游戏王残局简化版

Annotation For single/4_22_蛋总_破坏剑.lua
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Annotation For single/4_22_蛋总_破坏剑.lua

Origin for each line in single/4_22_蛋总_破坏剑.lua from check-in 5432f7f2a5:

5432f7f2a5 2024-02-07    1: --[[message
5432f7f2a5 2024-02-07    2: ]]
5432f7f2a5 2024-02-07    3: 
5432f7f2a5 2024-02-07    4: --created by puzzle editor
5432f7f2a5 2024-02-07    5: Debug.SetAIName("Egg-26")
5432f7f2a5 2024-02-07    6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
5432f7f2a5 2024-02-07    7: Debug.SetPlayerInfo(0, 100, 0, 0)
5432f7f2a5 2024-02-07    8: Debug.SetPlayerInfo(1, 3200, 0, 0)
5432f7f2a5 2024-02-07    9: 
5432f7f2a5 2024-02-07   10: --自己的怪兽区
5432f7f2a5 2024-02-07   11: --对方的怪兽区
5432f7f2a5 2024-02-07   12: Debug.AddCard(38601126, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --破坏剑-武器破坏之剑
5432f7f2a5 2024-02-07   13: --自己的魔陷区
5432f7f2a5 2024-02-07   14: Debug.AddCard(59344077, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --魔力抽取
5432f7f2a5 2024-02-07   15: Debug.AddCard(69402394, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --暗黑的谋略
5432f7f2a5 2024-02-07   16: Debug.AddCard(38167722, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --暗灵术-「欲」
5432f7f2a5 2024-02-07   17: Debug.AddCard(5037726, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --光灵术-「圣」
5432f7f2a5 2024-02-07   18: --对方的魔陷区
5432f7f2a5 2024-02-07   19: Debug.AddCard(78348934, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --破坏剑士的宿命
5432f7f2a5 2024-02-07   20: --自己的手卡
5432f7f2a5 2024-02-07   21: Debug.AddCard(5645210, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --华丽金星
5432f7f2a5 2024-02-07   22: Debug.AddCard(86937530, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --妖精传姬-辉夜
5432f7f2a5 2024-02-07   23: Debug.AddCard(55428242, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --阿特拉之虫惑魔
5432f7f2a5 2024-02-07   24: Debug.AddCard(86825483, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --神星领域
5432f7f2a5 2024-02-07   25: --对方的手卡
5432f7f2a5 2024-02-07   26: Debug.AddCard(33280639, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --破坏剑士的摇篮
5432f7f2a5 2024-02-07   27: Debug.AddCard(6853254, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --复活之福音
5432f7f2a5 2024-02-07   28: --自己的墓地
5432f7f2a5 2024-02-07   29: --对方的墓地
5432f7f2a5 2024-02-07   30: --自己除外的卡
5432f7f2a5 2024-02-07   31: Debug.AddCard(41224658, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) --野望之高弗
5432f7f2a5 2024-02-07   32: --对方除外的卡
5432f7f2a5 2024-02-07   33: --自己的卡组
5432f7f2a5 2024-02-07   34: Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元复活
5432f7f2a5 2024-02-07   35: Debug.AddCard(41356846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --蓄积硫酸的落穴
5432f7f2a5 2024-02-07   36: Debug.AddCard(95993388, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --地帝家臣 兰罗布
5432f7f2a5 2024-02-07   37: Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --死者苏生
5432f7f2a5 2024-02-07   38: --对方的卡组
5432f7f2a5 2024-02-07   39: Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑
5432f7f2a5 2024-02-07   40: Debug.AddCard(32104431, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑的追忆
5432f7f2a5 2024-02-07   41: Debug.AddCard(41940225, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑士融合
5432f7f2a5 2024-02-07   42: Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑
5432f7f2a5 2024-02-07   43: --自己的额外
5432f7f2a5 2024-02-07   44: Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马
5432f7f2a5 2024-02-07   45: 
5432f7f2a5 2024-02-07   46: Debug.ReloadFieldEnd()
5432f7f2a5 2024-02-07   47: aux.BeginPuzzle()