游戏王残局简化版

Annotation For single/简化版_0520.lua
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Annotation For single/简化版_0520.lua

Lines of single/简化版_0520.lua from check-in 507d1e185a that are changed by the sequence of edits moving toward check-in 89a0b7106c:

                         1: --[[message
                         2: #MH-01
                         3: #棉花
                         4: ]]
                         5: 
                         6: Debug.SetAIName("QQ群181175613")
507d1e185a 2024-07-24    7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         8: Debug.SetPlayerInfo(0, 100, 0, 0)
                         9: Debug.SetPlayerInfo(1, 13400, 0, 0)
                        10: 
                        11: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        12: Debug.AddCard(90660762, 1, 1, k1, 1, POS_FACEUP_ATTACK)
                        13: Debug.AddCard(90660762, 1, 1, k1, 2, POS_FACEUP_ATTACK)
                        14: Debug.AddCard(90660762, 1, 1, k1, 3, POS_FACEUP_ATTACK)
                        15: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        16: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        17: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        18: Debug.AddCard(18282103, 0, 0, k1, 0, POS_FACEDOWN)
                        19: Debug.AddCard(82888408, 0, 0, k1, 0, POS_FACEDOWN)
                        20: Debug.AddCard(97439806, 0, 0, k1, 0, POS_FACEDOWN)
                        21: Debug.AddCard(72328962, 0, 0, k1, 0, POS_FACEDOWN)
                        22: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
                        23: Debug.AddCard(44155002, 0, 0, k1, 0, 0)
                        24: Debug.AddCard(39477584, 0, 0, k1, 0, 0)
                        25: Debug.AddCard(54048462, 0, 0, k1, 0, 0)
                        26: Debug.AddCard(47395382, 0, 0, k1, 0, 0)
                        27: Debug.AddCard(76774528, 0, 0, k1, 0, 0)
                        28: Debug.AddCard(76774528, 0, 0, k1, 0, 0)
                        29: Debug.AddCard(76774528, 0, 0, k1, 0, 0)
                        30: Debug.AddCard(12014404, 0, 0, k1, 0, 0)
                        31: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
                        32: Debug.AddCard(97439806, 0, 0, k1, 0, 0)
                        33: Debug.AddCard(57421866, 0, 0, k1, 0, 0)
                        34: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
                        35: local k1, k2 = LOCATION_HAND, POS_FACEDOWN
                        36: Debug.AddCard(82888408, 0, 0, k1, 0, k2)
                        37: Debug.AddCard(13140300, 0, 0, k1, 0, k2)
                        38: Debug.AddCard(19439119, 0, 0, k1, 0, k2)
                        39: Debug.AddCard(18282103, 0, 0, k1, 0, k2)
                        40: Debug.AddCard(19665973, 1, 1, k1, 0, k2)
                        41: Debug.AddCard(13140300, 1, 1, k1, 0, k2)
                        42: 
                        43: Debug.ReloadFieldEnd("魔轰神兽 甘纳许")
                        44: aux.BeginPuzzle(1, 1)