游戏王残局简化版

Annotation For 天使与龙的轮舞.lua
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Annotation For 天使与龙的轮舞.lua

Lines of 天使与龙的轮舞.lua from check-in 3dff221746 that are changed by the sequence of edits moving toward check-in f8a1b1a6a8:

                         1: --[[message
3dff221746 2023-04-17    2: 更新:2023-04-10
                         3: 卡数:17
                         4: 规则:新大师
                         5: ]]
                         6: Debug.SetAIName("平凡的路人甲")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,4)
                         8: Debug.SetPlayerInfo(0,7900,0,0)
                         9: Debug.SetPlayerInfo(1,18500,0,0)
                        10: 
                        11: --自己的怪兽区
                        12: Debug.AddCard(40398073,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --半龙女仆·育婴龙女
                        13: --对方的怪兽区
                        14: Debug.AddCard(35199656,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华
                        15: Debug.AddCard(35199656,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华
                        16: Debug.AddCard(35199656,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华
                        17: --自己的魔陷区
                        18: Debug.AddCard(77515704,0,0,LOCATION_SZONE,1,POS_FACEUP_ATTACK) --半龙女仆的休息
                        19: --对方的魔陷区
                        20: Debug.AddCard(35371948,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK) --淘气仙星的灯光舞台
                        21: --自己的手卡
                        22: Debug.AddCard(14625090,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) --半龙女仆的迎接
                        23: Debug.AddCard(13171876,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --半龙女仆·洗衣龙女
                        24: Debug.AddCard(88453933,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --半龙女仆·客厅龙女
                        25: Debug.AddCard(89631139,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --古圣戴 始龙
                        26: Debug.AddCard(78231355,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK) --半龙女仆的盛情
                        27: --对方的手卡
                        28: --自己的墓地
                        29: Debug.AddCard(16960120,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --半龙女仆·蒸馏室龙女
                        30: Debug.AddCard(40110009,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --半龙女仆的更衣
                        31: --对方除外的卡
                        32: --自己的卡组
                        33: Debug.AddCard(42055234,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --半龙女仆·赤焰龙女
                        34: Debug.AddCard(76782778,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --半龙女仆·地慈龙女
                        35: Debug.AddCard(15848542,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --半龙女仆·天风龙女
                        36: Debug.AddCard(14625090,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --半龙女仆的迎接
                        37: 
                        38: --自己的额外
                        39: Debug.AddCard(41232647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --半龙女仆·龙女管家
                        40: 
                        41: Debug.ReloadFieldEnd()
                        42: aux.BeginPuzzle()
                        43: 
                        44: 
                        45: 
                        46: local e999=Effect.GlobalEffect()
                        47: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
                        48: e999:SetCode(EVENT_DAMAGE)
                        49: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
                        50: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
                        51: Debug.ShowHint("残局群181175613") end)
                        52: Duel.RegisterEffect(e999,0)
                        53: