游戏王残局简化版

Annotation For single/简化版1_510_33.lua
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Annotation For single/简化版1_510_33.lua

Lines of single/简化版1_510_33.lua from check-in 4581bd8f69 that are changed by the sequence of edits moving toward check-in 9defe72774:

                         1: --[[message
                         2: #base-2
                         3: ]]
                         4: 
                         5: Debug.SetAIName("QQ群181175613")
                         6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
                         7: Debug.SetPlayerInfo(0, 3000, 0, 0)
                         8: Debug.SetPlayerInfo(1, 9700, 0, 0)
                         9: 
                        10: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        11: Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEUP_ATTACK)
                        12: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        13: Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP_ATTACK)
                        14: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
4581bd8f69 2024-07-20   15: local k1 = LOCATION_DECK
                        16: Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN)
                        17: Debug.AddCard(73130445, 0, 0, k1, 0, POS_FACEDOWN)
                        18: Debug.AddCard(15978426, 0, 0, k1, 0, POS_FACEDOWN)
                        19: Debug.AddCard(64034255, 0, 0, k1, 0, POS_FACEDOWN)
4581bd8f69 2024-07-20   20: local k1 = LOCATION_EXTRA
                        21: Debug.AddCard(23693634, 0, 0, k1, 0, POS_FACEDOWN)
                        22: local k1 = LOCATION_GRAVE
                        23: local k1 = LOCATION_REMOVED
                        24: local k1 = LOCATION_HAND
                        25: Debug.AddCard(17330916, 0, 0, k1, 0, POS_FACEDOWN)
                        26: Debug.AddCard(19508728, 0, 0, k1, 0, POS_FACEDOWN)
                        27: Debug.AddCard(40318957, 0, 0, k1, 0, POS_FACEDOWN)
                        28: Debug.AddCard(69211541, 0, 0, k1, 0, POS_FACEDOWN)
                        29: 
                        30: Debug.ReloadFieldEnd("抽卡蜥蜴")
                        31: aux.BeginPuzzle(1)