Lines of
single/简化版_452_21.lua
from check-in 47ce8f1079
that are changed by the sequence of edits moving toward
check-in b36c8834b9:
1: --[[message
47ce8f1079 2024-06-27 2: 维护:2024-02-26
3: 简语:Ruin and Demise are deep into your deck, and so are their Ritual Spells.
4: Can you still summon both of them?
5: Be careful on not locking yourself out of the combo!
47ce8f1079 2024-06-27 6: 原局:RashFaustinho_04_Ruin_and_Demise
7: ]]
8:
9: Debug.SetAIName("QQ群181175613")
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11: Debug.SetPlayerInfo(0,2100,0,0)
12: Debug.SetPlayerInfo(1,9000,0,0)
13:
14: --Main Deck (yours)
15: Debug.AddCard(13518809,0,0,LOCATION_DECK,0,POS_FACEDOWN)
16: Debug.AddCard(59913418,0,0,LOCATION_DECK,0,POS_FACEDOWN)
17: Debug.AddCard(23635815,0,0,LOCATION_DECK,0,POS_FACEDOWN)
18: Debug.AddCard(27520594,0,0,LOCATION_DECK,0,POS_FACEDOWN)
19: Debug.AddCard(61441708,0,0,LOCATION_DECK,0,POS_FACEDOWN)
20: Debug.AddCard(52904476,0,0,LOCATION_DECK,0,POS_FACEDOWN)
21: Debug.AddCard(80701178,0,0,LOCATION_DECK,0,POS_FACEDOWN)
22: Debug.AddCard(53303460,0,0,LOCATION_DECK,0,POS_FACEDOWN)
23: Debug.AddCard(8454126,0,0,LOCATION_DECK,0,POS_FACEDOWN)
24: Debug.AddCard(88176533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
25: Debug.AddCard(8198712,0,0,LOCATION_DECK,0,POS_FACEDOWN)
26: Debug.AddCard(8198712,0,0,LOCATION_DECK,0,POS_FACEDOWN)
27:
28: --Extra Deck (yours)
29: Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
30: Debug.AddCard(21200905,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
31: Debug.AddCard(50669347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
32:
33: --Hand (yours)
34: Debug.AddCard(81587028,0,0,LOCATION_HAND,0,POS_FACEDOWN)
35: Debug.AddCard(51782995,0,0,LOCATION_HAND,0,POS_FACEDOWN)
36: Debug.AddCard(98999181,0,0,LOCATION_HAND,0,POS_FACEDOWN)
37: Debug.AddCard(65877963,0,0,LOCATION_HAND,0,POS_FACEDOWN)
38: Debug.AddCard(77235086,0,0,LOCATION_HAND,0,POS_FACEDOWN)
39: Debug.AddCard(23459650,0,0,LOCATION_HAND,0,POS_FACEDOWN)
40:
41: --Spell & Trap Zones (yours)
42: --~ Debug.AddCard(65810489,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
43: Debug.AddCard(82956214,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
44:
45: --Monster Zones (opponent's)
46: Debug.AddCard(1929294,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
47: --~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
48: --~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
49: --~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
50: --~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
51: --~ Debug.AddCard(33212663,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
52: --~ Debug.AddCard(97204936,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
53: --~ Debug.AddCard(27520594,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENSE,true)
54:
55: --Spell & Trap Zones (opponent's)
56: --~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
57: --~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
58: --~ Debug.AddCard(21481146,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
59: Debug.AddCard(5650082,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
60: --~ Debug.AddCard(47475363,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
61:
62: Debug.ReloadFieldEnd()
63: aux.BeginPuzzle()