzle()
805: </code></pre>
806: <h3 data-number="1.2.2" id="section-21"><span class="header-section-number">1.2.2</span> </h3>
807: <p>应该不能特召火焰手。</p>
808: <pre><code>Debug.SetAIName("base-2")
809:
810: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
811:
812: Debug.SetPlayerInfo(0,8000,0,0)
813: Debug.SetPlayerInfo(1,8000,0,0)
814:
815:
816: -----------------
817:
818:
819: -----------------
820:
821:
822: -----------------
823:
824: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
825: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
826:
827: -----------------
828:
829: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
830:
831: -----------------
832:
833:
834: -----------------
835:
836: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
837: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
838: Debug.ReloadFieldEnd()
839: aux.BeginPuzzle()
840: </code></pre>
841: <h3 data-number="1.2.3" id="section-22"><span class="header-section-number">1.2.3</span> </h3>
842: <p>应该可以发动痛苦伯劳效果。</p>
843: <pre><code>Debug.SetAIName("base-2")
844:
845: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
846:
847: Debug.SetPlayerInfo(0,8000,0,0)
848: Debug.SetPlayerInfo(1,8000,0,0)
849:
850:
851: -----------------
852:
853: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
854:
855: -----------------
856:
857:
858: -----------------
859:
860: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
861: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
862: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
863:
864: -----------------
865:
866:
867: -----------------
868:
869:
870: -----------------
871:
872: Debug.ReloadFieldEnd()
873: aux.BeginPuzzle()
874: </code></pre>
875: <h3 data-number="1.2.4" id="section-23"><span class="header-section-number">1.2.4</span> </h3>
876: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
877: <pre><code>Debug.SetAIName("base-2")
878:
879: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
880:
881: Debug.SetPlayerInfo(0,8000,0,0)
882: Debug.SetPlayerInfo(1,8000,0,0)
883:
884:
885: -----------------
886:
887:
888: -----------------
889:
890:
891: -----------------
892:
893: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
894: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
895:
896: -----------------
897:
898:
899: -----------------
900:
901:
902: -----------------
903:
904: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
905: Debug.ReloadFieldEnd()
906: aux.BeginPuzzle()
907: </code></pre>
908: <h3 data-number="1.2.5" id="section-24"><span class="header-section-number">1.2.5</span> </h3>
909: <p>应该可以把连接 3 吹回去。</p>
910: <pre><code>Debug.SetAIName("base-2")
911:
912: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
913:
914: Debug.SetPlayerInfo(0,8000,0,0)
915: Debug.SetPlayerInfo(1,8000,0,0)
916:
917:
918: -----------------
919:
920: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
921:
922: -----------------
923:
924: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
925:
926: -----------------
927:
928: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
929: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
930: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
931:
932: -----------------
933:
934: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
935:
936: -----------------
937:
938:
939: -----------------
940:
941: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
942: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
943:
944: Debug.ReloadFieldEnd()
945: aux.BeginPuzzle()
946: </code></pre>
947: <h3 data-number="1.2.6" id="section-25"><span class="header-section-number">1.2.6</span> </h3>
948: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
949: <pre><code>Debug.SetAIName("base-2")
950:
951: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
952:
953: Debug.SetPlayerInfo(0,8000,0,0)
954: Debug.SetPlayerInfo(1,8000,0,0)
955:
956:
957: -----------------
958:
959:
960: -----------------
961:
962:
963: -----------------
964:
965: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
966: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
967: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
968: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
969:
970: -----------------
971:
972:
973: -----------------
974:
975:
976: -----------------
977:
978: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
