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27: <![endif]-->
28: </head>
29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.22</span> </a></li>
59: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.23</span> </a></li>
60: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.24</span> </a></li>
61: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.25</span> </a></li>
62: </ul></li>
63: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
64: <ul>
323b2e5da3 2023-10-08 65: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">2.1</span> </a></li>
323b2e5da3 2023-10-08 66: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">2.2</span> </a></li>
323b2e5da3 2023-10-08 67: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">2.3</span> </a></li>
323b2e5da3 2023-10-08 68: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">2.4</span> </a></li>
323b2e5da3 2023-10-08 69: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">2.5</span> </a></li>
323b2e5da3 2023-10-08 70: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">2.6</span> </a></li>
323b2e5da3 2023-10-08 71: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">2.7</span> </a></li>
323b2e5da3 2023-10-08 72: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">2.8</span> </a></li>
323b2e5da3 2023-10-08 73: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">2.9</span> </a></li>
323b2e5da3 2023-10-08 74: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">2.10</span> </a></li>
323b2e5da3 2023-10-08 75: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">2.11</span> </a></li>
323b2e5da3 2023-10-08 76: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">2.12</span> </a></li>
323b2e5da3 2023-10-08 77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.13</span> </a></li>
323b2e5da3 2023-10-08 78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.14</span> </a></li>
323b2e5da3 2023-10-08 79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.15</span> </a></li>
323b2e5da3 2023-10-08 80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.16</span> </a></li>
323b2e5da3 2023-10-08 81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.17</span> </a></li>
323b2e5da3 2023-10-08 82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.18</span> </a></li>
323b2e5da3 2023-10-08 83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.19</span> </a></li>
323b2e5da3 2023-10-08 84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.20</span> </a></li>
323b2e5da3 2023-10-08 85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.21</span> </a></li>
323b2e5da3 2023-10-08 86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.22</span> </a></li>
323b2e5da3 2023-10-08 87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.23</span> </a></li>
323b2e5da3 2023-10-08 88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.24</span> </a></li>
323b2e5da3 2023-10-08 89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.25</span> </a></li>
323b2e5da3 2023-10-08 90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.26</span> </a></li>
323b2e5da3 2023-10-08 91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.27</span> </a></li>
323b2e5da3 2023-10-08 92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.28</span> </a></li>
323b2e5da3 2023-10-08 93: <li><a href="#section-53" id="toc-section-53"><span class="toc-section-number">2.29</span> </a></li>
323b2e5da3 2023-10-08 94: <li><a href="#section-54" id="toc-section-54"><span class="toc-section-number">2.30</span> </a></li>
323b2e5da3 2023-10-08 95: <li><a href="#section-55" id="toc-section-55"><span class="toc-section-number">2.31</span> </a></li>
323b2e5da3 2023-10-08 96: <li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.32</span> </a></li>
323b2e5da3 2023-10-08 97: <li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.33</span> </a></li>
323b2e5da3 2023-10-08 98: <li><a href="#section-58" id="toc-section-58"><span class="toc-section-number">2.34</span> </a></li>
99: </ul></li>
100: </ul>
101: </nav>
102: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
103: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
104: <pre><code>Debug.SetAIName("base-2")
105:
106: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
107:
108: Debug.SetPlayerInfo(0,8000,0,0)
109: Debug.SetPlayerInfo(1,8000,0,0)
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: -----------------
119:
120: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
121: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
122: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
123: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
124:
125: -----------------
126:
127:
128: -----------------
129:
130:
131: -----------------
132:
133:
134: Debug.ReloadFieldEnd()
135: aux.BeginPuzzle()
136: </code></pre>
137: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
138: <pre><code>Debug.SetAIName("base-2")
139:
140: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
141:
142: Debug.SetPlayerInfo(0,8000,0,0)
143: Debug.SetPlayerInfo(1,8000,0,0)
144:
145: -----------------
146:
147: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
148: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
149:
150: -----------------
151:
152: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
153:
154: -----------------
155:
156: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
157:
158: -----------------
159:
160: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
161:
162: -----------------
163:
164: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
165:
166: -----------------
167:
168: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
169:
170: Debug.ReloadFieldEnd()
171: aux.BeginPuzzle()
172: </code></pre>
173: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
174: <pre><code>Debug.SetAIName("base-2")
175:
176: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
177:
178: Debug.SetPlayerInfo(0,8000,0,0)
179: Debug.SetPlayerInfo(1,8000,0,0)
180:
181: -----------------
182:
183: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
184: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
185: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
186: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
187: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
188: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
189:
190: -----------------
191:
192: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
193:
194: -----------------
195:
196:
197: -----------------
198:
199:
200: -----------------
201:
202:
203: -----------------
204:
205:
206: Debug.ReloadFieldEnd()
207: aux.BeginPuzzle()
208: </code></pre>
