游戏王残局简化版

Annotation For 37.Eternal Evolution.lua
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Annotation For 37.Eternal Evolution.lua

Lines of 37.Eternal Evolution.lua from check-in 3dff221746 that are changed by the sequence of edits moving toward check-in f8a1b1a6a8:

                         1: --[[message
3dff221746 2023-04-17    2: 更新:2023-04-13
                         3: 卡数:35
                         4: 规则:大师3
                         5: 永恒进化
                         6: ]]
                         7: --puzzle1
                         8: Debug.SetAIName("四妹")
                         9: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
                        10: Debug.SetPlayerInfo(0,100,0,0)
                        11: Debug.SetPlayerInfo(1,25100,0,0)
                        12: 
                        13: local e0=Effect.GlobalEffect()
                        14: e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
                        15: e0:SetCode(EVENT_ADJUST)
                        16: e0:SetCountLimit(1)
                        17: e0:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(0)>0 end)
                        18: e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
                        19: local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,3,3,nil)
                        20: if g:GetCount()>0 then
                        21:   Duel.SendtoHand(g,nil,REASON_RULE)
                        22: end end)
                        23: Duel.RegisterEffect(e0,0)
                        24: 
                        25: Debug.AddCard(25774450,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        26: Debug.AddCard(86686671,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        27: Debug.AddCard(59281922,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        28: Debug.AddCard(62651957,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        29: Debug.AddCard(70095155,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        30: Debug.AddCard(3405259,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        31: Debug.AddCard(77411244,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        32: Debug.AddCard(30012506,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        33: Debug.AddCard(63941210,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        34: Debug.AddCard(63737050,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        35: Debug.AddCard(11066358,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        36: Debug.AddCard(46659709,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        37: Debug.AddCard(62651957,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        38: Debug.AddCard(23893227,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        39: Debug.AddCard(96146814,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        40: Debug.AddCard(58069384,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        41: Debug.AddCard(58069384,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        42: Debug.AddCard(58069384,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        43: Debug.AddCard(10443957,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        44: Debug.AddCard(43202238,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        45: Debug.AddCard(74586817,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        46: Debug.AddCard(80532587,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        47: Debug.AddCard(89112729,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        48: Debug.AddCard(84058253,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        49: Debug.AddCard(79229522,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        50: Debug.AddCard(74157028,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        51: Debug.AddCard(1561110,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        52: Debug.AddCard(3897065,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        53: Debug.AddCard(1546124,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        54: Debug.AddCard(98850929,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
                        55: Debug.AddCard(32104431,1,1,LOCATION_GRAVE,0,POS_FACEUP)
                        56: Debug.AddCard(78193831,1,1,LOCATION_HAND,0,POS_FACEDOWN)
                        57: Debug.AddCard(97940434,1,1,LOCATION_HAND,0,POS_FACEDOWN)
                        58: Debug.AddCard(23995346,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
                        59: Debug.AddCard(86240887,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
                        60: Debug.AddCard(59822133,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
                        61: Debug.AddCard(53347303,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        62: Debug.AddCard(56532353,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        63: local m10=Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        64: local e10=Effect.CreateEffect(m10)
                        65: e10:SetType(EFFECT_TYPE_SINGLE)
                        66: e10:SetCode(EFFECT_UPDATE_ATTACK)
                        67: e10:SetValue(1500)
                        68: e10:SetReset(RESET_EVENT+RESETS_STANDARD)
                        69: m10:RegisterEffect(e10)
                        70: local e11=Effect.CreateEffect(m10)
                        71: e11:SetType(EFFECT_TYPE_SINGLE)
                        72: e11:SetCode(EFFECT_UPDATE_DEFENSE)
                        73: e11:SetValue(-2500)
                        74: e11:SetReset(RESET_EVENT+RESETS_STANDARD)
                        75: m10:RegisterEffect(e11)
                        76: Debug.AddCard(55410871,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
                        77: Debug.AddCard(20960340,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
                        78: Debug.AddCard(15155568,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
                        79: Debug.ReloadFieldEnd()
                        80: Debug.ShowHint("部分怪兽攻守已改变!\n从卡组中选择3张卡作为手卡!")
                        81: --~ Debug.ShowHint("从卡组选3张卡作为手卡!")
                        82: aux.BeginPuzzle()
                        83: local e999=Effect.GlobalEffect()
                        84: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
                        85: e999:SetCode(EVENT_DAMAGE)
                        86: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
                        87: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
                        88: Debug.ShowHint("残局群181175613") end)
                        89: Duel.RegisterEffect(e999,0)