游戏王残局简化版

Annotation For single/蛋总_a26.lua
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Annotation For single/蛋总_a26.lua

Origin for each line in single/蛋总_a26.lua from check-in 579f5d5d5f:

579f5d5d5f 2024-02-08    1: --[[message
579f5d5d5f 2024-02-08    2: ]]
579f5d5d5f 2024-02-08    3: 
579f5d5d5f 2024-02-08    4: --created by puzzle editor
579f5d5d5f 2024-02-08    5: Debug.SetAIName("Egg-26")
579f5d5d5f 2024-02-08    6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
579f5d5d5f 2024-02-08    7: Debug.SetPlayerInfo(0, 100, 0, 0)
579f5d5d5f 2024-02-08    8: Debug.SetPlayerInfo(1, 3200, 0, 0)
579f5d5d5f 2024-02-08    9: 
579f5d5d5f 2024-02-08   10: --自己的怪兽区
579f5d5d5f 2024-02-08   11: --对方的怪兽区
579f5d5d5f 2024-02-08   12: Debug.AddCard(38601126, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --破坏剑-武器破坏之剑
579f5d5d5f 2024-02-08   13: --自己的魔陷区
579f5d5d5f 2024-02-08   14: Debug.AddCard(59344077, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --魔力抽取
579f5d5d5f 2024-02-08   15: Debug.AddCard(69402394, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --暗黑的谋略
579f5d5d5f 2024-02-08   16: Debug.AddCard(38167722, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --暗灵术-「欲」
579f5d5d5f 2024-02-08   17: Debug.AddCard(5037726, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --光灵术-「圣」
579f5d5d5f 2024-02-08   18: --对方的魔陷区
579f5d5d5f 2024-02-08   19: Debug.AddCard(78348934, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --破坏剑士的宿命
579f5d5d5f 2024-02-08   20: --自己的手卡
579f5d5d5f 2024-02-08   21: Debug.AddCard(5645210, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --华丽金星
579f5d5d5f 2024-02-08   22: Debug.AddCard(86937530, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --妖精传姬-辉夜
579f5d5d5f 2024-02-08   23: Debug.AddCard(55428242, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --阿特拉之虫惑魔
579f5d5d5f 2024-02-08   24: Debug.AddCard(86825483, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --神星领域
579f5d5d5f 2024-02-08   25: --对方的手卡
579f5d5d5f 2024-02-08   26: Debug.AddCard(33280639, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --破坏剑士的摇篮
579f5d5d5f 2024-02-08   27: Debug.AddCard(6853254, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --复活之福音
579f5d5d5f 2024-02-08   28: --自己的墓地
579f5d5d5f 2024-02-08   29: --对方的墓地
579f5d5d5f 2024-02-08   30: --自己除外的卡
579f5d5d5f 2024-02-08   31: Debug.AddCard(41224658, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) --野望之高弗
579f5d5d5f 2024-02-08   32: --对方除外的卡
579f5d5d5f 2024-02-08   33: --自己的卡组
579f5d5d5f 2024-02-08   34: Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元复活
579f5d5d5f 2024-02-08   35: Debug.AddCard(41356846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --蓄积硫酸的落穴
579f5d5d5f 2024-02-08   36: Debug.AddCard(95993388, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --地帝家臣 兰罗布
579f5d5d5f 2024-02-08   37: Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --死者苏生
579f5d5d5f 2024-02-08   38: --对方的卡组
579f5d5d5f 2024-02-08   39: Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑
579f5d5d5f 2024-02-08   40: Debug.AddCard(32104431, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑的追忆
579f5d5d5f 2024-02-08   41: Debug.AddCard(41940225, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑士融合
579f5d5d5f 2024-02-08   42: Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑
579f5d5d5f 2024-02-08   43: --自己的额外
579f5d5d5f 2024-02-08   44: Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马
579f5d5d5f 2024-02-08   45: 
579f5d5d5f 2024-02-08   46: Debug.ReloadFieldEnd()
579f5d5d5f 2024-02-08   47: aux.BeginPuzzle()