1: --[[message
2: 群鲨攻势
3: ]]
4:
5: --~ 必须位于残局文件顶部
6: --~ 加载残局函数库
7: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
8:
9: Debug.SetAIName("四妹")
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
11: Debug.SetPlayerInfo(0,1100,0,0)
12: Debug.SetPlayerInfo(1,120000,0,0)
13:
14: Debug.AddCard(99004583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
15: Debug.AddCard(25067275,0,0,LOCATION_DECK,0,POS_FACEDOWN)
16: Debug.AddCard(67675300,0,0,LOCATION_DECK,0,POS_FACEDOWN)
17: Debug.AddCard(9952083,0,0,LOCATION_DECK,0,POS_FACEDOWN)
18: Debug.AddCard(43138260,0,0,LOCATION_DECK,0,POS_FACEDOWN)
19: Debug.AddCard(56747793,0,0,LOCATION_DECK,0,POS_FACEDOWN)
20: Debug.AddCard(40916023,0,0,LOCATION_DECK,0,POS_FACEDOWN)
21: Debug.AddCard(3972721,0,0,LOCATION_DECK,0,POS_FACEDOWN)
22: Debug.AddCard(15893860,0,0,LOCATION_DECK,0,POS_FACEDOWN)
23: Debug.AddCard(72355441,0,0,LOCATION_DECK,0,POS_FACEDOWN)
24: Debug.AddCard(64319467,0,0,LOCATION_DECK,0,POS_FACEDOWN)
25: Debug.AddCard(1845204,0,0,LOCATION_DECK,0,POS_FACEDOWN)
26: Debug.AddCard(96947648,0,0,LOCATION_DECK,0,POS_FACEDOWN)
27: Debug.AddCard(26400609,0,0,LOCATION_DECK,0,POS_FACEDOWN)
28: Debug.AddCard(90303176,0,0,LOCATION_DECK,0,POS_FACEDOWN)
29: Debug.AddCard(72355441,0,0,LOCATION_DECK,0,POS_FACEDOWN)
30: Debug.AddCard(62023839,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
31: Debug.AddCard(51282878,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
32: Debug.AddCard(27174286,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
33: Debug.AddCard(26708437,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
34: Debug.AddCard(7092142,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
35: Debug.AddCard(21044178,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
36: Debug.AddCard(21044178,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
37: Debug.AddCard(94380860,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
38: Debug.AddCard(65676461,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
39: Debug.AddCard(65676461,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
40: Debug.AddCard(49221191,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
41: Debug.AddCard(52687916,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
42: Debug.AddCard(80516007,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
43: Debug.AddCard(12275533,1,1,LOCATION_DECK,0,POS_FACEDOWN)
44: Debug.AddCard(82593786,1,1,LOCATION_HAND,0,POS_FACEDOWN)
45: Debug.AddCard(30042158,1,1,LOCATION_GRAVE,0,POS_FACEDOWN)
46: Debug.AddCard(39823987,1,1,LOCATION_GRAVE,0,POS_FACEDOWN,true)
47: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK,true)
48: Debug.AddCard(79194594,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK,true)
49: Debug.AddCard(66818682,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
50: Debug.AddCard(93353691,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
51: Debug.AddCard(44155002,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK,true)
52: Debug.AddCard(80887714,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
53: Debug.AddCard(20721759,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
54: Debug.AddCard(60967717,1,1,LOCATION_REMOVED,0,POS_FACEUP)
