游戏王残局简化版

Annotation For single/特殊局_3.lua
Login

Annotation For single/特殊局_3.lua

Lines of single/特殊局_3.lua from check-in 4955a49cbb that are changed by the sequence of edits moving toward check-in 4f08f247d9:

                         1: --[[message
                         2: 维护:2024-06-26
                         3: 标签:#枯岳说书人
4955a49cbb 2024-06-28    4: 简语:您能帮助「童话动物·小兔子」渡过难关吗?
                         5: ]]
                         6: Debug.SetAIName("QQ群181175613")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
                         8: Debug.SetPlayerInfo(0, 100, 0, 0)
                         9: Debug.SetPlayerInfo(1, 5950, 0, 0)
                        10: local s = {}
                        11: s["印卡源"] = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)
                        12: 
                        13: local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        14: --~ e16=Effect.CreateEffect(c16)
                        15: --~ e16:SetType(EFFECT_TYPE_SINGLE)
                        16: --~ e16:SetCode(EFFECT_UPDATE_ATTACK)
                        17: --~ e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
                        18: --~ e16:SetValue(-29700)
                        19: --~ c16:RegisterEffect(e16)
                        20: 
                        21: local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
                        22: local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
                        23: local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
                        24: local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
                        25: local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
                        26: local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
                        27: --~ local c16=Debug.AddCard(7902349,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
                        28: --~ local c16=Debug.AddCard(8124921,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
                        29: --~ local c16=Debug.AddCard(44519536,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
                        30: --~ local c16=Debug.AddCard(70903634,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
                        31: --~ local c16=Debug.AddCard(33396948,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
                        32: 
                        33: Debug.AddCard(20129614, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
                        34: 
                        35: Debug.ReloadFieldEnd()
                        36: aux.BeginPuzzle(nil, nil, s["印卡源"], 1)
                        37: 
                        38: --[[
                        39: 这一局可以全卡池印卡,但就连突破 5000 伤害都难,更别提需要造成共计 6250 的伤害了。
                        40: ]]