游戏王残局简化版

Annotation For single/枯岳说书人_a65 5_19_-0.lua
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Annotation For single/枯岳说书人_a65 5_19_-0.lua

Origin for each line in single/枯岳说书人_a65 5_19_-0.lua from check-in 566d25c2db:

ed6d06d03d 2024-02-12    1: --[[message
eb67ff145a 2024-02-12    2: 察局:2024-02-12
ed6d06d03d 2024-02-12    3: 原局:pkd_a01
ed6d06d03d 2024-02-12    4: ]]
ed6d06d03d 2024-02-12    5: Debug.SetAIName("枯岳说书人_a65")
ed6d06d03d 2024-02-12    6: 
ed6d06d03d 2024-02-12    7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
ed6d06d03d 2024-02-12    8: 
ed6d06d03d 2024-02-12    9: Debug.SetPlayerInfo(0, 100, 0, 0)
ed6d06d03d 2024-02-12   10: Debug.SetPlayerInfo(1, 30000, 0, 0)
ed6d06d03d 2024-02-12   11: 
ed6d06d03d 2024-02-12   12: -----------------
ed6d06d03d 2024-02-12   13: 
ed6d06d03d 2024-02-12   14: Debug.AddCard(5560911, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ed6d06d03d 2024-02-12   15: Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ed6d06d03d 2024-02-12   16: Debug.AddCard(71645242, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ed6d06d03d 2024-02-12   17: --~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
ed6d06d03d 2024-02-12   18: --~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
ed6d06d03d 2024-02-12   19: Debug.AddCard(87979586, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
ed6d06d03d 2024-02-12   20: --~ Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
ed6d06d03d 2024-02-12   21: Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
ed6d06d03d 2024-02-12   22: Debug.AddCard(48770333, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ed6d06d03d 2024-02-12   23: Debug.AddCard(28674152, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
ed6d06d03d 2024-02-12   24: Debug.AddCard(75732622, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
ed6d06d03d 2024-02-12   25: Debug.AddCard(11163040, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
ed6d06d03d 2024-02-12   26: 
ed6d06d03d 2024-02-12   27: -----------------
ed6d06d03d 2024-02-12   28: 
ed6d06d03d 2024-02-12   29: Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed6d06d03d 2024-02-12   30: Debug.AddCard(33698022, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed6d06d03d 2024-02-12   31: Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed6d06d03d 2024-02-12   32: --~ Debug.AddCard(50321796,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
ed6d06d03d 2024-02-12   33: Debug.AddCard(53325667, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed6d06d03d 2024-02-12   34: --~ Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
ed6d06d03d 2024-02-12   35: Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed6d06d03d 2024-02-12   36: Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed6d06d03d 2024-02-12   37: Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed6d06d03d 2024-02-12   38: Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed6d06d03d 2024-02-12   39: Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed6d06d03d 2024-02-12   40: Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed6d06d03d 2024-02-12   41: Debug.AddCard(98095162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed6d06d03d 2024-02-12   42: Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed6d06d03d 2024-02-12   43: 
ed6d06d03d 2024-02-12   44: -----------------
ed6d06d03d 2024-02-12   45: 
ed6d06d03d 2024-02-12   46: -----------------
ed6d06d03d 2024-02-12   47: 
ed6d06d03d 2024-02-12   48: -----------------
ed6d06d03d 2024-02-12   49: 
ed6d06d03d 2024-02-12   50: -----------------
ed6d06d03d 2024-02-12   51: 
ed6d06d03d 2024-02-12   52: --~ local c = Debug.AddCard(21887175,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
ed6d06d03d 2024-02-12   53: --~ Debug.PreSummon(c, SUMMON_TYPE_LINK)
ed6d06d03d 2024-02-12   54: --~ local e1=Effect.CreateEffect(c)
ed6d06d03d 2024-02-12   55: --~ e1:SetType(EFFECT_TYPE_SINGLE)
ed6d06d03d 2024-02-12   56: --~ e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
ed6d06d03d 2024-02-12   57: --~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
ed6d06d03d 2024-02-12   58: --~ e1:SetRange(LOCATION_MZONE)
ed6d06d03d 2024-02-12   59: --~ e1:SetValue(1)
ed6d06d03d 2024-02-12   60: --~ c:RegisterEffect(e1)
ed6d06d03d 2024-02-12   61: --~ local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
ed6d06d03d 2024-02-12   62: --~ local e1=Effect.CreateEffect(c)
ed6d06d03d 2024-02-12   63: --~ e1:SetType(EFFECT_TYPE_SINGLE)
ed6d06d03d 2024-02-12   64: --~ e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
ed6d06d03d 2024-02-12   65: --~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
ed6d06d03d 2024-02-12   66: --~ e1:SetRange(LOCATION_MZONE)
ed6d06d03d 2024-02-12   67: --~ e1:SetValue(1)
ed6d06d03d 2024-02-12   68: --~ c:RegisterEffect(e1)
ed6d06d03d 2024-02-12   69: Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK)
ed6d06d03d 2024-02-12   70: 
ed6d06d03d 2024-02-12   71: Debug.ReloadFieldEnd()
ed6d06d03d 2024-02-12   72: aux.BeginPuzzle(1)
ed6d06d03d 2024-02-12   73: 
ed6d06d03d 2024-02-12   74: --~ Debug.ShowHint("终末不能被战破,双穹不能被效破")