游戏王残局简化版

Annotation For NH-16.lua
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Annotation For NH-16.lua

Lines of NH-16.lua from check-in 3dff221746 that are changed by the sequence of edits moving toward check-in f8a1b1a6a8:

                         1: --[[message
3dff221746 2023-04-17    2: 更新:2023-04-10
                         3: 卡数:12
                         4: 规则:新大师
                         5: ]]
                         6: Debug.SetAIName("顽雨沉风")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
                         8: Debug.SetPlayerInfo(0,211700,0,0)
                         9: Debug.SetPlayerInfo(1,214700,0,0)
                        10: 
                        11: Debug.AddCard(25789292,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        12: Debug.AddCard(08842266,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        13: local c1=Debug.AddCard(74277583,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
                        14: e1=Effect.CreateEffect(c1)
                        15: e1:SetType(EFFECT_TYPE_SINGLE)
                        16: e1:SetCode(EFFECT_CHANGE_LEVEL)
                        17: e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
                        18: e1:SetValue(10)
                        19: c1:RegisterEffect(e1)
                        20: Debug.AddCard(37243151,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        21: Debug.AddCard(9628664,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        22: Debug.AddCard(48202661,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        23: Debug.AddCard(69456283,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
                        24: Debug.AddCard(34408491,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        25: Debug.AddCard(44968687,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        26: Debug.AddCard(47297616,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
                        27: local m0=Debug.AddCard(46652477,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
                        28: local m1=Debug.AddCard(83764718,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
                        29: Debug.AddCard(08964854,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        30: Debug.AddCard(90162951,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(82593786,1,1,LOCATION_GRAVE,0,POS_FACEDOWN)Debug.ReloadFieldEnd()
                        31: aux.BeginPuzzle()
                        32: local e999=Effect.GlobalEffect()
                        33: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
                        34: e999:SetCode(EVENT_DAMAGE)
                        35: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
                        36: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
                        37: Debug.ShowHint("残局群181175613") end)
                        38: Duel.RegisterEffect(e999,0)
                        39: 
                        40: Debug.ShowHint("剪刀的等级已设置成10星!")