979: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
980: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
981:
982: Debug.ReloadFieldEnd()
983: aux.BeginPuzzle()
984: </code></pre>
985: <h3 data-number="1.2.7" id="section-26"><span class="header-section-number">1.2.7</span> </h3>
986: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
987: <pre><code>Debug.SetAIName("base-2")
988:
989: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
990:
991: Debug.SetPlayerInfo(0,8000,0,0)
992: Debug.SetPlayerInfo(1,8000,0,0)
993:
994:
995: -----------------
996:
997: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
998: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
999: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1000: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1001: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1002: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1003: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1004: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1005:
1006: -----------------
1007:
1008:
1009: -----------------
1010:
1011: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1012:
1013: -----------------
1014:
1015:
1016: -----------------
1017:
1018:
1019: -----------------
1020:
1021:
1022: Debug.ReloadFieldEnd()
1023: aux.BeginPuzzle()
1024: </code></pre>
1025: <h3 data-number="1.2.8" id="section-27"><span class="header-section-number">1.2.8</span> </h3>
1026: <p>应该可以发动反骨王的效果。</p>
1027: <pre><code>Debug.SetAIName("base-2")
1028:
1029: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1030:
1031: Debug.SetPlayerInfo(0,8000,0,0)
1032: Debug.SetPlayerInfo(1,8000,0,0)
1033:
1034:
1035: -----------------
1036:
1037: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1038: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1039:
1040: -----------------
1041:
1042: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1043:
1044: -----------------
1045:
1046: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1047: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1048:
1049: -----------------
1050:
1051:
1052: -----------------
1053:
1054:
1055: -----------------
1056:
1057:
1058: Debug.ReloadFieldEnd()
1059: aux.BeginPuzzle()
1060: </code></pre>
1061: <h3 data-number="1.2.9" id="section-28"><span class="header-section-number">1.2.9</span> </h3>
1062: <p>应该否定企鹅会被永恒混沌限制。</p>
1063: <pre><code>Debug.SetAIName("base-2")
1064:
1065: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1066:
1067: Debug.SetPlayerInfo(0,8000,0,0)
1068: Debug.SetPlayerInfo(1,8000,0,0)
1069:
1070:
1071: -----------------
1072:
1073: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1074: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1075: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1076: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1077:
1078: -----------------
1079:
1080:
1081: -----------------
1082:
1083: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1084: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1085:
1086: -----------------
1087:
1088:
1089: -----------------
1090:
1091:
1092: -----------------
1093:
1094: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1095:
1096: Debug.ReloadFieldEnd()
1097: aux.BeginPuzzle()
1098: </code></pre>
1099: <h3 data-number="1.2.10" id="section-29"><span class="header-section-number">1.2.10</span> </h3>
1100: <p>应该可以特召海神。</p>
1101: <pre><code>Debug.SetAIName("base-2")
1102:
1103: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1104:
1105: Debug.SetPlayerInfo(0,8000,0,0)
1106: Debug.SetPlayerInfo(1,8000,0,0)
1107:
1108:
1109: -----------------
1110:
1111: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1112:
1113: -----------------
1114:
1115: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1116:
1117: -----------------
1118:
1119:
1120: -----------------
1121:
1122:
1123: -----------------
1124:
1125:
1126: -----------------
1127:
1128: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1129: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1130:
1131: Debug.ReloadFieldEnd()
1132: aux.BeginPuzzle()
1133: </code></pre>
1134: <h3 data-number="1.2.11" id="section-30"><span class="header-section-number">1.2.11</span> </h3>
1135: <p>应该仇恨裂缝可以发动。</p>
1136: <pre><code>Debug.SetAIName("base-2")
1137:
1138: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1139:
1140: Debug.SetPlayerInfo(0,8000,0,0)
1141: Debug.SetPlayerInfo(1,8000,0,0)
1142:
1143:
1144: -----------------
1145:
1146:
1147: -----------------
1148:
1149:
1150: -----------------
1151:
1152: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1153:
1154: -----------------
1155:
1156:
1157: -----------------
1158:
1159:
1160: -----------------
1161:
1162: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1163: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1164:
1165: Debug.ReloadFieldEnd()
1166: aux.BeginPuzzle()
1167: </code></pre>
1168: <h3 data-number="1.2.12" id="section-31"><span class="header-section-number">1.2.12</span> </h3>
1169: <p>锈龙不应该被召唤兽除外。</p>
1170: <pre><code>Debug.SetAIName("base-2")
1171:
1172: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1173:
1174: Debug.SetPlayerInfo(0,8000,0,0)
1175: Debug.SetPlayerInfo(1,8000,0,0)
1176:
1177:
1178: -----------------
1179:
1180: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1181: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1182: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1183: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1184:
1185: -----------------
1186:
1187:
1188: -----------------
1189:
1190: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1191:
1192: -----------------
1193:
1194:
1195: -----------------
1196:
1197:
1198: -----------------
1199:
1200:
1201: Debug.ReloadFieldEnd()
1202: aux.BeginPuzzle()
1203: </code></pre>
1204: <h3 data-number="1.2.13" id="section-32"><span class="header-section-number">1.2.13</span> </h3>
1205: <p>应该能特召冰水。</p>
1206: <pre><code>Debug.SetAIName("base-2")
1207:
1208: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1209:
1210: Debug.SetPlayerInfo(0,8000,0,0)
1211: Debug.SetPlayerInfo(1,8000,0,0)
1212:
1213:
1214: -----------------
1215:
1216:
1217: -----------------
1218:
1219: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1220:
1221: -----------------
1222:
1223: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1224: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1225:
1226: -----------------
1227:
1228:
1229: -----------------
1230:
1231:
1232: -----------------
1233:
1234: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1235:
1236: Debug.ReloadFieldEnd()
1237: aux.BeginPuzzle()
1238: </code></pre>
1239: <h3 data-number="1.2.14" id="section-33"><span class="header-section-number">1.2.14</span> </h3>
1240: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1241: <pre><code>Debug.SetAIName("AI")
1242: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1243: Debug.SetPlayerInfo(0,8000,0,0)
1244: Debug.SetPlayerInfo(1,8000,0,0)
1245:
1246: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1247:
1248: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1249: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1250:
1251: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1252: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1253:
1254: Debug.ReloadFieldEnd()
1255: aux.BeginPuzzle()
1256: </code></pre>
1257: <h3 data-number="1.2.15" id="section-34"><span class="header-section-number">1.2.15</span> </h3>
1258: <p>应该喷气龙不能特召。</p>
1259: <pre><code>Debug.SetAIName("AI")
1260: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1261: Debug.SetPlayerInfo(0,8000,0,0)
1262: Debug.SetPlayerInfo(1,8000,0,0)
1263:
1264: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1265:
1266: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1267:
1268: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1269: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1270:
1271: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1272:
1273: Debug.ReloadFieldEnd()
1274: aux.BeginPuzzle()
1275: </code></pre>
1276: <h3 data-number="1.2.16" id="section-35"><span class="header-section-number">1.2.16</span> </h3>
1277: <p>应该不能发动简易融合。</p>
1278: <pre><code>Debug.SetAIName("base-2")
1279:
1280: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1281:
1282: Debug.SetPlayerInfo(0,1400,0,0)
1283: Debug.SetPlayerInfo(1,8000,0,0)
1284:
1285: -----------------
1286:
1287: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1288: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1289:
1290: -----------------
1291:
1292: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1293:
1294: -----------------
1295:
1296:
1297: -----------------
1298:
1299:
1300: -----------------
1301:
1302:
1303: -----------------
1304:
1305:
1306: Debug.ReloadFieldEnd()
