游戏王残局简化版

Annotation For single/简化版_0320.lua
Login

Annotation For single/简化版_0320.lua

Lines of single/简化版_0320.lua from check-in 3b21139261 that are changed by the sequence of edits moving toward check-in 507d1e185a:

                         1: --[[message
                         2: #不死海王星 #28.The Undead Neptune
                         3: #四妹
                         4: ]]
                         5: Debug.SetAIName("QQ群181175613")
3b21139261 2024-07-21    6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
                         7: Debug.SetPlayerInfo(0, 500, 0, 0)
                         8: Debug.SetPlayerInfo(1, 18500, 0, 0)
                         9: 
                        10: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        11: Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
                        12: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        13: Debug.AddCard(22047978, 1, 1, k1, 2, POS_FACEDOWN)
                        14: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        15: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        16: Debug.AddCard(7953868, 0, 0, k1, 0, POS_FACEDOWN)
                        17: Debug.AddCard(14785765, 0, 0, k1, 0, POS_FACEDOWN)
                        18: Debug.AddCard(4064256, 0, 0, k1, 0, POS_FACEDOWN)
                        19: Debug.AddCard(88071625, 0, 0, k1, 0, POS_FACEDOWN)
                        20: Debug.AddCard(7953868, 0, 0, k1, 0, POS_FACEDOWN)
                        21: Debug.AddCard(43040603, 0, 0, k1, 0, POS_FACEDOWN)
                        22: Debug.AddCard(12247206, 0, 0, k1, 0, POS_FACEDOWN)
                        23: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
                        24: Debug.AddCard(12014404, 0, 0, k1, 0, POS_FACEDOWN)
                        25: Debug.AddCard(34086406, 0, 0, k1, 0, POS_FACEDOWN)
                        26: Debug.AddCard(34086406, 0, 0, k1, 0, POS_FACEDOWN)
                        27: Debug.AddCard(68597372, 0, 0, k1, 0, POS_FACEDOWN)
                        28: Debug.AddCard(28150174, 0, 0, k1, 0, POS_FACEDOWN)
                        29: Debug.AddCard(11398059, 0, 0, k1, 0, POS_FACEDOWN)
                        30: Debug.AddCard(76067258, 0, 0, k1, 0, POS_FACEDOWN)
                        31: Debug.AddCard(3897065, 0, 0, k1, 0, POS_FACEDOWN)
                        32: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
                        33: Debug.AddCard(17259470, 0, 0, k1, 0, POS_FACEUP)
                        34: Debug.AddCard(92826944, 0, 0, k1, 0, POS_FACEUP)
                        35: Debug.AddCard(65422840, 0, 0, k1, 0, POS_FACEUP)
                        36: Debug.AddCard(7953868, 0, 0, k1, 0, POS_FACEUP)
                        37: Debug.AddCard(73776643, 0, 0, k1, 0, POS_FACEUP)
                        38: Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP)
                        39: Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP)
                        40: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
                        41: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
                        42: Debug.AddCard(48976825, 0, 0, k1, 0, POS_FACEDOWN)
                        43: Debug.AddCard(14644902, 0, 0, k1, 0, POS_FACEDOWN)
                        44: 
                        45: Debug.ReloadFieldEnd("不死世界")
                        46: aux.BeginPuzzle(1)