游戏王残局简化版

Annotation For single/简化版_50_031_1.lua
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Annotation For single/简化版_50_031_1.lua

Lines of single/简化版_50_031_1.lua from check-in 4a905e137f that are changed by the sequence of edits moving toward check-in 4918bd10df:

                         1: --[[message
                         2: #MH-20220202
                         3: ]]
                         4: 
                         5: Debug.SetAIName("QQ群181175613")
                         6: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         7: Debug.SetPlayerInfo(0, 100, 0, 0)
                         8: Debug.SetPlayerInfo(1, 11300, 0, 0)
                         9: 
                        10: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        11: Debug.AddCard(81587028, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
                        12: Debug.AddCard(41721210, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        13: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        14: Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
                        15: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        16: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        17: Debug.AddCard(31516413, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        18: Debug.AddCard(04022819, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        19: Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        20: Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        21: Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        22: Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        23: Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        24: Debug.AddCard(03300267, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
                        25: Debug.AddCard(62514770, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
                        26: Debug.AddCard(72717433, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
                        27: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
                        28: Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        29: Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        30: Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        31: Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        32: Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        33: Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        34: Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        35: Debug.AddCard(49032236, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        36: Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
                        37: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
                        38: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
                        39: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
4a905e137f 2024-08-07   40: Debug.AddCard(77901552, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
4a905e137f 2024-08-07   41: Debug.AddCard(04022819, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
4a905e137f 2024-08-07   42: Debug.AddCard(03300267, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
4a905e137f 2024-08-07   43: Debug.AddCard(31516413, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
4a905e137f 2024-08-07   44: Debug.AddCard(78033100, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
                        45: 
                        46: Debug.ReloadFieldEnd()
                        47: aux.BeginPuzzle()