Lines of
X-LV-43.lua
from check-in 3dff221746
that are changed by the sequence of edits moving toward
check-in f8a1b1a6a8:
1: --[[message
3dff221746 2023-04-17 2: 更新:2023-04-14
3: 卡数:14
4: 规则:新大师
5: ]]
6: Debug.SetAIName("顽雨沉风")
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,4)
8: Debug.SetPlayerInfo(0,2000,0,0)
9: Debug.SetPlayerInfo(1,13600,0,0)
10:
11: local e0=Effect.GlobalEffect()
12: e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
13: e0:SetCode(EVENT_ADJUST)
14: e0:SetCountLimit(1)
15: e0:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(0)>0 end)
16: e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
17: local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,5,5,nil)
18: if g:GetCount()>0 then
19: Duel.SendtoHand(g,nil,REASON_RULE)
20: end end)
21: Duel.RegisterEffect(e0,0)
22:
23: --自己的怪兽区
24: --对方的怪兽区
25: Debug.AddCard(95788410,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --兔龙
26: Debug.AddCard(38955728,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --龙核的咒灵者
27: Debug.AddCard(74677426,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --真红眼黑龙
28: Debug.AddCard(31897444,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK) --冥宫的番人
29: Debug.AddCard(55410871,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --青眼混沌极龙
30: Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --青眼白龙
31: --自己的魔陷区
32: --对方的魔陷区
33: --自己的手卡
34: Debug.AddCard(86937530,0,0,LOCATION_DECK,2,POS_FACEUP_ATTACK) --妖精传姬-辉夜
35: Debug.AddCard(39000945,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK) --恩底弥翁的皇后
36: --~ Debug.AddCard(62256492,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --凭依觉醒
37: --~ Debug.AddCard(9952083,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) --召唤连锁
38: Debug.AddCard(12289247,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --刻读之魔术士
39: --对方的手卡
40: --自己的墓地
41: Debug.AddCard(14785765,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --黑羽-精锐之泽费洛斯
42: --对方的墓地
43: --自己除外的卡
44: --对方除外的卡
45: --自己的卡组
46: Debug.AddCard(86937530,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --妖精传姬-辉夜
47: Debug.AddCard(86937530,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --妖精传姬-辉夜
48: Debug.AddCard(62256492,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --凭依觉醒
49: Debug.AddCard(9952083,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --召唤连锁
50: Debug.AddCard(39000945,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --恩底弥翁的皇后
51: Debug.AddCard(55623480,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --妖精传姬-白雪
52: --对方的卡组
53: Debug.AddCard(89631139,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --青眼白龙
54: Debug.AddCard(89631139,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --青眼白龙
55: Debug.AddCard(74677426,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --真红眼黑龙
56: Debug.AddCard(74677426,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --真红眼黑龙
57: Debug.AddCard(38955728,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --龙核的咒灵者
58: Debug.AddCard(38955728,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --龙核的咒灵者
59: Debug.AddCard(95788410,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --兔龙
60: Debug.AddCard(95788410,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --兔龙
61: --自己的额外
62: Debug.AddCard(28776350,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --虚空俏丽魔术师
63: Debug.AddCard(66011101,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.60 刻不知之杜加雷斯
64:
65: Debug.ReloadFieldEnd()
66:
67: Debug.ShowHint("从卡组中选择五张卡加入手卡!")
68:
69: aux.BeginPuzzle()
70: local e999=Effect.GlobalEffect()
71: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
72: e999:SetCode(EVENT_DAMAGE)
73: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
74: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
75: Debug.ShowHint("残局群181175613") end)
76: Duel.RegisterEffect(e999,0)