209: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
210: <pre><code>Debug.SetAIName("base-2")
211:
212: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
213:
214: Debug.SetPlayerInfo(0,8000,0,0)
215: Debug.SetPlayerInfo(1,8000,0,0)
216:
217: -----------------
218:
219: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
220: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
222: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
223:
224: -----------------
225:
226:
227: -----------------
228:
229:
230: -----------------
231:
232:
233: -----------------
234:
235:
236: -----------------
237:
238:
239: Debug.ReloadFieldEnd()
240: aux.BeginPuzzle()
241: </code></pre>
242: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
243: <pre><code>Debug.SetAIName("base-2")
244:
245: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
246:
247: Debug.SetPlayerInfo(0,8000,0,0)
248: Debug.SetPlayerInfo(1,8000,0,0)
249:
250: -----------------
251:
252: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
253: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
254: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
256:
257: -----------------
258:
259:
260: -----------------
261:
262:
263: -----------------
264:
265:
266: -----------------
267:
268:
269: -----------------
270:
271:
272: Debug.ReloadFieldEnd()
273: aux.BeginPuzzle()
274: </code></pre>
275: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
276: <pre><code>Debug.SetAIName("base-2")
277:
278: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
279:
280: Debug.SetPlayerInfo(0,8000,0,0)
281: Debug.SetPlayerInfo(1,8000,0,0)
282:
283: -----------------
284:
285: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
286: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
287: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
288: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
289: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
290: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
291: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
292: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
293: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
295: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
296: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
297:
298: -----------------
299:
300:
301: -----------------
302:
303:
304: -----------------
305:
306:
307: -----------------
308:
309:
310: -----------------
311:
312:
313: Debug.ReloadFieldEnd()
314: aux.BeginPuzzle()
315: </code></pre>
316: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
317: <pre><code>Debug.SetAIName("base-2")
318:
319: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
320:
321: Debug.SetPlayerInfo(0,8000,0,0)
322: Debug.SetPlayerInfo(1,8000,0,0)
323:
324: -----------------
325:
326: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
327: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
328: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
329:
330: -----------------
331:
332:
333: -----------------
334:
335: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
336: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
337:
338: -----------------
339:
340:
341: -----------------
342:
343:
344: -----------------
345:
346:
347: Debug.ReloadFieldEnd()
348: --~ aux.BeginPuzzle()
349: </code></pre>
350: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
351: <pre><code>Debug.SetAIName("base-2")
352:
353: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
354:
355: Debug.SetPlayerInfo(0,8000,0,0)
356: Debug.SetPlayerInfo(1,8000,0,0)
357:
358: -----------------
359:
360: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
361: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
362: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
363:
364: -----------------
365:
366: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
367:
368: -----------------
369:
370:
371: -----------------
372:
373:
374: -----------------
375:
376:
377: -----------------
378:
379:
380: Debug.ReloadFieldEnd()
381: aux.BeginPuzzle()
382: </code></pre>
383: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
384: <pre><code>Debug.SetAIName("base-2")
385:
386: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
387:
388: Debug.SetPlayerInfo(0,8000,0,0)
389: Debug.SetPlayerInfo(1,8000,0,0)
390:
391: -----------------
392:
393: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
394:
395: -----------------
396:
397:
398: -----------------
399:
400: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
401: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
402:
403: -----------------
404:
405: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
406: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
407:
408: -----------------
409:
410:
411: -----------------
412:
413: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
414:
415: Debug.ReloadFieldEnd()
416: aux.BeginPuzzle()
417: </code></pre>
418: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
419: <pre><code>Debug.SetAIName("base-2")
420:
421: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
422:
423: Debug.SetPlayerInfo(0,8000,0,0)
424: Debug.SetPlayerInfo(1,8000,0,0)
425:
426: -----------------
427:
428: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
429: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
430: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
431:
432: -----------------
433:
434:
435: -----------------
436:
437:
438: -----------------
439:
440:
441: -----------------
442:
443:
444: -----------------
445:
446: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
447:
448: Debug.ReloadFieldEnd()
449: aux.BeginPuzzle()
450: </code></pre>
451: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
452: <pre><code>Debug.SetAIName("base-2")
453:
454: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
455:
456: Debug.SetPlayerInfo(0,8000,0,0)
457: Debug.SetPlayerInfo(1,8000,0,0)
458:
459: -----------------
460:
461:
462: -----------------
463:
464:
465: -----------------
466:
467: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
468: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
469:
470: -----------------
471:
472:
473: -----------------
474:
475:
476: -----------------
477:
478: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
479: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
480: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
481:
482: Debug.ReloadFieldEnd()
483: aux.BeginPuzzle()
484: </code></pre>
485: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
486: <pre><code>Debug.SetAIName("base-2")
487:
488: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
489:
