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Annotation For QB058.lua
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Annotation For QB058.lua

Origin for each line in QB058.lua from check-in f8a1b1a6a8:

3dff221746 2023-04-17    1: --[[message
3dff221746 2023-04-17    2: 卡数:19
3dff221746 2023-04-17    3: 规则:大师3
3dff221746 2023-04-17    4: ]]
3dff221746 2023-04-17    5: Debug.SetAIName("QB058")
3dff221746 2023-04-17    6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
3dff221746 2023-04-17    7: Debug.SetPlayerInfo(0,1100,0,0)
3dff221746 2023-04-17    8: Debug.SetPlayerInfo(1,7100,0,0)
3dff221746 2023-04-17    9: 
3dff221746 2023-04-17   10: Debug.AddCard(85682655,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
3dff221746 2023-04-17   11: Debug.AddCard(53540729,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
3dff221746 2023-04-17   12: Debug.AddCard(12299841,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
3dff221746 2023-04-17   13: Debug.AddCard(53540729,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
3dff221746 2023-04-17   14: local c1=Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
3dff221746 2023-04-17   15: e1=Effect.CreateEffect(c1)
3dff221746 2023-04-17   16: e1:SetType(EFFECT_TYPE_SINGLE)
3dff221746 2023-04-17   17: e1:SetCode(EFFECT_SET_ATTACK)
3dff221746 2023-04-17   18: e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
3dff221746 2023-04-17   19: e1:SetValue(2500)
3dff221746 2023-04-17   20: c1:RegisterEffect(e1)
3dff221746 2023-04-17   21: Debug.AddCard(47805931,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
3dff221746 2023-04-17   22: Debug.AddCard(81122844,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
3dff221746 2023-04-17   23: Debug.AddCard(77334267,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
3dff221746 2023-04-17   24: local c2=Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
3dff221746 2023-04-17   25: e2=Effect.CreateEffect(c2)
3dff221746 2023-04-17   26: e2:SetType(EFFECT_TYPE_SINGLE)
3dff221746 2023-04-17   27: e2:SetCode(EFFECT_SET_ATTACK)
3dff221746 2023-04-17   28: e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
3dff221746 2023-04-17   29: e2:SetValue(2500)
3dff221746 2023-04-17   30: c2:RegisterEffect(e2)
3dff221746 2023-04-17   31: Debug.AddCard(25789292,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK)
3dff221746 2023-04-17   32: Debug.AddCard(12299841,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
3dff221746 2023-04-17   33: Debug.AddCard(95714077,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
3dff221746 2023-04-17   34: Debug.AddCard(80604091,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK)
3dff221746 2023-04-17   35: Debug.AddCard(29999161,0,0,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK)
3dff221746 2023-04-17   36: Debug.AddCard(59297550,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
3dff221746 2023-04-17   37: Debug.AddCard(25484449,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK)
3dff221746 2023-04-17   38: Debug.AddCard(16923472,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK)
3dff221746 2023-04-17   39: Debug.AddCard(57962537,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
3dff221746 2023-04-17   40: Debug.AddCard(79759861,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
3dff221746 2023-04-17   41: Debug.AddCard(61011311,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK)
3dff221746 2023-04-17   42: Debug.AddCard(89631139,1,1,LOCATION_HAND,5,POS_FACEUP_ATTACK)
3dff221746 2023-04-17   43: Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
3dff221746 2023-04-17   44: Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
3dff221746 2023-04-17   45: Debug.AddCard(44947065,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
3dff221746 2023-04-17   46: Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
3dff221746 2023-04-17   47: Debug.ReloadFieldEnd()
3dff221746 2023-04-17   48: 
3dff221746 2023-04-17   49: aux.BeginPuzzle()
3dff221746 2023-04-17   50: local e999=Effect.GlobalEffect()
3dff221746 2023-04-17   51: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
3dff221746 2023-04-17   52: e999:SetCode(EVENT_DAMAGE)
3dff221746 2023-04-17   53: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
3dff221746 2023-04-17   54: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
3dff221746 2023-04-17   55: Debug.ShowHint("残局群181175613") end)
3dff221746 2023-04-17   56: Duel.RegisterEffect(e999,0)
3dff221746 2023-04-17   57: Debug.ShowHint("珍珠的攻击力已设置成2500!")