游戏王残局简化版

Annotation For single/简化版_0422.lua
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Annotation For single/简化版_0422.lua

Lines of single/简化版_0422.lua from check-in 3b21139261 that are changed by the sequence of edits moving toward check-in 89a0b7106c:

                         1: --[[message
                         2: 维护:2024-07-03
                         3: 简语:egg-26
                         4: 标签:#蛋总
                         5: ]]
                         6: 
                         7: --created by puzzle editor
                         8: Debug.SetAIName("QQ群181175613")
3b21139261 2024-07-21    9: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
                        10: Debug.SetPlayerInfo(0, 100, 0, 0)
                        11: Debug.SetPlayerInfo(1, 3200, 0, 0)
                        12: 
                        13: --自己的怪兽区
                        14: --对方的怪兽区
                        15: Debug.AddCard(38601126, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --破坏剑-武器破坏之剑
                        16: --自己的魔陷区
                        17: Debug.AddCard(59344077, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --魔力抽取
                        18: Debug.AddCard(69402394, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --暗黑的谋略
                        19: Debug.AddCard(38167722, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --暗灵术-「欲」
                        20: Debug.AddCard(5037726, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --光灵术-「圣」
                        21: --对方的魔陷区
                        22: Debug.AddCard(78348934, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --破坏剑士的宿命
                        23: --自己的手卡
                        24: Debug.AddCard(5645210, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --华丽金星
                        25: Debug.AddCard(86937530, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --妖精传姬-辉夜
                        26: Debug.AddCard(55428242, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --阿特拉之虫惑魔
                        27: Debug.AddCard(86825483, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --神星领域
                        28: --对方的手卡
                        29: Debug.AddCard(33280639, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --破坏剑士的摇篮
                        30: Debug.AddCard(6853254, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --复活之福音
                        31: --自己的墓地
                        32: --对方的墓地
                        33: --自己除外的卡
                        34: Debug.AddCard(41224658, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) --野望之高弗
                        35: --对方除外的卡
                        36: --自己的卡组
                        37: Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元复活
                        38: Debug.AddCard(41356846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --蓄积硫酸的落穴
                        39: Debug.AddCard(95993388, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --地帝家臣 兰罗布
                        40: Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --死者苏生
                        41: --对方的卡组
                        42: Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑
                        43: Debug.AddCard(32104431, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑的追忆
                        44: Debug.AddCard(41940225, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑士融合
                        45: Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑
                        46: --自己的额外
                        47: Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马
                        48: 
                        49: Debug.ReloadFieldEnd("野望之高弗")
                        50: aux.BeginPuzzle()