1307: aux.BeginPuzzle()
1308: </code></pre>
1309: <h3 data-number="1.2.17" id="section-36"><span class="header-section-number">1.2.17</span> </h3>
1310: <p>应该不能羽衣精效果。</p>
1311: <pre><code>Debug.SetAIName("base-2")
1312:
1313: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1314:
1315: Debug.SetPlayerInfo(0,8000,0,0)
1316: Debug.SetPlayerInfo(1,8000,0,0)
1317:
1318: -----------------
1319:
1320: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1321: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1322: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1323:
1324: -----------------
1325:
1326:
1327: -----------------
1328:
1329: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1330:
1331: -----------------
1332:
1333:
1334: -----------------
1335:
1336:
1337: -----------------
1338:
1339:
1340: Debug.ReloadFieldEnd()
1341: aux.BeginPuzzle()
1342: </code></pre>
1343: <h3 data-number="1.2.18" id="section-37"><span class="header-section-number">1.2.18</span> </h3>
1344: <p>应该不能以被无效的双龙为代价。</p>
1345: <pre><code>Debug.SetAIName("base-2")
1346:
1347: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1348:
1349: Debug.SetPlayerInfo(0,8000,0,0)
1350: Debug.SetPlayerInfo(1,8000,0,0)
1351:
1352: -----------------
1353:
1354:
1355: -----------------
1356:
1357:
1358: -----------------
1359:
1360: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1361: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1362:
1363: -----------------
1364:
1365:
1366: -----------------
1367:
1368:
1369: -----------------
1370:
1371: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1372:
1373: Debug.ReloadFieldEnd()
1374: aux.BeginPuzzle()
1375: </code></pre>
1376: <h3 data-number="1.2.19" id="section-38"><span class="header-section-number">1.2.19</span> </h3>
1377: <p>应该不能以技能抽取为代价。</p>
1378: <pre><code>Debug.SetAIName("base-2")
1379:
1380: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1381:
1382: Debug.SetPlayerInfo(0,8000,0,0)
1383: Debug.SetPlayerInfo(1,8000,0,0)
1384:
1385: -----------------
1386:
1387:
1388: -----------------
1389:
1390:
1391: -----------------
1392:
1393: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1394: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1395:
1396: -----------------
1397:
1398:
1399: -----------------
1400:
1401:
1402: -----------------
1403:
1404: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1405:
1406: Debug.ReloadFieldEnd()
1407: aux.BeginPuzzle()
1408: </code></pre>
1409: <h3 data-number="1.2.20" id="section-39"><span class="header-section-number">1.2.20</span> </h3>
1410: <p>应该不能发动超银河。</p>
1411: <pre><code>Debug.SetAIName("base-2")
1412:
1413: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1414:
1415: Debug.SetPlayerInfo(0,8000,0,0)
1416: Debug.SetPlayerInfo(1,8000,0,0)
1417:
1418: -----------------
1419:
1420: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1421: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1422:
1423: -----------------
1424:
1425:
1426: -----------------
1427:
1428: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1429:
1430: -----------------
1431:
1432:
1433: -----------------
1434:
1435:
1436: -----------------
1437:
1438: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1439:
1440: Debug.ReloadFieldEnd()
1441: aux.BeginPuzzle()
1442: </code></pre>
1443: <h3 data-number="1.2.21" id="section-40"><span class="header-section-number">1.2.21</span> </h3>
1444: <p>应该不能发动六武众效果。</p>
1445: <pre><code>Debug.SetAIName("base-2")
1446:
1447: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1448:
1449: Debug.SetPlayerInfo(0,8000,0,0)
1450: Debug.SetPlayerInfo(1,8000,0,0)
1451:
1452: -----------------
1453:
1454:
1455: -----------------
1456:
1457:
1458: -----------------
1459:
1460: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1461: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1462: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1463: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1464:
1465: -----------------
1466:
1467:
1468: -----------------
1469:
1470:
1471: -----------------
1472:
1473:
1474: Debug.ReloadFieldEnd()
1475: aux.BeginPuzzle()
1476: </code></pre>
1477: <h3 data-number="1.2.22" id="section-41"><span class="header-section-number">1.2.22</span> </h3>
1478: <p>应该可以发动新宇融合。</p>
1479: <pre><code>Debug.SetAIName("base-2")
1480:
1481: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1482:
1483: Debug.SetPlayerInfo(0,8000,0,0)