55: Debug.AddCard(96008713,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
56: Debug.AddCard(84136000,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
57: Debug.AddCard(75105429,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
58: Debug.ReloadFieldEnd()
59: aux.BeginPuzzle()
52677d298c 2023-07-02 60:
52677d298c 2023-07-02 61: local str = {}
52677d298c 2023-07-02 62: local fun = {}
52677d298c 2023-07-02 63:
52677d298c 2023-07-02 64: local cache_1
52677d298c 2023-07-02 65: local cache_2
52677d298c 2023-07-02 66:
52677d298c 2023-07-02 67: fun["通关邀请"] = function()
52677d298c 2023-07-02 68: local effect_1
52677d298c 2023-07-02 69: effect_1 = Effect.GlobalEffect()
52677d298c 2023-07-02 70: effect_1:SetType(EFFECT_TYPE_FIELD
52677d298c 2023-07-02 71: + EFFECT_TYPE_CONTINUOUS)
52677d298c 2023-07-02 72: effect_1:SetCode(EVENT_DAMAGE)
52677d298c 2023-07-02 73: function cache_1()
52677d298c 2023-07-02 74: cache_1 = Duel.GetLP(1)
52677d298c 2023-07-02 75: if cache_1 <= 0 then
52677d298c 2023-07-02 76: cache_1 = true
52677d298c 2023-07-02 77: else
52677d298c 2023-07-02 78: cache_1 = false
52677d298c 2023-07-02 79: end
52677d298c 2023-07-02 80: return cache_1
52677d298c 2023-07-02 81: end
52677d298c 2023-07-02 82: effect_1:SetCondition(cache_1)
52677d298c 2023-07-02 83: function cache_1()
52677d298c 2023-07-02 84: Debug.ShowHint("残局群181175613")
52677d298c 2023-07-02 85: return
52677d298c 2023-07-02 86: end
52677d298c 2023-07-02 87: effect_1:SetOperation(cache_1)
52677d298c 2023-07-02 88: Duel.RegisterEffect(effect_1
52677d298c 2023-07-02 89: , 0)
52677d298c 2023-07-02 90: end
52677d298c 2023-07-02 91:
52677d298c 2023-07-02 92: fun["开局添加手卡"] = function(str_1)
52677d298c 2023-07-02 93: local effect_1
52677d298c 2023-07-02 94: effect_1 = Effect.GlobalEffect()
52677d298c 2023-07-02 95: effect_1:SetType(EFFECT_TYPE_FIELD
52677d298c 2023-07-02 96: + EFFECT_TYPE_CONTINUOUS)
52677d298c 2023-07-02 97: effect_1:SetCode(EVENT_ADJUST)
52677d298c 2023-07-02 98: effect_1:SetCountLimit(1)
52677d298c 2023-07-02 99: function cache_1()
52677d298c 2023-07-02 100: return true
52677d298c 2023-07-02 101: end
52677d298c 2023-07-02 102: effect_1:SetCondition(cache_1)
52677d298c 2023-07-02 103: function cache_1(effect_event
52677d298c 2023-07-02 104: , player_who_activate_the_effect)
52677d298c 2023-07-02 105: str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
52677d298c 2023-07-02 106: , Card.IsAbleToHand
52677d298c 2023-07-02 107: , player_who_activate_the_effect
52677d298c 2023-07-02 108: , LOCATION_DECK
52677d298c 2023-07-02 109: , 0
52677d298c 2023-07-02 110: , str_1
52677d298c 2023-07-02 111: , str_1
52677d298c 2023-07-02 112: , nil)
52677d298c 2023-07-02 113: Duel.SendtoHand(str["玩家选定的卡"]
52677d298c 2023-07-02 114: , nil
52677d298c 2023-07-02 115: , REASON_RULE)
52677d298c 2023-07-02 116: end
52677d298c 2023-07-02 117: effect_1:SetOperation(cache_1)
52677d298c 2023-07-02 118: Duel.RegisterEffect(effect_1
52677d298c 2023-07-02 119: , 0)
52677d298c 2023-07-02 120: end
52677d298c 2023-07-02 121:
52677d298c 2023-07-02 122: fun["通关邀请"]()
52677d298c 2023-07-02 123: fun["开局添加手卡"](6)
124:
125: --~ 必须位于残局文件底部
126: fun["开局添加手卡"](6)