游戏王残局简化版

Annotation For 28.The Undead Neptune.lua
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Annotation For 28.The Undead Neptune.lua

Origin for each line in 28.The Undead Neptune.lua from check-in 46fa9991e7:

3dff221746 2023-04-17    1: --[[message
3dff221746 2023-04-17    2: 卡数:23
3dff221746 2023-04-17    3: 规则:大师3
3dff221746 2023-04-17    4: 不死海王星
3dff221746 2023-04-17    5: ]]
3dff221746 2023-04-17    6: --puzzle1
3dff221746 2023-04-17    7: Debug.SetAIName("四妹")
3dff221746 2023-04-17    8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
3dff221746 2023-04-17    9: Debug.SetPlayerInfo(0,500,0,0)
3dff221746 2023-04-17   10: Debug.SetPlayerInfo(1,18500,0,0)
3dff221746 2023-04-17   11: 
3dff221746 2023-04-17   12: local e0=Effect.GlobalEffect()
3dff221746 2023-04-17   13: e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
3dff221746 2023-04-17   14: e0:SetCode(EVENT_ADJUST)
3dff221746 2023-04-17   15: e0:SetCountLimit(1)
3dff221746 2023-04-17   16: e0:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(0)>0 end)
3dff221746 2023-04-17   17: e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
3dff221746 2023-04-17   18: local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,3,3,nil)
3dff221746 2023-04-17   19: if g:GetCount()>0 then
3dff221746 2023-04-17   20:   Duel.SendtoHand(g,nil,REASON_RULE)
3dff221746 2023-04-17   21: end end)
3dff221746 2023-04-17   22: Duel.RegisterEffect(e0,0)
3dff221746 2023-04-17   23: 
3dff221746 2023-04-17   24: Debug.AddCard(7953868,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17   25: Debug.AddCard(14785765,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17   26: Debug.AddCard(4064256,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17   27: Debug.AddCard(88071625,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17   28: Debug.AddCard(7953868,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17   29: Debug.AddCard(12247206,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17   30: Debug.AddCard(43040603,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17   31: Debug.AddCard(48976825,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17   32: Debug.AddCard(17259470,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
3dff221746 2023-04-17   33: Debug.AddCard(92826944,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
3dff221746 2023-04-17   34: Debug.AddCard(65422840,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
3dff221746 2023-04-17   35: Debug.AddCard(7953868,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
3dff221746 2023-04-17   36: Debug.AddCard(14644902,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3dff221746 2023-04-17   37: 
3dff221746 2023-04-17   38: Debug.AddCard(73776643,0,0,LOCATION_GRAVE,0,POS_FACEUP)
3dff221746 2023-04-17   39: Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17   40: Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17   41: Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17   42: Debug.AddCard(68597372,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17   43: Debug.AddCard(28150174,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17   44: Debug.AddCard(11398059,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17   45: Debug.AddCard(76067258,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17   46: Debug.AddCard(3897065,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17   47: Debug.AddCard(89631139,1,1,LOCATION_GRAVE,0,POS_FACEUP)
3dff221746 2023-04-17   48: Debug.AddCard(89631139,1,1,LOCATION_GRAVE,0,POS_FACEUP)
3dff221746 2023-04-17   49: Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
3dff221746 2023-04-17   50: Debug.AddCard(22047978,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
3dff221746 2023-04-17   51: Debug.ReloadFieldEnd()
3dff221746 2023-04-17   52: --~ Debug.ShowHint("在这个回合取得胜利!")
3dff221746 2023-04-17   53: Debug.ShowHint("从卡组中选择三张卡加入手卡!")
3dff221746 2023-04-17   54: aux.BeginPuzzle()
3dff221746 2023-04-17   55: local e999=Effect.GlobalEffect()
3dff221746 2023-04-17   56: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
3dff221746 2023-04-17   57: e999:SetCode(EVENT_DAMAGE)
3dff221746 2023-04-17   58: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
3dff221746 2023-04-17   59: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
3dff221746 2023-04-17   60: Debug.ShowHint("残局群181175613") end)
3dff221746 2023-04-17   61: Duel.RegisterEffect(e999,0)