游戏王残局简化版

Annotation For X-LV-12.lua
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Annotation For X-LV-12.lua

Lines of X-LV-12.lua from check-in 3dff221746 that are changed by the sequence of edits moving toward check-in f8a1b1a6a8:

                         1: --[[message
3dff221746 2023-04-17    2: 更新:2023-04-10
                         3: 卡数:3
                         4: 规则:新大师
                         5: ]]
                         6: --By OURYGO-YGO EZ manager
                         7: Debug.SetAIName("顽雨沉风")
                         8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
                         9: Debug.SetPlayerInfo(0,8000,0,0)
                        10: Debug.SetPlayerInfo(1,5450,0,0)
                        11: 
                        12: Debug.AddCard(05405694,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        13: Debug.AddCard(55761792,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        14: local g01=Debug.AddCard(96851799,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        15: Debug.AddCard(96851799,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        16: local g02=Debug.AddCard(32295838,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        17: local g03=Debug.AddCard(59053232,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        18: local g04=Debug.AddCard(34100324,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
                        19: local m02=Debug.AddCard(44182827,0,0,LOCATION_SZONE,2,POS_FACEUP)
                        20: local m03=Debug.AddCard(30531525,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
                        21: Debug.ReloadFieldEnd()
                        22: aux.BeginPuzzle()
                        23: 
                        24: Debug.ShowHint("尝试一下仪式召唤")
                        25: 
                        26: local e999=Effect.GlobalEffect()
                        27: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
                        28: e999:SetCode(EVENT_DAMAGE)
                        29: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
                        30: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
                        31: Debug.ShowHint("残局群181175613") end)
                        32: Duel.RegisterEffect(e999,0)