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28: </head>
29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.22</span> </a></li>
59: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.23</span> </a></li>
60: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.24</span> </a></li>
61: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.25</span> </a></li>
62: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.26</span> </a></li>
63: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.27</span> </a></li>
64: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.28</span> </a></li>
65: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.29</span> </a></li>
66: </ul></li>
67: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
68: <ul>
389c184335 2023-10-09 69: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">2.1</span> </a></li>
389c184335 2023-10-09 70: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">2.2</span> </a></li>
389c184335 2023-10-09 71: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">2.3</span> </a></li>
389c184335 2023-10-09 72: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">2.4</span> </a></li>
389c184335 2023-10-09 73: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">2.5</span> </a></li>
389c184335 2023-10-09 74: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">2.6</span> </a></li>
389c184335 2023-10-09 75: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">2.7</span> </a></li>
389c184335 2023-10-09 76: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">2.8</span> </a></li>
389c184335 2023-10-09 77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.9</span> </a></li>
389c184335 2023-10-09 78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.10</span> </a></li>
389c184335 2023-10-09 79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.11</span> </a></li>
389c184335 2023-10-09 80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.12</span> </a></li>
389c184335 2023-10-09 81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.13</span> </a></li>
389c184335 2023-10-09 82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.14</span> </a></li>
389c184335 2023-10-09 83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.15</span> </a></li>
389c184335 2023-10-09 84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.16</span> </a></li>
389c184335 2023-10-09 85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.17</span> </a></li>
389c184335 2023-10-09 86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.18</span> </a></li>
389c184335 2023-10-09 87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.19</span> </a></li>
389c184335 2023-10-09 88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.20</span> </a></li>
389c184335 2023-10-09 89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.21</span> </a></li>
389c184335 2023-10-09 90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.22</span> </a></li>
389c184335 2023-10-09 91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.23</span> </a></li>
389c184335 2023-10-09 92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.24</span> </a></li>
389c184335 2023-10-09 93: <li><a href="#section-53" id="toc-section-53"><span class="toc-section-number">2.25</span> </a></li>
389c184335 2023-10-09 94: <li><a href="#section-54" id="toc-section-54"><span class="toc-section-number">2.26</span> </a></li>
389c184335 2023-10-09 95: <li><a href="#section-55" id="toc-section-55"><span class="toc-section-number">2.27</span> </a></li>
389c184335 2023-10-09 96: <li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.28</span> </a></li>
389c184335 2023-10-09 97: <li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.29</span> </a></li>
389c184335 2023-10-09 98: <li><a href="#section-58" id="toc-section-58"><span class="toc-section-number">2.30</span> </a></li>
389c184335 2023-10-09 99: <li><a href="#section-59" id="toc-section-59"><span class="toc-section-number">2.31</span> </a></li>
389c184335 2023-10-09 100: <li><a href="#section-60" id="toc-section-60"><span class="toc-section-number">2.32</span> </a></li>
389c184335 2023-10-09 101: <li><a href="#section-61" id="toc-section-61"><span class="toc-section-number">2.33</span> </a></li>
389c184335 2023-10-09 102: <li><a href="#section-62" id="toc-section-62"><span class="toc-section-number">2.34</span> </a></li>
389c184335 2023-10-09 103: <li><a href="#section-63" id="toc-section-63"><span class="toc-section-number">2.35</span> </a></li>
389c184335 2023-10-09 104: <li><a href="#section-64" id="toc-section-64"><span class="toc-section-number">2.36</span> </a></li>
389c184335 2023-10-09 105: <li><a href="#section-65" id="toc-section-65"><span class="toc-section-number">2.37</span> </a></li>
106: </ul></li>
107: </ul>
108: </nav>
109: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
110: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
111: <pre><code>Debug.SetAIName("base-2")
112:
113: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
114:
115: Debug.SetPlayerInfo(0,8000,0,0)
116: Debug.SetPlayerInfo(1,8000,0,0)
117:
118:
119: -----------------
120:
121:
122: -----------------
123:
124:
125: -----------------
126:
127: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
128: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
129: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
130: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
131:
132: -----------------
133:
134:
135: -----------------
136:
137:
138: -----------------
139:
140:
141: Debug.ReloadFieldEnd()
142: aux.BeginPuzzle()
143: </code></pre>
144: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
145: <pre><code>Debug.SetAIName("base-2")
146:
147: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
148:
149: Debug.SetPlayerInfo(0,8000,0,0)
150: Debug.SetPlayerInfo(1,8000,0,0)
151:
152: -----------------
153:
154: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
155: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
156:
157: -----------------
158:
159: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
160:
161: -----------------
162:
163: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
164:
165: -----------------
166:
167: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
168:
169: -----------------
170:
171: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
172:
173: -----------------
174:
175: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
176:
177: Debug.ReloadFieldEnd()
178: aux.BeginPuzzle()
179: </code></pre>
180: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
181: <pre><code>Debug.SetAIName("base-2")
182:
183: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
184:
185: Debug.SetPlayerInfo(0,8000,0,0)
186: Debug.SetPlayerInfo(1,8000,0,0)
187:
188: -----------------
189:
190: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
191: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
192: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
193: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
194: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
195: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
196:
197: -----------------
198:
199: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
200:
201: -----------------
202:
203:
204: -----------------
205:
206:
207: -----------------
208:
209:
210: -----------------
211:
212:
213: Debug.ReloadFieldEnd()
214: aux.BeginPuzzle()
215: </code></pre>
216: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
217: <pre><code>Debug.SetAIName("base-2")
218:
219: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
220:
221: Debug.SetPlayerInfo(0,8000,0,0)
222: Debug.SetPlayerInfo(1,8000,0,0)
223:
224: -----------------
225:
226: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
227: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
228: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
229: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: -----------------
238:
239:
240: -----------------
241:
242:
243: -----------------
244:
245:
246: Debug.ReloadFieldEnd()
247: aux.BeginPuzzle()
248: </code></pre>
249: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
250: <pre><code>Debug.SetAIName("base-2")
251:
252: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
253:
254: Debug.SetPlayerInfo(0,8000,0,0)
255: Debug.SetPlayerInfo(1,8000,0,0)
256:
257: -----------------
258:
259: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
260: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
261: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
262: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
263:
264: -----------------
265:
266:
267: -----------------
268:
269:
270: -----------------
271:
272:
273: -----------------
274:
275:
276: -----------------
277:
278:
279: Debug.ReloadFieldEnd()
280: aux.BeginPuzzle()
281: </code></pre>
282: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
283: <pre><code>Debug.SetAIName("base-2")
284:
285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
286:
287: Debug.SetPlayerInfo(0,8000,0,0)
288: Debug.SetPlayerInfo(1,8000,0,0)
289:
290: -----------------
291:
292: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
293: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
295: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
296: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
297: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
298: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
299: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
300: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
301: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
302: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
303: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
304:
305: -----------------
306:
307:
308: -----------------
309:
310:
311: -----------------
312:
313:
314: -----------------
315:
316:
317: -----------------
318:
319:
320: Debug.ReloadFieldEnd()
321: aux.BeginPuzzle()
322: </code></pre>
323: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
324: <pre><code>Debug.SetAIName("base-2")
325:
326: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
327:
328: Debug.SetPlayerInfo(0,8000,0,0)
329: Debug.SetPlayerInfo(1,8000,0,0)
330:
331: -----------------
332:
333: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
334: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
335: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
336:
337: -----------------
338:
339:
340: -----------------
341:
342: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
343: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
344:
345: -----------------
346:
347:
348: -----------------
349:
350:
351: -----------------
352:
353:
354: Debug.ReloadFieldEnd()
355: --~ aux.BeginPuzzle()
356: </code></pre>
357: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
358: <pre><code>Debug.SetAIName("base-2")
359:
360: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
361:
362: Debug.SetPlayerInfo(0,8000,0,0)
363: Debug.SetPlayerInfo(1,8000,0,0)
364:
365: -----------------
366:
367: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
368: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
369: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
370:
371: -----------------
372:
373: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: -----------------
385:
386:
387: Debug.ReloadFieldEnd()
388: aux.BeginPuzzle()
389: </code></pre>
390: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
391: <pre><code>Debug.SetAIName("base-2")
392:
393: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
394:
395: Debug.SetPlayerInfo(0,8000,0,0)
396: Debug.SetPlayerInfo(1,8000,0,0)
397:
398: -----------------
399:
400: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
401:
402: -----------------
403:
404:
405: -----------------
406:
407: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
408: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
409:
410: -----------------
411:
412: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
413: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
414:
415: -----------------
416:
417:
418: -----------------
419:
420: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
421:
422: Debug.ReloadFieldEnd()
423: aux.BeginPuzzle()
424: </code></pre>
425: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
426: <pre><code>Debug.SetAIName("base-2")
427:
428: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
429:
430: Debug.SetPlayerInfo(0,8000,0,0)
431: Debug.SetPlayerInfo(1,8000,0,0)
432:
433: -----------------
434:
435: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
436: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
437: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
438:
439: -----------------
440:
441:
442: -----------------
443:
444:
445: -----------------
446:
447:
448: -----------------
449:
450:
451: -----------------
452:
453: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
454:
455: Debug.ReloadFieldEnd()
456: aux.BeginPuzzle()
457: </code></pre>
458: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
459: <pre><code>Debug.SetAIName("base-2")
460:
461: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
462:
463: Debug.SetPlayerInfo(0,8000,0,0)
464: Debug.SetPlayerInfo(1,8000,0,0)
465:
466: -----------------
467:
468:
469: -----------------
470:
471:
472: -----------------
473:
474: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
475: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
476:
477: -----------------
478:
479:
480: -----------------
481:
482:
483: -----------------
484:
485: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
486: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
487: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
488:
489: Debug.ReloadFieldEnd()
490: aux.BeginPuzzle()
491: </code></pre>
492: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
493: <pre><code>Debug.SetAIName("base-2")
494:
495: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
496:
497: Debug.SetPlayerInfo(0,8000,0,0)
498: Debug.SetPlayerInfo(1,8000,0,0)
499:
500: -----------------
501:
502:
503: -----------------
504:
505:
506: -----------------
507:
508: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
509: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
510: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
511:
512: -----------------
513:
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: Debug.ReloadFieldEnd()
522: aux.BeginPuzzle()
523: </code></pre>
524: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
525: <pre><code>Debug.SetAIName("base-2")
526:
527: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
528:
529: Debug.SetPlayerInfo(0,8000,0,0)
530: Debug.SetPlayerInfo(1,8000,0,0)
531:
532: -----------------
533:
534:
535: -----------------
536:
537:
538: -----------------
539:
540: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
541: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
542: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
543: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
544:
545: -----------------
546:
547: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
548:
549: -----------------
550:
551:
552: -----------------
553:
554:
555: Debug.ReloadFieldEnd()
556: --~ aux.BeginPuzzle()
557: </code></pre>
558: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
559: <pre><code>Debug.SetAIName("base-2")
560:
561: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
562:
563: Debug.SetPlayerInfo(0,8000,0,0)
564: Debug.SetPlayerInfo(1,8000,0,0)
565:
566: -----------------
567:
568:
569: -----------------
570:
571:
572: -----------------
573:
574: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
575: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
576:
577: -----------------
578:
579:
580: -----------------
581:
582:
583: -----------------
584:
585:
586: Debug.ReloadFieldEnd()
587: --~ aux.BeginPuzzle()
588: </code></pre>
589: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
590: <pre><code>Debug.SetAIName("base-2")
591:
592: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
593:
594: Debug.SetPlayerInfo(0,800,0,0)
595: Debug.SetPlayerInfo(1,8000,0,0)
596:
597: -----------------
598:
599:
600: -----------------
601:
602:
603: -----------------
604:
605: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
606: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
607:
608: -----------------
609:
610:
611: -----------------
612:
613:
614: -----------------
615:
616: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
617: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
618:
619: Debug.ReloadFieldEnd()
620: aux.BeginPuzzle()
621: </code></pre>
622: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
623: <pre><code>Debug.SetAIName("base-2")
624:
625: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
626:
627: Debug.SetPlayerInfo(0,8000,0,0)
628: Debug.SetPlayerInfo(1,8000,0,0)
629:
630: -----------------
631:
632:
633: -----------------
634:
635:
636: -----------------
637:
638: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
639: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
640: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
641:
642: -----------------
643:
644:
645: -----------------
646:
647:
648: -----------------
649:
650: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
651:
652: Debug.ReloadFieldEnd()
653: aux.BeginPuzzle()
654: </code></pre>
655: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
656: <pre><code>Debug.SetAIName("base-2")
657:
658: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
659:
660: Debug.SetPlayerInfo(0,8000,0,0)
661: Debug.SetPlayerInfo(1,8000,0,0)
662:
663: -----------------
664:
665:
666: -----------------
667:
668:
669: -----------------
670:
671: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
672: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
673:
674: -----------------
675:
676:
677: -----------------
678:
679:
680: -----------------
681:
682:
683: Debug.ReloadFieldEnd()
684: aux.BeginPuzzle()
685: </code></pre>
686: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
687: <pre><code>Debug.SetAIName("base-2")
688:
689: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
690:
691: Debug.SetPlayerInfo(0,8000,0,0)
692: Debug.SetPlayerInfo(1,8000,0,0)
693:
694: -----------------
695:
696:
697: -----------------
698:
699:
700: -----------------
701:
702: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
703:
704: -----------------
705:
706: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
707:
708: -----------------
709:
710:
711: -----------------
712:
713: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
714:
715: Debug.ReloadFieldEnd()
716: aux.BeginPuzzle()
717: </code></pre>
718: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
719: <pre><code>Debug.SetAIName("base-2")
720:
721: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
722:
723: Debug.SetPlayerInfo(0,8000,0,0)
724: Debug.SetPlayerInfo(1,8000,0,0)
725:
726: -----------------
727:
728: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
729: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
730:
731: -----------------
732:
733:
734: -----------------
735:
736: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
737: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
738: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
739: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
740:
741: -----------------
742:
743:
744: -----------------
745:
746:
747: -----------------
748:
749: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
750:
751: Debug.ReloadFieldEnd()
752: aux.BeginPuzzle()
753: </code></pre>
754: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
755: <pre><code>Debug.SetAIName("base-2")
756:
757: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
758:
759: Debug.SetPlayerInfo(0,8000,0,0)
760: Debug.SetPlayerInfo(1,8000,0,0)
761:
762: -----------------
763:
764:
765: -----------------
766:
767:
768: -----------------
769:
770: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
771: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
772: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
773: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
774:
775: -----------------
776:
777:
778: -----------------
779:
780:
781: -----------------
782:
783:
784: Debug.ReloadFieldEnd()
785: aux.BeginPuzzle()
786: </code></pre>
787: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
788: <pre><code>Debug.SetAIName("base-2")
789:
790: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
791:
792: Debug.SetPlayerInfo(0,8000,0,0)
793: Debug.SetPlayerInfo(1,8000,0,0)
794:
795: -----------------
796:
797: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
798:
799: -----------------
800:
801: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
802:
803: -----------------
804:
805: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
806: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
807: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
808: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
809:
810: -----------------
811:
812:
813: -----------------
814:
815:
816: -----------------
817:
818:
819: Debug.ReloadFieldEnd()
820: aux.BeginPuzzle()
821: </code></pre>
822: <h2 data-number="1.22" id="section-21"><span class="header-section-number">1.22</span> </h2>
823: <pre><code>Debug.SetAIName("base-2")
824:
825: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
826:
827: Debug.SetPlayerInfo(0,8000,0,0)
828: Debug.SetPlayerInfo(1,8000,0,0)
829:
830: -----------------
831:
832: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
833: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
834:
835: -----------------
836:
837:
838: -----------------
839:
840: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
841: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
842:
843: -----------------
844:
845:
846: -----------------
847:
848:
849: -----------------
850:
851:
852: Debug.ReloadFieldEnd()
853: aux.BeginPuzzle()
854: </code></pre>
855: <h2 data-number="1.23" id="section-22"><span class="header-section-number">1.23</span> </h2>
856: <pre><code>Debug.SetAIName("base-2")
857:
858: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
859:
860: Debug.SetPlayerInfo(0,8000,0,0)
861: Debug.SetPlayerInfo(1,8000,0,0)
862:
863: -----------------
864:
865: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
866: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
867:
868: -----------------
869:
870:
871: -----------------
872:
873: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
874:
875: -----------------
876:
877:
878: -----------------
879:
880:
881: -----------------
882:
883:
884: Debug.ReloadFieldEnd()
885: aux.BeginPuzzle()
886: </code></pre>
887: <h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
888: <pre><code>Debug.SetAIName("base-2")
889:
890: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
891:
892: Debug.SetPlayerInfo(0,8000,0,0)
893: Debug.SetPlayerInfo(1,8000,0,0)
894:
895: -----------------
896:
897:
898: -----------------
899:
900:
901: -----------------
902:
903: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
904:
905: -----------------
906:
907:
908: -----------------
909:
910:
911: -----------------
912:
913: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
914: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
915:
916: Debug.ReloadFieldEnd()
917: --~ aux.BeginPuzzle()
918: </code></pre>
919: <h2 data-number="1.25" id="section-24"><span class="header-section-number">1.25</span> </h2>
920: <pre><code>Debug.SetAIName("base-2")
921:
922: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
923:
924: Debug.SetPlayerInfo(0,8000,0,0)
925: Debug.SetPlayerInfo(1,8000,0,0)
926:
927: -----------------
928:
929: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
930: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
931: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
932: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
933: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
934: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
935: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
936: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
937: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
938: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
939: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
940: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
941: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
942: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
943: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
971: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
972: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
973: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
974: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
975: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
976: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
977:
978: -----------------
979:
980: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
981: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
982: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
983: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
984: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
985: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
986: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
987: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
988: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
989: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
990: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
991: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
992:
993: -----------------
994:
995: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
996: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
997: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
998: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
999: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1000: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1001: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1002:
1003: -----------------
1004:
1005:
1006: -----------------
1007:
1008:
1009: -----------------
1010:
1011:
1012: Debug.ReloadFieldEnd()
1013: aux.BeginPuzzle()
1014: </code></pre>
1015: <h2 data-number="1.26" id="section-25"><span class="header-section-number">1.26</span> </h2>
1016: <pre><code>Debug.SetAIName("base-2")
1017:
1018: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1019:
1020: Debug.SetPlayerInfo(0,8000,0,0)
1021: Debug.SetPlayerInfo(1,8000,0,0)
1022:
1023: -----------------
1024:
1025:
1026: -----------------
1027:
1028: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1029:
1030: -----------------
1031:
1032: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1033: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1034: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1035:
1036: -----------------
1037:
1038:
1039: -----------------
1040:
1041:
1042: -----------------
1043:
1044:
1045: Debug.ReloadFieldEnd()
1046: aux.BeginPuzzle()
1047: </code></pre>
1048: <h2 data-number="1.27" id="section-26"><span class="header-section-number">1.27</span> </h2>
1049: <pre><code>Debug.SetAIName("base-2")
1050:
1051: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1052:
1053: Debug.SetPlayerInfo(0,8000,0,0)
1054: Debug.SetPlayerInfo(1,8000,0,0)
1055:
1056: -----------------
1057:
1058: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1059:
1060: -----------------
1061:
1062:
1063: -----------------
1064:
1065: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1066: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1067: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1068:
1069: -----------------
1070:
1071:
1072: -----------------
1073:
1074:
1075: -----------------
1076:
1077: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1078: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1079: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1080: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1081: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1082:
1083: Debug.ReloadFieldEnd()
1084: aux.BeginPuzzle()
1085: </code></pre>
1086: <h2 data-number="1.28" id="section-27"><span class="header-section-number">1.28</span> </h2>
1087: <pre><code>Debug.SetAIName("base-2")
1088:
1089: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1090:
1091: Debug.SetPlayerInfo(0,8000,0,0)
1092: Debug.SetPlayerInfo(1,8000,0,0)
1093:
1094: -----------------
1095:
1096: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1097:
1098: -----------------
1099:
1100:
1101: -----------------
1102:
1103: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1104: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1105: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1106: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1107:
1108: -----------------
1109:
1110:
1111: -----------------
1112:
1113:
1114: -----------------
1115:
1116:
1117: Debug.ReloadFieldEnd()
1118: aux.BeginPuzzle()
1119: </code></pre>
1120: <h2 data-number="1.29" id="section-28"><span class="header-section-number">1.29</span> </h2>
1121: <pre><code>Debug.SetAIName("base-2")
1122:
1123: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1124:
1125: Debug.SetPlayerInfo(0,8000,0,0)
1126: Debug.SetPlayerInfo(1,8000,0,0)
1127:
1128: -----------------
1129:
1130:
1131: -----------------
1132:
1133:
1134: -----------------
1135:
1136: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1137: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1138: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1139:
1140: -----------------
1141:
1142:
1143: -----------------
1144:
1145:
1146: -----------------
1147:
1148:
1149: Debug.ReloadFieldEnd()
1150: aux.BeginPuzzle()
1151: </code></pre>
1152: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
389c184335 2023-10-09 1153: <h2 data-number="2.1" id="section-29"><span class="header-section-number">2.1</span> </h2>
1154: <p>应该不能发动加速同调星尘龙。</p>
1155: <pre><code>Debug.SetAIName("base-2")
1156:
1157: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1158:
1159: Debug.SetPlayerInfo(0,8000,0,0)
1160: Debug.SetPlayerInfo(1,8000,0,0)
1161:
1162:
1163: -----------------
1164:
1165: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1166: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1167:
1168: -----------------
1169:
1170: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1171: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1172:
1173: -----------------
1174:
1175: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1176: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1177: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1178:
1179: -----------------
1180:
1181:
1182: -----------------
1183:
1184:
1185: -----------------
1186:
1187: Debug.ReloadFieldEnd()
1188: aux.BeginPuzzle()
1189: </code></pre>
389c184335 2023-10-09 1190: <h2 data-number="2.2" id="section-30"><span class="header-section-number">2.2</span> </h2>
1191: <p>应该不能特召火焰手。</p>
1192: <pre><code>Debug.SetAIName("base-2")
1193:
1194: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1195:
1196: Debug.SetPlayerInfo(0,8000,0,0)
1197: Debug.SetPlayerInfo(1,8000,0,0)
1198:
1199:
1200: -----------------
1201:
1202:
1203: -----------------
1204:
1205:
1206: -----------------
1207:
1208: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1209: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1210:
1211: -----------------
1212:
1213: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1214:
1215: -----------------
1216:
1217:
1218: -----------------
1219:
