游戏王残局简化版

Annotation For single/31.Cluster of Shark Offensive_衍生版_2.lua
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Annotation For single/31.Cluster of Shark Offensive_衍生版_2.lua

Origin for each line in single/31.Cluster of Shark Offensive_衍生版_2.lua from check-in 52677d298c:

52677d298c 2023-07-02    1: --[[message
52677d298c 2023-07-02    2: 群鲨攻势
52677d298c 2023-07-02    3: ]]
52677d298c 2023-07-02    4: 
52677d298c 2023-07-02    5: --~ 必须位于残局文件顶部
52677d298c 2023-07-02    6: --~ 加载残局函数库
52677d298c 2023-07-02    7: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
52677d298c 2023-07-02    8: 
52677d298c 2023-07-02    9: Debug.SetAIName("四妹")
52677d298c 2023-07-02   10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
52677d298c 2023-07-02   11: Debug.SetPlayerInfo(0,1100,0,0)
52677d298c 2023-07-02   12: Debug.SetPlayerInfo(1,120000,0,0)
52677d298c 2023-07-02   13: 
52677d298c 2023-07-02   14: Debug.AddCard(99004583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
52677d298c 2023-07-02   15: Debug.AddCard(25067275,0,0,LOCATION_DECK,0,POS_FACEDOWN)
52677d298c 2023-07-02   16: Debug.AddCard(67675300,0,0,LOCATION_DECK,0,POS_FACEDOWN)
52677d298c 2023-07-02   17: Debug.AddCard(9952083,0,0,LOCATION_DECK,0,POS_FACEDOWN)
52677d298c 2023-07-02   18: Debug.AddCard(43138260,0,0,LOCATION_DECK,0,POS_FACEDOWN)
52677d298c 2023-07-02   19: Debug.AddCard(56747793,0,0,LOCATION_DECK,0,POS_FACEDOWN)
52677d298c 2023-07-02   20: Debug.AddCard(40916023,0,0,LOCATION_DECK,0,POS_FACEDOWN)
52677d298c 2023-07-02   21: Debug.AddCard(3972721,0,0,LOCATION_DECK,0,POS_FACEDOWN)
52677d298c 2023-07-02   22: Debug.AddCard(15893860,0,0,LOCATION_DECK,0,POS_FACEDOWN)
52677d298c 2023-07-02   23: Debug.AddCard(72355441,0,0,LOCATION_DECK,0,POS_FACEDOWN)
52677d298c 2023-07-02   24: Debug.AddCard(64319467,0,0,LOCATION_DECK,0,POS_FACEDOWN)
52677d298c 2023-07-02   25: Debug.AddCard(1845204,0,0,LOCATION_DECK,0,POS_FACEDOWN)
52677d298c 2023-07-02   26: Debug.AddCard(96947648,0,0,LOCATION_DECK,0,POS_FACEDOWN)
52677d298c 2023-07-02   27: Debug.AddCard(26400609,0,0,LOCATION_DECK,0,POS_FACEDOWN)
52677d298c 2023-07-02   28: Debug.AddCard(90303176,0,0,LOCATION_DECK,0,POS_FACEDOWN)
52677d298c 2023-07-02   29: Debug.AddCard(72355441,0,0,LOCATION_DECK,0,POS_FACEDOWN)
52677d298c 2023-07-02   30: Debug.AddCard(62023839,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
52677d298c 2023-07-02   31: Debug.AddCard(51282878,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
52677d298c 2023-07-02   32: Debug.AddCard(27174286,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
52677d298c 2023-07-02   33: Debug.AddCard(26708437,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
52677d298c 2023-07-02   34: Debug.AddCard(7092142,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
52677d298c 2023-07-02   35: Debug.AddCard(21044178,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
52677d298c 2023-07-02   36: Debug.AddCard(21044178,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
52677d298c 2023-07-02   37: Debug.AddCard(94380860,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
52677d298c 2023-07-02   38: Debug.AddCard(65676461,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
52677d298c 2023-07-02   39: Debug.AddCard(65676461,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
52677d298c 2023-07-02   40: Debug.AddCard(49221191,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
52677d298c 2023-07-02   41: Debug.AddCard(52687916,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
52677d298c 2023-07-02   42: Debug.AddCard(80516007,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
52677d298c 2023-07-02   43: Debug.AddCard(12275533,1,1,LOCATION_DECK,0,POS_FACEDOWN)
52677d298c 2023-07-02   44: Debug.AddCard(82593786,1,1,LOCATION_HAND,0,POS_FACEDOWN)
52677d298c 2023-07-02   45: Debug.AddCard(30042158,1,1,LOCATION_GRAVE,0,POS_FACEDOWN)
52677d298c 2023-07-02   46: Debug.AddCard(39823987,1,1,LOCATION_GRAVE,0,POS_FACEDOWN,true)
52677d298c 2023-07-02   47: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK,true)
52677d298c 2023-07-02   48: Debug.AddCard(79194594,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK,true)
