游戏王残局简化版

Annotation For single/简化版_32_011_6.lua
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Annotation For single/简化版_32_011_6.lua

Lines of single/简化版_32_011_6.lua from check-in 56634276f2 that are changed by the sequence of edits moving toward check-in 4e3ffc4eb7:

                         1: --[[message
                         2: #步向破灭的抽卡 #04.Destructive Draw
                         3: #四妹
                         4: ]]
                         5: 
                         6: Debug.SetAIName("QQ群181175613")
56634276f2 2024-07-21    7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
                         8: Debug.SetPlayerInfo(0, 100, 0, 0)
                         9: Debug.SetPlayerInfo(1, 10000, 0, 0)
                        10: 
                        11: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        12: Debug.AddCard(14677495, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
                        13: Debug.AddCard(90953320, 1, 1, k1, 2, k2)
                        14: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        15: Debug.AddCard(35149085, 0, 0, k1, 2, k2)
                        16: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        17: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        18: Debug.AddCard(41788781, 0, 0, k1, 0, k2)
                        19: Debug.AddCard(90508760, 0, 0, k1, 0, k2)
                        20: Debug.AddCard(33396948, 1, 1, k1, 0, k2)
                        21: Debug.AddCard(7902349, 1, 1, k1, 0, k2)
                        22: Debug.AddCard(70903634, 1, 1, k1, 0, k2)
                        23: Debug.AddCard(44519536, 1, 1, k1, 0, k2)
                        24: Debug.AddCard(8124921, 1, 1, k1, 0, k2)
                        25: Debug.AddCard(44330098, 1, 1, k1, 0, k2)
                        26: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
                        27: Debug.AddCard(13995824, 0, 0, k1, 0, k2)
                        28: Debug.AddCard(49389523, 0, 0, k1, 0, k2)
                        29: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
                        30: Debug.AddCard(23571046, 0, 0, k1, 0, k2)
                        31: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
                        32: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
                        33: Debug.AddCard(96930127, 0, 0, k1, 0, k2)
                        34: Debug.AddCard(23434538, 1, 1, k1, 0, k2)
                        35: 
                        36: Debug.ReloadFieldEnd("增殖的G")
                        37: aux.BeginPuzzle(1)