游戏王残局简化版

Annotation For single/简化版_533_01.lua
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Annotation For single/简化版_533_01.lua

Origin for each line in single/简化版_533_01.lua from check-in 4f08f247d9:

0b7fcedec2 2024-06-27    1: --[[message
0b7fcedec2 2024-06-27    2: 维护:2024-06-24
0b7fcedec2 2024-06-27    3: 简语:How much havoc can 1 Brilliant Fusion cause?
4f08f247d9 2024-06-28    4: 标签:#AlphaKretin_08a_Brillliant
0b7fcedec2 2024-06-27    5: ]]
0b7fcedec2 2024-06-27    6: Debug.SetAIName("QQ群181175613")
0b7fcedec2 2024-06-27    7: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI + DUEL_ATTACK_FIRST_TURN, 3)
0b7fcedec2 2024-06-27    8: 
0b7fcedec2 2024-06-27    9: Debug.SetPlayerInfo(0, 1000, 0, 0)
0b7fcedec2 2024-06-27   10: Debug.SetPlayerInfo(1, 6100, 0, 0)
0b7fcedec2 2024-06-27   11: 
0b7fcedec2 2024-06-27   12: --AI's field.
0b7fcedec2 2024-06-27   13: Debug.AddCard(59919307, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --2Back2Front
0b7fcedec2 2024-06-27   14: Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --Drowning Mother Fucker
0b7fcedec2 2024-06-27   15: Debug.AddCard(44656491, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) --Messenger of Peace
0b7fcedec2 2024-06-27   16: --AI's Extra Deck
0b7fcedec2 2024-06-27   17: 
0b7fcedec2 2024-06-27   18: --AI’s GY
0b7fcedec2 2024-06-27   19: Debug.AddCard(13683298, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --Thunderclap Skywolf
0b7fcedec2 2024-06-27   20: 
0b7fcedec2 2024-06-27   21: --Player's Extra Deck
0b7fcedec2 2024-06-27   22: Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --GK Seraph
0b7fcedec2 2024-06-27   23: Debug.AddCard(25862681, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --AFD
0b7fcedec2 2024-06-27   24: Debug.AddCard(2403771, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Power Tool
0b7fcedec2 2024-06-27   25: Debug.AddCard(75988594, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Musa-C
0b7fcedec2 2024-06-27   26: Debug.AddCard(64245689, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Meliae of the EARTH
0b7fcedec2 2024-06-27   27: Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Chidori
0b7fcedec2 2024-06-27   28: Debug.AddCard(96157835, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Raidraptor Bum Falcon
0b7fcedec2 2024-06-27   29: 
0b7fcedec2 2024-06-27   30: --Player's Hand
0b7fcedec2 2024-06-27   31: Debug.AddCard(7394770, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Brilliant
0b7fcedec2 2024-06-27   32: Debug.AddCard(91350799, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Cake Owl
0b7fcedec2 2024-06-27   33: Debug.AddCard(12980373, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Cake Cat
0b7fcedec2 2024-06-27   34: Debug.AddCard(8233522, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --AoJ Banish Handtrap
0b7fcedec2 2024-06-27   35: 
0b7fcedec2 2024-06-27   36: --Player's Field
0b7fcedec2 2024-06-27   37: 
0b7fcedec2 2024-06-27   38: --Player's Main Deck
0b7fcedec2 2024-06-27   39: Debug.AddCard(75782277, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Hunting Ground
0b7fcedec2 2024-06-27   40: Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --GalSerp
0b7fcedec2 2024-06-27   41: Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --GK Lazuli
0b7fcedec2 2024-06-27   42: Debug.AddCard(52404456, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Cake Postman
0b7fcedec2 2024-06-27   43: Debug.AddCard(14001430, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Cake Castle
0b7fcedec2 2024-06-27   44: Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Gulb
0b7fcedec2 2024-06-27   45: Debug.AddCard(90238142, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Harpie Channeler
0b7fcedec2 2024-06-27   46: Debug.AddCard(76812113, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Harpie
0b7fcedec2 2024-06-27   47: Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR
0b7fcedec2 2024-06-27   48: Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR
0b7fcedec2 2024-06-27   49: Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR
0b7fcedec2 2024-06-27   50: 
0b7fcedec2 2024-06-27   51: --Player's GY
0b7fcedec2 2024-06-27   52: 
0b7fcedec2 2024-06-27   53: Debug.ReloadFieldEnd()
0b7fcedec2 2024-06-27   54: --Below makes it a one turn puzzle.
0b7fcedec2 2024-06-27   55: aux.BeginPuzzle()
0b7fcedec2 2024-06-27   56: 
0b7fcedec2 2024-06-27   57: --LOCATION_DECK
0b7fcedec2 2024-06-27   58: --LOCATION_SZONE
0b7fcedec2 2024-06-27   59: --LOCATION_GRAVE
0b7fcedec2 2024-06-27   60: --LOCATION_HAND
0b7fcedec2 2024-06-27   61: --LOCATION_MZONE
0b7fcedec2 2024-06-27   62: --LOCATION_EXTRA
0b7fcedec2 2024-06-27   63: --LOCATION_REMOVED
0b7fcedec2 2024-06-27   64: --POS_FACEDOWN
0b7fcedec2 2024-06-27   65: --POS_FACEDOWN_DEFENSE
0b7fcedec2 2024-06-27   66: --POS_FACEUP
0b7fcedec2 2024-06-27   67: --POS_FACEUP_DEFENSE
0b7fcedec2 2024-06-27   68: --POS_FACEUP_ATTACK
0b7fcedec2 2024-06-27   69: --Debug.PreEquip(e1,c1)
0b7fcedec2 2024-06-27   70: --Debug.PreSummon(c,type)
0b7fcedec2 2024-06-27   71: --Debug.AddCard()
0b7fcedec2 2024-06-27   72: --aux.BeginPuzzle()