游戏王残局简化版

Annotation For superheavy samurai 2.lua
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Annotation For superheavy samurai 2.lua

Origin for each line in superheavy samurai 2.lua from check-in 3dff221746:

3dff221746 2023-04-17    1: --[[message
3dff221746 2023-04-17    2: 更新:2023-04-10
3dff221746 2023-04-17    3: 卡数:6
3dff221746 2023-04-17    4: 规则:新大师
3dff221746 2023-04-17    5: ]]
3dff221746 2023-04-17    6: --created by puzzle editor
3dff221746 2023-04-17    7: Debug.SetAIName("z2001jx")
3dff221746 2023-04-17    8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
3dff221746 2023-04-17    9: Debug.SetPlayerInfo(0,100,0,0)
3dff221746 2023-04-17   10: Debug.SetPlayerInfo(1,5800,0,0)
3dff221746 2023-04-17   11: 
3dff221746 2023-04-17   12: --自己的怪兽区
3dff221746 2023-04-17   13: --对方的怪兽区
3dff221746 2023-04-17   14: --自己的魔陷区
3dff221746 2023-04-17   15: --对方的魔陷区
3dff221746 2023-04-17   16: --自己的手卡
3dff221746 2023-04-17   17: Debug.AddCard(46986414,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --超重武者 大弁庆-K
3dff221746 2023-04-17   18: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN) --超重武者 大弁庆-K
3dff221746 2023-04-17   19: --对方的手卡
3dff221746 2023-04-17   20: --自己的墓地
3dff221746 2023-04-17   21: Debug.AddCard(90361010,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) --超重武者装留 岩融
3dff221746 2023-04-17   22: --对方的墓地
3dff221746 2023-04-17   23: --自己除外的卡
3dff221746 2023-04-17   24: --对方除外DOWN
3dff221746 2023-04-17   25: --自己的卡组
3dff221746 2023-04-17   26: Debug.AddCard(78391364,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者 天秤B-N
3dff221746 2023-04-17   27: Debug.AddCard(83334932,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者 摩托-Q
3dff221746 2023-04-17   28: --对方的卡组
3dff221746 2023-04-17   29: --自己的额外
3dff221746 2023-04-17   30: Debug.AddCard(33918636,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --超重武者 案山子-C
3dff221746 2023-04-17   31: Debug.AddCard(76471944,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --超重忍者 猿飞-B
3dff221746 2023-04-17   32: 
3dff221746 2023-04-17   33: Debug.ReloadFieldEnd()
3dff221746 2023-04-17   34: aux.BeginPuzzle()
3dff221746 2023-04-17   35: local e999=Effect.GlobalEffect()
3dff221746 2023-04-17   36: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
3dff221746 2023-04-17   37: e999:SetCode(EVENT_DAMAGE)
3dff221746 2023-04-17   38: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
3dff221746 2023-04-17   39: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
3dff221746 2023-04-17   40: Debug.ShowHint("残局群181175613") end)
3dff221746 2023-04-17   41: Duel.RegisterEffect(e999,0)