游戏王残局简化版

Annotation For single/32.Enemy Controlled Heraldry.lua
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Annotation For single/32.Enemy Controlled Heraldry.lua

Lines of single/32.Enemy Controlled Heraldry.lua from check-in 478532dce4 that are changed by the sequence of edits moving toward check-in 45d1d89706:

478532dce4 2023-07-03    1: 
478532dce4 2023-07-03    2: Debug.SetAIName("高性能电子头脑")
                         3: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
                         4: Debug.SetPlayerInfo(0,100,0,0)
                         5: Debug.SetPlayerInfo(1,113400,0,0)
478532dce4 2023-07-03    6: --[[message
478532dce4 2023-07-03    7: 纹章兽 No. 幻兽机 我我我 魔人
478532dce4 2023-07-03    8: ]]
                         9: Debug.AddCard(87255382,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        10: Debug.AddCard(82315772,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        11: Debug.AddCard(37011715,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        12: Debug.AddCard(60316373,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        13: Debug.AddCard(19310321,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        14: Debug.AddCard(98045062,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        15: Debug.AddCard(82315772,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        16: Debug.AddCard(76862289,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        17: Debug.AddCard(73048641,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        18: Debug.AddCard(45705025,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        19: Debug.AddCard(60316373,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        20: Debug.AddCard(82315772,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        21: Debug.AddCard(47660516,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        22: Debug.AddCard(12247206,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        23: Debug.AddCard(82293134,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        24: Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        25: Debug.AddCard(89399912,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        26: Debug.AddCard(45725480,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        27: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        28: Debug.AddCard(81385346,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        29: Debug.AddCard(53804307,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        30: Debug.AddCard(90470931,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        31: Debug.AddCard(59388357,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
                        32: Debug.AddCard(98045062,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
                        33: Debug.AddCard(94770493,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
                        34: Debug.AddCard(96146814,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
                        35: Debug.AddCard(26400609,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
                        36: Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        37: Debug.AddCard(63746411,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        38: Debug.AddCard(90726340,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        39: Debug.AddCard(23649496,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        40: Debug.AddCard(47387961,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        41: Debug.AddCard(2407234,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        42: Debug.AddCard(2061963,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        43: Debug.AddCard(55888045,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        44: Debug.AddCard(66970002,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        45: Debug.AddCard(11522979,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        46: Debug.AddCard(80117527,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        47: Debug.AddCard(22110647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        48: Debug.AddCard(34853266,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENCE)
                        49: Debug.AddCard(45869829,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
                        50: Debug.AddCard(46652477,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
                        51: Debug.AddCard(74519184,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
                        52: Debug.AddCard(4392470,1,1,LOCATION_DECK,0,POS_FACEDOWN)
                        53: Debug.AddCard(12510878,1,1,LOCATION_DECK,0,POS_FACEDOWN)
                        54: Debug.AddCard(40640059,1,1,LOCATION_DECK,0,POS_FACEDOWN)
                        55: Debug.AddCard(37742478,1,1,LOCATION_DECK,0,POS_FACEDOWN)
                        56: Debug.AddCard(82593786,1,1,LOCATION_HAND,0,POS_FACEDOWN)
                        57: Debug.AddCard(34710660,1,1,LOCATION_HAND,0,POS_FACEDOWN)
                        58: Debug.AddCard(86039057,1,1,LOCATION_GRAVE,0,POS_FACEDOWN)
                        59: local g1=Debug.AddCard(47017574,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
                        60: g1:CompleteProcedure()
                        61: local g1=Debug.AddCard(97403510,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
                        62: g1:CompleteProcedure()
                        63: local g1=Debug.AddCard(87911394,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        64: g1:CompleteProcedure()
                        65: local g1=Debug.AddCard(84013237,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        66: g1:CompleteProcedure()
                        67: local g1=Debug.AddCard(77205367,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        68: g1:CompleteProcedure()
                        69: local g1=Debug.AddCard(55727845,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        70: g1:CompleteProcedure()
                        71: local g1=Debug.AddCard(11522979,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        72: g1:CompleteProcedure()
                        73: local g1=Debug.AddCard(2407234,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        74: g1:CompleteProcedure()
                        75: local g1=Debug.AddCard(6165656,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
                        76: g1:CompleteProcedure()
                        77: local g1=Debug.AddCard(48995978,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
                        78: g1:CompleteProcedure()
                        79: Debug.AddCard(00473469,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
                        80: Debug.AddCard(79997591,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
                        81: Debug.AddCard(57115864,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
                        82: Debug.AddCard(29389368,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
                        83: Debug.AddCard(26708437,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
                        84: Debug.AddCard(56433456,1,1,LOCATION_SZONE,5,POS_FACEUP)
                        85: Debug.ReloadFieldEnd()
                        86: aux.BeginPuzzle()
                        87: 
                        88: 
                        89: 
                        90: local e1=Effect.GlobalEffect()
                        91: e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
                        92: e1:SetCode(EVENT_PHASE_START+PHASE_END)
                        93: e1:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==0 end)
                        94: e1:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
                        95: Debug.ShowHint("提示:心地心混沌龙") end)
                        96: Duel.RegisterEffect(e1,0)