1484: Debug.SetPlayerInfo(1,8000,0,0)
1485:
1486: -----------------
1487:
1488:
1489: -----------------
1490:
1491: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1492:
1493: -----------------
1494:
1495: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1496: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1497: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1498:
1499: -----------------
1500:
1501:
1502: -----------------
1503:
1504:
1505: -----------------
1506:
1507:
1508: Debug.ReloadFieldEnd()
1509: aux.BeginPuzzle()
1510: </code></pre>
1511: <h3 data-number="1.2.23" id="section-42"><span class="header-section-number">1.2.23</span> </h3>
1512: <p>应该对方恢复 1800 基本分。</p>
1513: <pre><code>Debug.SetAIName("base-2")
1514:
1515: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1516:
1517: Debug.SetPlayerInfo(0,8000,0,0)
1518: Debug.SetPlayerInfo(1,8000,0,0)
1519:
1520: -----------------
1521:
1522:
1523: -----------------
1524:
1525:
1526: -----------------
1527:
1528: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1529: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1530: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1531: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1532: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1533:
1534: -----------------
1535:
1536: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1537:
1538: -----------------
1539:
1540:
1541: -----------------
1542:
1543: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1544: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1545: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1546:
1547: Debug.ReloadFieldEnd()
1548: aux.BeginPuzzle()
1549: </code></pre>
1550: <h3 data-number="1.2.24" id="section-43"><span class="header-section-number">1.2.24</span> </h3>
1551: <p>应该不是1000伤害。</p>
1552: <pre><code>Debug.SetAIName("base-2")
1553:
1554: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1555:
1556: Debug.SetPlayerInfo(0,800,0,0)
1557: Debug.SetPlayerInfo(1,8000,0,0)
1558:
1559: -----------------
1560:
1561:
1562: -----------------
1563:
1564:
1565: -----------------
1566:
1567: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1568: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1569:
1570: -----------------
1571:
1572:
1573: -----------------
1574:
1575:
1576: -----------------
1577:
1578: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1579: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1580:
1581: Debug.ReloadFieldEnd()
1582: aux.BeginPuzzle()
1583: </code></pre>
1584: <h3 data-number="1.2.25" id="section-44"><span class="header-section-number">1.2.25</span> </h3>
1585: <p>应该我方不受伤害。</p>
1586: <pre><code>Debug.SetAIName("base-2")
1587:
1588: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1589:
1590: Debug.SetPlayerInfo(0,8000,0,0)
1591: Debug.SetPlayerInfo(1,8000,0,0)
1592:
1593: -----------------
1594:
1595:
1596: -----------------
1597:
1598:
1599: -----------------
1600:
1601: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1602: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1603: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1604: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1605:
1606: -----------------
1607:
1608:
1609: -----------------
1610:
1611:
1612: -----------------
1613:
1614: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1615:
1616: Debug.ReloadFieldEnd()
1617: aux.BeginPuzzle()
1618: </code></pre>
1619: <h3 data-number="1.2.26" id="section-45"><span class="header-section-number">1.2.26</span> </h3>
1620: <p>应该衍生物不被破坏。</p>
1621: <pre><code>Debug.SetAIName("base-2")
1622:
1623: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1624:
1625: Debug.SetPlayerInfo(0,8000,0,0)
1626: Debug.SetPlayerInfo(1,8000,0,0)
1627:
1628: -----------------
1629:
1630:
1631: -----------------
1632:
1633:
1634: -----------------
1635:
1636: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1637: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1638: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1639: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1640: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1641:
1642: -----------------
1643:
1644:
1645: -----------------
1646:
1647:
1648: -----------------
1649:
1650:
1651: Debug.ReloadFieldEnd()
1652: aux.BeginPuzzle()
1653: </code></pre>
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