游戏王残局简化版

Annotation For single/枯岳说书人_c47 4_08_-7000.lua
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Annotation For single/枯岳说书人_c47 4_08_-7000.lua

Lines of single/枯岳说书人_c47 4_08_-7000.lua from check-in 53e25b307e that are changed by the sequence of edits moving toward check-in 470615b0fe:

                         1: --[[message
                         2: 察局:2024-02-13
                         3: 简语:个十百千万?
                         4: ]]
                         5: Debug.SetAIName("枯岳说书人_c47")
                         6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
                         7: Debug.SetPlayerInfo(0, 621543, 0, 0)
                         8: Debug.SetPlayerInfo(1, 231370, 0, 0)
53e25b307e 2024-02-13    9: 
                        10: local c1 = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)
                        11: 
                        12: Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
                        13: Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
                        14: Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
                        15: 
                        16: Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
                        17: Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
                        18: 
                        19: local c11 = Debug.AddCard(79182538, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
                        20: e11 = Effect.CreateEffect(c11)
                        21: e11:SetType(EFFECT_TYPE_SINGLE)
                        22: e11:SetCode(EFFECT_UPDATE_ATTACK)
                        23: e11:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
                        24: e11:SetValue(1156)
                        25: c11:RegisterEffect(e11)
                        26: local c12 = Debug.AddCard(77603950, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
                        27: e12 = Effect.CreateEffect(c12)
                        28: e12:SetType(EFFECT_TYPE_SINGLE)
                        29: e12:SetCode(EFFECT_UPDATE_ATTACK)
                        30: e12:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
                        31: e12:SetValue(1252)
                        32: c12:RegisterEffect(e12)
                        33: local c13 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        34: e13 = Effect.CreateEffect(c13)
                        35: e13:SetType(EFFECT_TYPE_SINGLE)
                        36: e13:SetCode(EFFECT_UPDATE_ATTACK)
                        37: e13:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
                        38: e13:SetValue(1698)
                        39: c13:RegisterEffect(e13)
                        40: local c14 = Debug.AddCard(6367785, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
                        41: e14 = Effect.CreateEffect(c14)
                        42: e14:SetType(EFFECT_TYPE_SINGLE)
                        43: e14:SetCode(EFFECT_UPDATE_ATTACK)
                        44: e14:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
                        45: e14:SetValue(652)
                        46: c14:RegisterEffect(e14)
                        47: local c15 = Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
                        48: e15 = Effect.CreateEffect(c15)
                        49: e15:SetType(EFFECT_TYPE_SINGLE)
                        50: e15:SetCode(EFFECT_UPDATE_ATTACK)
                        51: e15:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
                        52: e15:SetValue(254)
                        53: c15:RegisterEffect(e15)
                        54: local c16 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)
                        55: e16 = Effect.CreateEffect(c16)
                        56: e16:SetType(EFFECT_TYPE_SINGLE)
                        57: e16:SetCode(EFFECT_UPDATE_ATTACK)
                        58: e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
                        59: e16:SetValue(800)
                        60: c16:RegisterEffect(e16)
                        61: 
                        62: local c21 = Debug.AddCard(99645428, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
                        63: e21 = Effect.CreateEffect(c21)
                        64: e21:SetType(EFFECT_TYPE_SINGLE)
                        65: e21:SetCode(EFFECT_UPDATE_ATTACK)
                        66: e21:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
                        67: e21:SetValue(-21565)
                        68: c21:RegisterEffect(e21)
                        69: local c22 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
                        70: e22 = Effect.CreateEffect(c22)
                        71: e22:SetType(EFFECT_TYPE_SINGLE)
                        72: e22:SetCode(EFFECT_UPDATE_ATTACK)
                        73: e22:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
                        74: e22:SetValue(-56546)
                        75: c22:RegisterEffect(e22)
                        76: local c23 = Debug.AddCard(52367652, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        77: e23 = Effect.CreateEffect(c23)
                        78: e23:SetType(EFFECT_TYPE_SINGLE)
                        79: e23:SetCode(EFFECT_UPDATE_ATTACK)
                        80: e23:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
                        81: e23:SetValue(-65415)
                        82: c23:RegisterEffect(e23)
                        83: local c24 = Debug.AddCard(57662975, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
                        84: e24 = Effect.CreateEffect(c24)
                        85: e24:SetType(EFFECT_TYPE_SINGLE)
                        86: e24:SetCode(EFFECT_UPDATE_ATTACK)
                        87: e24:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
                        88: e24:SetValue(-45212)
                        89: c24:RegisterEffect(e24)
                        90: local c25 = Debug.AddCard(7562372, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
                        91: e25 = Effect.CreateEffect(c25)
                        92: e25:SetType(EFFECT_TYPE_SINGLE)
                        93: e25:SetCode(EFFECT_UPDATE_ATTACK)
                        94: e25:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
                        95: e25:SetValue(-32215)
                        96: c25:RegisterEffect(e25)
                        97: local c26 = Debug.AddCard(66889139, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)
                        98: e26 = Effect.CreateEffect(c26)
                        99: e26:SetType(EFFECT_TYPE_SINGLE)
                       100: e26:SetCode(EFFECT_UPDATE_ATTACK)
                       101: e26:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
                       102: e26:SetValue(-801)
                       103: c26:RegisterEffect(e26)
                       104: 
                       105: Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
                       106: Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
                       107: Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
                       108: Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
                       109: Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
                       110: Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
                       111: 
                       112: Debug.ReloadFieldEnd()
                       113: aux.BeginPuzzle()
                       114: fun["印卡"](c1, 1)
                       115: Debug.ShowHint("场上怪兽攻击力已改变")