1220: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1221: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1222: Debug.ReloadFieldEnd()
1223: aux.BeginPuzzle()
1224: </code></pre>
389c184335 2023-10-09 1225: <h2 data-number="2.3" id="section-31"><span class="header-section-number">2.3</span> </h2>
1226: <p>应该可以发动痛苦伯劳效果。</p>
1227: <pre><code>Debug.SetAIName("base-2")
1228:
1229: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1230:
1231: Debug.SetPlayerInfo(0,8000,0,0)
1232: Debug.SetPlayerInfo(1,8000,0,0)
1233:
1234:
1235: -----------------
1236:
1237: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1238:
1239: -----------------
1240:
1241:
1242: -----------------
1243:
1244: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1245: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1246: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1247:
1248: -----------------
1249:
1250:
1251: -----------------
1252:
1253:
1254: -----------------
1255:
1256: Debug.ReloadFieldEnd()
1257: aux.BeginPuzzle()
1258: </code></pre>
389c184335 2023-10-09 1259: <h2 data-number="2.4" id="section-32"><span class="header-section-number">2.4</span> </h2>
1260: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
1261: <pre><code>Debug.SetAIName("base-2")
1262:
1263: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1264:
1265: Debug.SetPlayerInfo(0,8000,0,0)
1266: Debug.SetPlayerInfo(1,8000,0,0)
1267:
1268:
1269: -----------------
1270:
1271:
1272: -----------------
1273:
1274:
1275: -----------------
1276:
1277: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1278: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1279:
1280: -----------------
1281:
1282:
1283: -----------------
1284:
1285:
1286: -----------------
1287:
1288: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1289: Debug.ReloadFieldEnd()
1290: aux.BeginPuzzle()
1291: </code></pre>
389c184335 2023-10-09 1292: <h2 data-number="2.5" id="section-33"><span class="header-section-number">2.5</span> </h2>
1293: <p>应该可以把连接 3 吹回去。</p>
1294: <pre><code>Debug.SetAIName("base-2")
1295:
1296: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1297:
1298: Debug.SetPlayerInfo(0,8000,0,0)
1299: Debug.SetPlayerInfo(1,8000,0,0)
1300:
1301:
1302: -----------------
1303:
1304: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1305:
1306: -----------------
1307:
1308: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1309:
1310: -----------------
1311:
1312: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1313: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1314: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1315:
1316: -----------------
1317:
1318: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1319:
1320: -----------------
1321:
1322:
1323: -----------------
1324:
1325: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1326: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1327:
1328: Debug.ReloadFieldEnd()
1329: aux.BeginPuzzle()
1330: </code></pre>
389c184335 2023-10-09 1331: <h2 data-number="2.6" id="section-34"><span class="header-section-number">2.6</span> </h2>
1332: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
1333: <pre><code>Debug.SetAIName("base-2")
1334:
1335: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1336:
1337: Debug.SetPlayerInfo(0,8000,0,0)
1338: Debug.SetPlayerInfo(1,8000,0,0)
1339:
1340:
1341: -----------------
1342:
1343:
1344: -----------------
1345:
1346:
1347: -----------------
1348:
1349: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1350: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1351: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1352: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1353:
1354: -----------------
1355:
1356:
1357: -----------------
1358:
1359:
1360: -----------------
1361:
1362: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1363: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1364: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1365:
1366: Debug.ReloadFieldEnd()
1367: aux.BeginPuzzle()
1368: </code></pre>
389c184335 2023-10-09 1369: <h2 data-number="2.7" id="section-35"><span class="header-section-number">2.7</span> </h2>
1370: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1371: <pre><code>Debug.SetAIName("base-2")
1372:
1373: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1374:
1375: Debug.SetPlayerInfo(0,8000,0,0)
1376: Debug.SetPlayerInfo(1,8000,0,0)
1377:
1378:
1379: -----------------
1380:
1381: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1382: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1383: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1384: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1385: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1386: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1387: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1388: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1389:
1390: -----------------
1391:
1392:
1393: -----------------
1394:
1395: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1396:
1397: -----------------
1398:
1399:
1400: -----------------
1401:
1402:
1403: -----------------
1404:
1405:
1406: Debug.ReloadFieldEnd()
1407: aux.BeginPuzzle()
1408: </code></pre>
389c184335 2023-10-09 1409: <h2 data-number="2.8" id="section-36"><span class="header-section-number">2.8</span> </h2>
1410: <p>应该可以发动反骨王的效果。</p>
1411: <pre><code>Debug.SetAIName("base-2")
1412:
1413: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1414:
1415: Debug.SetPlayerInfo(0,8000,0,0)
1416: Debug.SetPlayerInfo(1,8000,0,0)
1417:
1418:
1419: -----------------
1420:
1421: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1422: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1423:
1424: -----------------
1425:
1426: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1427:
1428: -----------------
1429:
1430: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1431: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1432:
1433: -----------------
1434:
1435:
1436: -----------------
1437:
1438:
1439: -----------------
1440:
1441:
1442: Debug.ReloadFieldEnd()
1443: aux.BeginPuzzle()
1444: </code></pre>
389c184335 2023-10-09 1445: <h2 data-number="2.9" id="section-37"><span class="header-section-number">2.9</span> </h2>
1446: <p>应该否定企鹅会被永恒混沌限制。</p>
1447: <pre><code>Debug.SetAIName("base-2")
1448:
1449: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1450:
1451: Debug.SetPlayerInfo(0,8000,0,0)
1452: Debug.SetPlayerInfo(1,8000,0,0)
1453:
1454:
1455: -----------------
1456:
1457: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1458: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1459: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1460: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1461:
1462: -----------------
1463:
1464:
1465: -----------------
1466:
1467: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1468: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1469:
1470: -----------------
1471:
1472:
1473: -----------------
1474:
1475:
1476: -----------------
1477:
1478: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1479:
1480: Debug.ReloadFieldEnd()
1481: aux.BeginPuzzle()
1482: </code></pre>
389c184335 2023-10-09 1483: <h2 data-number="2.10" id="section-38"><span class="header-section-number">2.10</span> </h2>
1484: <p>应该可以特召海神。</p>
1485: <pre><code>Debug.SetAIName("base-2")
1486:
1487: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1488:
1489: Debug.SetPlayerInfo(0,8000,0,0)
1490: Debug.SetPlayerInfo(1,8000,0,0)
1491:
1492:
1493: -----------------
1494:
1495: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1496:
1497: -----------------
1498:
1499: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1500:
1501: -----------------
1502:
1503:
1504: -----------------
1505:
1506:
1507: -----------------
1508:
1509:
1510: -----------------
1511:
1512: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1513: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1514:
1515: Debug.ReloadFieldEnd()
1516: aux.BeginPuzzle()
1517: </code></pre>
389c184335 2023-10-09 1518: <h2 data-number="2.11" id="section-39"><span class="header-section-number">2.11</span> </h2>
1519: <p>应该仇恨裂缝可以发动。</p>
1520: <pre><code>Debug.SetAIName("base-2")
1521:
1522: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1523:
1524: Debug.SetPlayerInfo(0,8000,0,0)
1525: Debug.SetPlayerInfo(1,8000,0,0)
1526:
1527:
1528: -----------------
1529:
1530:
1531: -----------------
1532:
1533:
1534: -----------------
1535:
1536: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1537:
1538: -----------------
1539:
1540:
1541: -----------------
1542:
1543:
1544: -----------------
1545:
1546: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1547: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1548:
1549: Debug.ReloadFieldEnd()
1550: aux.BeginPuzzle()
1551: </code></pre>
389c184335 2023-10-09 1552: <h2 data-number="2.12" id="section-40"><span class="header-section-number">2.12</span> </h2>
1553: <p>锈龙不应该被召唤兽除外。</p>
1554: <pre><code>Debug.SetAIName("base-2")
1555:
1556: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1557:
1558: Debug.SetPlayerInfo(0,8000,0,0)
1559: Debug.SetPlayerInfo(1,8000,0,0)
1560:
1561:
1562: -----------------
1563:
1564: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1565: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1566: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1567: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1568:
1569: -----------------
1570:
1571:
1572: -----------------
1573:
1574: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1575:
1576: -----------------
1577:
1578:
1579: -----------------
1580:
1581:
1582: -----------------
1583:
1584:
1585: Debug.ReloadFieldEnd()
1586: aux.BeginPuzzle()
1587: </code></pre>
389c184335 2023-10-09 1588: <h2 data-number="2.13" id="section-41"><span class="header-section-number">2.13</span> </h2>
1589: <p>应该能特召冰水。</p>
1590: <pre><code>Debug.SetAIName("base-2")
1591:
1592: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1593:
1594: Debug.SetPlayerInfo(0,8000,0,0)
1595: Debug.SetPlayerInfo(1,8000,0,0)
1596:
1597:
1598: -----------------
1599:
1600:
1601: -----------------
1602:
1603: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1604:
1605: -----------------
1606:
1607: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1608: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1609:
1610: -----------------
1611:
1612:
1613: -----------------
1614:
1615:
1616: -----------------
1617:
1618: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1619:
1620: Debug.ReloadFieldEnd()
1621: aux.BeginPuzzle()
1622: </code></pre>
389c184335 2023-10-09 1623: <h2 data-number="2.14" id="section-42"><span class="header-section-number">2.14</span> </h2>
1624: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1625: <pre><code>Debug.SetAIName("AI")
1626: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1627: Debug.SetPlayerInfo(0,8000,0,0)
1628: Debug.SetPlayerInfo(1,8000,0,0)
1629:
1630: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1631:
1632: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1633: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1634:
1635: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1636: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1637:
1638: Debug.ReloadFieldEnd()
1639: aux.BeginPuzzle()
1640: </code></pre>
389c184335 2023-10-09 1641: <h2 data-number="2.15" id="section-43"><span class="header-section-number">2.15</span> </h2>
1642: <p>应该喷气龙不能特召。</p>
1643: <pre><code>Debug.SetAIName("AI")
1644: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1645: Debug.SetPlayerInfo(0,8000,0,0)
1646: Debug.SetPlayerInfo(1,8000,0,0)
1647:
1648: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1649:
1650: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1651:
1652: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1653: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1654:
1655: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1656:
1657: Debug.ReloadFieldEnd()
1658: aux.BeginPuzzle()
1659: </code></pre>
389c184335 2023-10-09 1660: <h2 data-number="2.16" id="section-44"><span class="header-section-number">2.16</span> </h2>
1661: <p>应该不能发动简易融合。</p>
1662: <pre><code>Debug.SetAIName("base-2")
1663:
1664: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1665:
1666: Debug.SetPlayerInfo(0,1400,0,0)
1667: Debug.SetPlayerInfo(1,8000,0,0)
1668:
1669: -----------------
1670:
1671: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1672: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1673:
1674: -----------------
1675:
1676: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1677:
1678: -----------------
1679:
1680:
1681: -----------------
1682:
1683:
1684: -----------------
1685:
1686:
1687: -----------------
1688:
1689:
1690: Debug.ReloadFieldEnd()
1691: aux.BeginPuzzle()
1692: </code></pre>
389c184335 2023-10-09 1693: <h2 data-number="2.17" id="section-45"><span class="header-section-number">2.17</span> </h2>
1694: <p>应该不能羽衣精效果。</p>
1695: <pre><code>Debug.SetAIName("base-2")
1696:
1697: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1698:
1699: Debug.SetPlayerInfo(0,8000,0,0)
1700: Debug.SetPlayerInfo(1,8000,0,0)
1701:
1702: -----------------
1703:
1704: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1705: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1706: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1707:
1708: -----------------
1709:
1710:
1711: -----------------
1712:
1713: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1714:
1715: -----------------
1716:
1717:
1718: -----------------
1719:
1720:
1721: -----------------
1722:
1723:
1724: Debug.ReloadFieldEnd()
1725: aux.BeginPuzzle()
1726: </code></pre>
389c184335 2023-10-09 1727: <h2 data-number="2.18" id="section-46"><span class="header-section-number">2.18</span> </h2>
1728: <p>应该不能以被无效的双龙为代价。</p>
1729: <pre><code>Debug.SetAIName("base-2")
1730:
1731: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1732:
1733: Debug.SetPlayerInfo(0,8000,0,0)
1734: Debug.SetPlayerInfo(1,8000,0,0)
1735:
1736: -----------------
1737:
1738:
1739: -----------------
1740:
1741:
1742: -----------------
1743:
1744: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1745: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1746:
1747: -----------------
1748:
1749:
1750: -----------------
1751:
1752:
1753: -----------------
1754:
1755: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1756:
1757: Debug.ReloadFieldEnd()
1758: aux.BeginPuzzle()
1759: </code></pre>
389c184335 2023-10-09 1760: <h2 data-number="2.19" id="section-47"><span class="header-section-number">2.19</span> </h2>
1761: <p>应该不能以技能抽取为代价。</p>
1762: <pre><code>Debug.SetAIName("base-2")
1763:
1764: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1765:
1766: Debug.SetPlayerInfo(0,8000,0,0)
1767: Debug.SetPlayerInfo(1,8000,0,0)
1768:
1769: -----------------
1770:
1771:
1772: -----------------
1773:
1774:
1775: -----------------
1776:
1777: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1778: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1779:
1780: -----------------
1781:
1782:
1783: -----------------
1784:
1785:
1786: -----------------
1787:
1788: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1789:
1790: Debug.ReloadFieldEnd()
1791: aux.BeginPuzzle()
1792: </code></pre>
389c184335 2023-10-09 1793: <h2 data-number="2.20" id="section-48"><span class="header-section-number">2.20</span> </h2>
1794: <p>应该不能发动超银河。</p>
1795: <pre><code>Debug.SetAIName("base-2")
1796:
1797: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1798:
1799: Debug.SetPlayerInfo(0,8000,0,0)
1800: Debug.SetPlayerInfo(1,8000,0,0)
1801:
1802: -----------------
1803:
1804: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1805: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1806:
1807: -----------------
1808:
1809:
1810: -----------------
1811:
1812: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1813:
1814: -----------------
1815:
1816:
1817: -----------------
1818:
1819:
1820: -----------------
1821:
1822: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1823:
1824: Debug.ReloadFieldEnd()
1825: aux.BeginPuzzle()
1826: </code></pre>
389c184335 2023-10-09 1827: <h2 data-number="2.21" id="section-49"><span class="header-section-number">2.21</span> </h2>
1828: <p>应该不能发动六武众效果。</p>
1829: <pre><code>Debug.SetAIName("base-2")
1830:
1831: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1832:
1833: Debug.SetPlayerInfo(0,8000,0,0)
1834: Debug.SetPlayerInfo(1,8000,0,0)
1835:
1836: -----------------
1837:
1838:
1839: -----------------
1840:
1841:
1842: -----------------
1843:
1844: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1845: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1846: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1847: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1848:
1849: -----------------
1850:
1851:
1852: -----------------
1853:
1854:
1855: -----------------
1856:
1857:
1858: Debug.ReloadFieldEnd()
1859: aux.BeginPuzzle()
1860: </code></pre>
389c184335 2023-10-09 1861: <h2 data-number="2.22" id="section-50"><span class="header-section-number">2.22</span> </h2>
1862: <p>应该可以发动新宇融合。</p>
1863: <pre><code>Debug.SetAIName("base-2")
1864:
1865: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1866:
1867: Debug.SetPlayerInfo(0,8000,0,0)
1868: Debug.SetPlayerInfo(1,8000,0,0)
1869:
1870: -----------------
1871:
1872:
1873: -----------------
1874:
1875: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1876:
1877: -----------------
1878:
1879: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1880: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1881: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1882:
1883: -----------------
1884:
1885:
1886: -----------------
1887:
1888:
1889: -----------------
1890:
1891:
1892: Debug.ReloadFieldEnd()
1893: aux.BeginPuzzle()
1894: </code></pre>
389c184335 2023-10-09 1895: <h2 data-number="2.23" id="section-51"><span class="header-section-number">2.23</span> </h2>
1896: <p>应该对方恢复 1800 基本分。</p>
1897: <pre><code>Debug.SetAIName("base-2")
1898:
1899: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1900:
1901: Debug.SetPlayerInfo(0,8000,0,0)
1902: Debug.SetPlayerInfo(1,8000,0,0)
1903:
1904: -----------------
1905:
1906:
1907: -----------------
1908:
1909:
1910: -----------------
1911:
1912: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1913: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1914: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1915: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1916: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1917:
1918: -----------------
1919:
1920: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1921:
1922: -----------------
1923:
1924:
1925: -----------------
1926:
1927: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1928: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1929: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1930:
1931: Debug.ReloadFieldEnd()
1932: aux.BeginPuzzle()
1933: </code></pre>
389c184335 2023-10-09 1934: <h2 data-number="2.24" id="section-52"><span class="header-section-number">2.24</span> </h2>
1935: <p>应该不是1000伤害。</p>
1936: <pre><code>Debug.SetAIName("base-2")
1937:
1938: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1939:
1940: Debug.SetPlayerInfo(0,800,0,0)
1941: Debug.SetPlayerInfo(1,8000,0,0)
1942:
1943: -----------------
1944:
1945:
1946: -----------------
1947:
1948:
1949: -----------------
1950:
1951: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1952: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1953:
1954: -----------------
1955:
1956:
1957: -----------------
1958:
1959:
1960: -----------------
1961:
1962: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1963: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1964:
1965: Debug.ReloadFieldEnd()
1966: aux.BeginPuzzle()
1967: </code></pre>
389c184335 2023-10-09 1968: <h2 data-number="2.25" id="section-53"><span class="header-section-number">2.25</span> </h2>
1969: <p>应该我方不受伤害。</p>
1970: <pre><code>Debug.SetAIName("base-2")
1971:
1972: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1973:
1974: Debug.SetPlayerInfo(0,8000,0,0)
1975: Debug.SetPlayerInfo(1,8000,0,0)
1976:
1977: -----------------
1978:
1979:
1980: -----------------
1981:
1982:
1983: -----------------
1984:
1985: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1986: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1987: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1988: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1989:
1990: -----------------
1991:
1992:
1993: -----------------
1994:
1995:
1996: -----------------
1997:
1998: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1999:
2000: Debug.ReloadFieldEnd()
2001: aux.BeginPuzzle()
2002: </code></pre>
389c184335 2023-10-09 2003: <h2 data-number="2.26" id="section-54"><span class="header-section-number">2.26</span> </h2>
2004: <p>应该衍生物不被破坏。</p>
2005: <pre><code>Debug.SetAIName("base-2")
2006:
2007: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2008:
2009: Debug.SetPlayerInfo(0,8000,0,0)
2010: Debug.SetPlayerInfo(1,8000,0,0)
2011:
2012: -----------------
2013:
2014:
2015: -----------------
2016:
2017:
2018: -----------------
2019:
2020: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2021: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2022: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2023: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2024: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2025:
2026: -----------------
2027:
2028:
2029: -----------------
2030:
2031:
2032: -----------------
2033:
2034:
2035: Debug.ReloadFieldEnd()
2036: aux.BeginPuzzle()
2037: </code></pre>
389c184335 2023-10-09 2038: <h2 data-number="2.27" id="section-55"><span class="header-section-number">2.27</span> </h2>
2039: <p>应该有一次特召机会。</p>
2040: <pre><code>Debug.SetAIName("base-2")
2041:
2042: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2043:
2044: Debug.SetPlayerInfo(0,8000,0,0)
2045: Debug.SetPlayerInfo(1,8000,0,0)
2046:
2047: -----------------
2048:
2049: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2050: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2051: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2052:
2053: -----------------
2054:
2055: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2056: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2057:
2058: -----------------
2059:
2060: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2061: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2062:
2063: -----------------
2064:
2065:
2066: -----------------
2067:
2068:
2069: -----------------
2070:
2071:
2072: Debug.ReloadFieldEnd()
2073: --~ aux.BeginPuzzle()
2074: </code></pre>
389c184335 2023-10-09 2075: <h2 data-number="2.28" id="section-56"><span class="header-section-number">2.28</span> </h2>
2076: <p>应该不回到卡组。</p>
2077: <pre><code>Debug.SetAIName("base-2")
2078:
2079: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2080:
2081: Debug.SetPlayerInfo(0,8000,0,0)
2082: Debug.SetPlayerInfo(1,8000,0,0)
2083:
2084: -----------------
2085:
2086:
2087: -----------------
2088:
2089: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2090:
2091: -----------------
2092:
2093: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2094:
2095: -----------------
2096:
2097:
2098: -----------------
2099:
2100:
2101: -----------------
2102:
2103:
2104: Debug.ReloadFieldEnd()
2105: aux.BeginPuzzle()
2106: </code></pre>
389c184335 2023-10-09 2107: <h2 data-number="2.29" id="section-57"><span class="header-section-number">2.29</span> </h2>
2108: <p>应该要用龙星作为素材。</p>
2109: <pre><code>Debug.SetAIName("base-2")
2110:
2111: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2112:
2113: Debug.SetPlayerInfo(0,8000,0,0)
2114: Debug.SetPlayerInfo(1,8000,0,0)
2115:
2116: -----------------
2117:
2118: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2119:
2120: -----------------
2121:
2122: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2123:
2124: -----------------
2125:
2126: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2127: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2128: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2129: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2130:
2131: -----------------
2132:
2133:
2134: -----------------
2135:
2136:
2137: -----------------
2138:
2139:
2140: Debug.ReloadFieldEnd()
2141: aux.BeginPuzzle()
2142: </code></pre>
389c184335 2023-10-09 2143: <h2 data-number="2.30" id="section-58"><span class="header-section-number">2.30</span> </h2>
2144: <p>应该不能召唤魔王。</p>
2145: <pre><code>Debug.SetAIName("base-2")
2146:
2147: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2148:
2149: Debug.SetPlayerInfo(0,8000,0,0)
2150: Debug.SetPlayerInfo(1,8000,0,0)
2151:
2152: -----------------
2153:
2154: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2155: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2156:
2157: -----------------
2158:
2159:
2160: -----------------
2161:
2162: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2163: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2164:
2165: -----------------
2166:
2167:
2168: -----------------
2169:
2170:
2171: -----------------
2172:
2173: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2174:
2175: Debug.ReloadFieldEnd()
2176: aux.BeginPuzzle()
2177: </code></pre>
389c184335 2023-10-09 2178: <h2 data-number="2.31" id="section-59"><span class="header-section-number">2.31</span> </h2>
2179: <p>应该不能特召野鸭。</p>
2180: <pre><code>Debug.SetAIName("base-2")
2181:
2182: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2183:
2184: Debug.SetPlayerInfo(0,8000,0,0)
2185: Debug.SetPlayerInfo(1,8000,0,0)
2186:
2187: -----------------
2188:
2189: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2190: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2191: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2192:
2193: -----------------
2194:
2195:
2196: -----------------
2197:
2198:
2199: -----------------
2200:
2201:
2202: -----------------
2203:
2204:
2205: -----------------
2206:
2207: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2208:
2209: Debug.ReloadFieldEnd()
2210: aux.BeginPuzzle()
2211: </code></pre>
389c184335 2023-10-09 2212: <h2 data-number="2.32" id="section-60"><span class="header-section-number">2.32</span> </h2>
2213: <p>应该不能解放古怪恶魔。</p>
2214: <pre><code>Debug.SetAIName("base-2")
2215:
2216: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2217:
2218: Debug.SetPlayerInfo(0,8000,0,0)
2219: Debug.SetPlayerInfo(1,8000,0,0)
2220:
2221: -----------------
2222:
2223: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2224: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2225:
2226: -----------------
2227:
2228:
2229: -----------------
2230:
2231:
2232: -----------------
2233:
2234:
2235: -----------------
2236:
2237:
2238: -----------------
2239:
2240: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2241:
2242: Debug.ReloadFieldEnd()
2243: aux.BeginPuzzle()
2244: </code></pre>
389c184335 2023-10-09 2245: <h2 data-number="2.33" id="section-61"><span class="header-section-number">2.33</span> </h2>
2246: <p>应该能发轰炸龙的效果。</p>
2247: <pre><code>Debug.SetAIName("base-2")
2248:
2249: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2250:
2251: Debug.SetPlayerInfo(0,8000,0,0)
2252: Debug.SetPlayerInfo(1,8000,0,0)
2253:
2254: -----------------
2255:
2256:
2257: -----------------
2258:
2259:
2260: -----------------
2261:
2262: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2263: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2264:
2265: -----------------
2266:
2267:
2268: -----------------
2269:
2270:
2271: -----------------
2272:
2273: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2274: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2275:
2276: Debug.ReloadFieldEnd()
2277: aux.BeginPuzzle()
2278: </code></pre>
389c184335 2023-10-09 2279: <h2 data-number="2.34" id="section-62"><span class="header-section-number">2.34</span> </h2>
2280: <p>应该可以连续攻击。</p>
2281: <pre><code>Debug.SetAIName("base-2")
2282:
2283: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2284:
2285: Debug.SetPlayerInfo(0,8000,0,0)
2286: Debug.SetPlayerInfo(1,8000,0,0)
2287:
2288: -----------------
2289:
2290:
2291: -----------------
2292:
2293: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2294: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2295:
2296: -----------------
2297:
2298: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2299: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2300: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2301: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2302: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2303:
2304: -----------------
2305:
2306: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2307:
2308: -----------------
2309:
2310:
2311: -----------------
2312:
2313: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2314:
2315: Debug.ReloadFieldEnd()
2316: aux.BeginPuzzle()
2317: </code></pre>
389c184335 2023-10-09 2318: <h2 data-number="2.35" id="section-63"><span class="header-section-number">2.35</span> </h2>
2319: <p>应该可以特召紫翠玉龙。</p>
2320: <pre><code>Debug.SetAIName("base-2")
2321:
2322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2323:
2324: Debug.SetPlayerInfo(0,8000,0,0)
2325: Debug.SetPlayerInfo(1,8000,0,0)
2326:
2327: -----------------
2328:
2329: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2330:
2331: -----------------
2332:
2333: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2334: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2335:
2336: -----------------
2337:
2338: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2339: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2340: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2341: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2342: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2343:
2344: Debug.ReloadFieldEnd()
2345: --~ aux.BeginPuzzle()
2346: </code></pre>
389c184335 2023-10-09 2347: <h2 data-number="2.36" id="section-64"><span class="header-section-number">2.36</span> </h2>
2348: <p>应该可以发动特洛伊炸弹。</p>
2349: <pre><code>Debug.SetAIName("base-2")
2350:
2351: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2352:
2353: Debug.SetPlayerInfo(0,8000,0,0)
2354: Debug.SetPlayerInfo(1,8000,0,0)
2355:
2356: -----------------
2357:
2358:
2359: -----------------
2360:
2361:
2362: -----------------
2363:
2364: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2365:
2366: -----------------
2367:
2368:
2369: -----------------
2370:
2371:
2372: -----------------
2373:
2374: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2375: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2376:
2377: Debug.ReloadFieldEnd()
2378: aux.BeginPuzzle()
2379: </code></pre>
389c184335 2023-10-09 2380: <h2 data-number="2.37" id="section-65"><span class="header-section-number">2.37</span> </h2>
2381: <p>应该不能发动废品收集者效果。</p>
2382: <pre><code>Debug.SetAIName("base-2")
2383:
2384: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2385:
2386: Debug.SetPlayerInfo(0,8000,0,0)
2387: Debug.SetPlayerInfo(1,8000,0,0)
2388:
2389: -----------------
2390:
2391: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2392:
2393: -----------------
2394:
2395:
2396: -----------------
2397:
2398: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2399:
2400: -----------------
2401:
2402: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2403:
2404: -----------------
2405:
2406:
2407: -----------------
2408:
2409:
2410: Debug.ReloadFieldEnd()
2411: aux.BeginPuzzle()
2412: </code></pre>
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