52677d298c 2023-07-02   49: Debug.AddCard(66818682,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
52677d298c 2023-07-02   50: Debug.AddCard(93353691,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
52677d298c 2023-07-02   51: Debug.AddCard(44155002,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK,true)
52677d298c 2023-07-02   52: Debug.AddCard(80887714,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
52677d298c 2023-07-02   53: Debug.AddCard(20721759,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
52677d298c 2023-07-02   54: Debug.AddCard(60967717,1,1,LOCATION_REMOVED,0,POS_FACEUP)
52677d298c 2023-07-02   55: Debug.AddCard(96008713,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
52677d298c 2023-07-02   56: Debug.AddCard(84136000,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
52677d298c 2023-07-02   57: Debug.AddCard(75105429,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
52677d298c 2023-07-02   58: Debug.ReloadFieldEnd()
52677d298c 2023-07-02   59: aux.BeginPuzzle()
52677d298c 2023-07-02   60: 
52677d298c 2023-07-02   61: local str = {}
52677d298c 2023-07-02   62: local fun = {}
52677d298c 2023-07-02   63: 
52677d298c 2023-07-02   64: local cache_1
52677d298c 2023-07-02   65: local cache_2
52677d298c 2023-07-02   66: 
52677d298c 2023-07-02   67: fun["通关邀请"] = function()
52677d298c 2023-07-02   68:   local effect_1
52677d298c 2023-07-02   69:   effect_1 = Effect.GlobalEffect()
52677d298c 2023-07-02   70:   effect_1:SetType(EFFECT_TYPE_FIELD
52677d298c 2023-07-02   71:     + EFFECT_TYPE_CONTINUOUS)
52677d298c 2023-07-02   72:   effect_1:SetCode(EVENT_DAMAGE)
52677d298c 2023-07-02   73:   function cache_1()
52677d298c 2023-07-02   74:     cache_1 = Duel.GetLP(1)
52677d298c 2023-07-02   75:     if cache_1 <= 0 then
52677d298c 2023-07-02   76:       cache_1 = true
52677d298c 2023-07-02   77:     else
52677d298c 2023-07-02   78:       cache_1 = false
52677d298c 2023-07-02   79:       end
52677d298c 2023-07-02   80:     return cache_1
52677d298c 2023-07-02   81:     end
52677d298c 2023-07-02   82:   effect_1:SetCondition(cache_1)
52677d298c 2023-07-02   83:   function cache_1()
52677d298c 2023-07-02   84:     Debug.ShowHint("残局群181175613")
52677d298c 2023-07-02   85:     return
52677d298c 2023-07-02   86:     end
52677d298c 2023-07-02   87:   effect_1:SetOperation(cache_1)
52677d298c 2023-07-02   88:   Duel.RegisterEffect(effect_1
52677d298c 2023-07-02   89:     , 0)
52677d298c 2023-07-02   90:   end
52677d298c 2023-07-02   91: 
52677d298c 2023-07-02   92: fun["开局添加手卡"] = function(str_1)
52677d298c 2023-07-02   93:   local effect_1
52677d298c 2023-07-02   94:   effect_1 = Effect.GlobalEffect()
52677d298c 2023-07-02   95:   effect_1:SetType(EFFECT_TYPE_FIELD
52677d298c 2023-07-02   96:     + EFFECT_TYPE_CONTINUOUS)
52677d298c 2023-07-02   97:   effect_1:SetCode(EVENT_ADJUST)
52677d298c 2023-07-02   98:   effect_1:SetCountLimit(1)
52677d298c 2023-07-02   99:   function cache_1()
52677d298c 2023-07-02  100:     return true
52677d298c 2023-07-02  101:     end
52677d298c 2023-07-02  102:   effect_1:SetCondition(cache_1)
52677d298c 2023-07-02  103:   function cache_1(effect_event
52677d298c 2023-07-02  104:     , player_who_activate_the_effect)
52677d298c 2023-07-02  105:     str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
52677d298c 2023-07-02  106:        , Card.IsAbleToHand
52677d298c 2023-07-02  107:        , player_who_activate_the_effect
52677d298c 2023-07-02  108:        , LOCATION_DECK
52677d298c 2023-07-02  109:        , 0
52677d298c 2023-07-02  110:        , str_1
52677d298c 2023-07-02  111:        , str_1
52677d298c 2023-07-02  112:        , nil)
52677d298c 2023-07-02  113:     Duel.SendtoHand(str["玩家选定的卡"]
52677d298c 2023-07-02  114:       , nil
52677d298c 2023-07-02  115:       , REASON_RULE)
52677d298c 2023-07-02  116:     end
52677d298c 2023-07-02  117:   effect_1:SetOperation(cache_1)
52677d298c 2023-07-02  118:   Duel.RegisterEffect(effect_1
52677d298c 2023-07-02  119:     , 0)
52677d298c 2023-07-02  120:   end
52677d298c 2023-07-02  121: 
52677d298c 2023-07-02  122: fun["通关邀请"]()
52677d298c 2023-07-02  123: fun["开局添加手卡"](6)
52677d298c 2023-07-02  124: 
52677d298c 2023-07-02  125: --~ 必须位于残局文件底部
52677d298c 2023-07-02  126: fun["开局添加手卡"](6)