Lines of
MH-20150511.lua
from check-in 3dff221746
that are changed by the sequence of edits moving toward
check-in f8a1b1a6a8:
1: --[[message
3dff221746 2023-04-17 2: 更新:2023-04-10
3: 卡数:16
4: 规则:大师3
5: ]]
6: --created by ygopro puzzle maker
7: Debug.SetAIName("棉花")
8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
9: Debug.SetPlayerInfo(0,6600,0,0)
10: Debug.SetPlayerInfo(1,10900,0,0)
11:
12: Debug.AddCard(3019642,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
13: Debug.AddCard(41230939,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
14: Debug.AddCard(77625948,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
15: Debug.AddCard(24696097,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
16: Debug.AddCard(40418351,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
17: Debug.AddCard(21123811,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
18: Debug.AddCard(16229315,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
19: Debug.AddCard(57116033,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
20: Debug.AddCard(15471265,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
21: Debug.AddCard(70298454,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
22: Debug.AddCard(68540059,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
23: Debug.AddCard(5318639,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
24: Debug.AddCard(80033124,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
25: c3=Debug.AddCard(18239909,1,1,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
26: Debug.AddCard(1686814,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
27: Debug.AddCard(98427577,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
28: Debug.ReloadFieldEnd()
29: aux.BeginPuzzle()
30: local e999=Effect.GlobalEffect()
31: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
32: e999:SetCode(EVENT_DAMAGE)
33: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
34: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
35: Debug.ShowHint("残局群181175613") end)
36: Duel.RegisterEffect(e999,0)
37:
38: Debug.ShowHint("爆龙剑士的攻击力已设置成2500!")
39:
40:
41:
42: e=Effect.CreateEffect(c3) e:SetType(EFFECT_TYPE_SINGLE) e:SetCode(EFFECT_SET_ATTACK) e:SetValue(2500) c3:RegisterEffect(e)