游戏王残局简化版

Annotation For single/简化版1_511_14.lua
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Annotation For single/简化版1_511_14.lua

Lines of single/简化版1_511_14.lua from check-in 4581bd8f69 that are changed by the sequence of edits moving toward check-in 9defe72774:

                         1: --[[message
                         2: #LV067
                         3: ]]
                         4: Debug.SetAIName("QQ群181175613")
                         5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         6: Debug.SetPlayerInfo(0, 1600, 0, 0)
                         7: Debug.SetPlayerInfo(1, 3400, 0, 0)
                         8: 
                         9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        10: Debug.AddCard(11384280, 0, 0, k1, 1, POS_FACEUP_ATTACK)
                        11: Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK)
                        12: Debug.AddCard(1929294, 0, 0, k1, 3, POS_FACEUP_ATTACK)
                        13: Debug.AddCard(1929294, 0, 0, k1, 4, POS_FACEUP_ATTACK)
                        14: Debug.AddCard(31305911, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
                        15: Debug.AddCard(23205979, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
                        16: Debug.AddCard(13945283, 1, 1, k1, 3, POS_FACEUP_ATTACK)
                        17: Debug.AddCard(1929294, 1, 1, k1, 4, POS_FACEUP_DEFENSE)
                        18: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        19: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
4581bd8f69 2024-07-20   20: local k1 = LOCATION_DECK
                        21: Debug.AddCard(75560629, 0, 0, k1, 0, POS_FACEDOWN)
4581bd8f69 2024-07-20   22: local k1 = LOCATION_EXTRA
                        23: local k1 = LOCATION_GRAVE
                        24: local k1 = LOCATION_REMOVED
                        25: local k1 = LOCATION_HAND
                        26: Debug.AddCard(22537443, 0, 0, k1, 0, POS_FACEDOWN)
                        27: Debug.AddCard(79575620, 0, 0, k1, 0, POS_FACEDOWN)
                        28: 
                        29: Debug.ReloadFieldEnd("加农炮兵")
                        30: aux.BeginPuzzle(1)