490: Debug.SetPlayerInfo(0,8000,0,0)
491: Debug.SetPlayerInfo(1,8000,0,0)
492:
493: -----------------
494:
495:
496: -----------------
497:
498:
499: -----------------
500:
501: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
502: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
503: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
504:
505: -----------------
506:
507:
508: -----------------
509:
510:
511: -----------------
512:
513:
514: Debug.ReloadFieldEnd()
515: aux.BeginPuzzle()
516: </code></pre>
517: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
518: <pre><code>Debug.SetAIName("base-2")
519:
520: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
521:
522: Debug.SetPlayerInfo(0,8000,0,0)
523: Debug.SetPlayerInfo(1,8000,0,0)
524:
525: -----------------
526:
527:
528: -----------------
529:
530:
531: -----------------
532:
533: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
534: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
535: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
536: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
537:
538: -----------------
539:
540: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
541:
542: -----------------
543:
544:
545: -----------------
546:
547:
548: Debug.ReloadFieldEnd()
549: --~ aux.BeginPuzzle()
550: </code></pre>
551: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
552: <pre><code>Debug.SetAIName("base-2")
553:
554: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
555:
556: Debug.SetPlayerInfo(0,8000,0,0)
557: Debug.SetPlayerInfo(1,8000,0,0)
558:
559: -----------------
560:
561:
562: -----------------
563:
564:
565: -----------------
566:
567: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
568: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
569:
570: -----------------
571:
572:
573: -----------------
574:
575:
576: -----------------
577:
578:
579: Debug.ReloadFieldEnd()
580: --~ aux.BeginPuzzle()
581: </code></pre>
582: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
583: <pre><code>Debug.SetAIName("base-2")
584:
585: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
586:
587: Debug.SetPlayerInfo(0,800,0,0)
588: Debug.SetPlayerInfo(1,8000,0,0)
589:
590: -----------------
591:
592:
593: -----------------
594:
595:
596: -----------------
597:
598: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
599: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
600:
601: -----------------
602:
603:
604: -----------------
605:
606:
607: -----------------
608:
609: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
610: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
611:
612: Debug.ReloadFieldEnd()
613: aux.BeginPuzzle()
614: </code></pre>
615: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
616: <pre><code>Debug.SetAIName("base-2")
617:
618: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
619:
620: Debug.SetPlayerInfo(0,8000,0,0)
621: Debug.SetPlayerInfo(1,8000,0,0)
622:
623: -----------------
624:
625:
626: -----------------
627:
628:
629: -----------------
630:
631: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
632: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
633: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
634:
635: -----------------
636:
637:
638: -----------------
639:
640:
641: -----------------
642:
643: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
644:
645: Debug.ReloadFieldEnd()
646: aux.BeginPuzzle()
647: </code></pre>
648: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
649: <pre><code>Debug.SetAIName("base-2")
650:
651: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
652:
653: Debug.SetPlayerInfo(0,8000,0,0)
654: Debug.SetPlayerInfo(1,8000,0,0)
655:
656: -----------------
657:
658:
659: -----------------
660:
661:
662: -----------------
663:
664: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
665: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
666:
667: -----------------
668:
669:
670: -----------------
671:
672:
673: -----------------
674:
675:
676: Debug.ReloadFieldEnd()
677: aux.BeginPuzzle()
678: </code></pre>
679: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
680: <pre><code>Debug.SetAIName("base-2")
681:
682: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
683:
684: Debug.SetPlayerInfo(0,8000,0,0)
685: Debug.SetPlayerInfo(1,8000,0,0)
686:
687: -----------------
688:
689:
690: -----------------
691:
692:
693: -----------------
694:
695: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
696:
697: -----------------
698:
699: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
700:
701: -----------------
702:
703:
704: -----------------
705:
706: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
707:
708: Debug.ReloadFieldEnd()
709: aux.BeginPuzzle()
710: </code></pre>
711: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
712: <pre><code>Debug.SetAIName("base-2")
713:
714: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
715:
716: Debug.SetPlayerInfo(0,8000,0,0)
717: Debug.SetPlayerInfo(1,8000,0,0)
718:
719: -----------------
720:
721: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
722: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
723:
724: -----------------
725:
726:
727: -----------------
728:
729: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
730: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
731: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
732: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
733:
734: -----------------
735:
736:
737: -----------------
738:
739:
740: -----------------
741:
742: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
743:
744: Debug.ReloadFieldEnd()
745: aux.BeginPuzzle()
746: </code></pre>
747: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
748: <pre><code>Debug.SetAIName("base-2")
749:
750: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
751:
752: Debug.SetPlayerInfo(0,8000,0,0)
753: Debug.SetPlayerInfo(1,8000,0,0)
754:
755: -----------------
756:
757:
758: -----------------
759:
760:
761: -----------------
762:
763: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
764: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
765: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
766: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
767:
768: -----------------
769:
770:
771: -----------------
772:
773:
774: -----------------
775:
776:
777: Debug.ReloadFieldEnd()
778: aux.BeginPuzzle()
779: </code></pre>
780: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
781: <pre><code>Debug.SetAIName("base-2")
782:
783: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
784:
785: Debug.SetPlayerInfo(0,8000,0,0)
786: Debug.SetPlayerInfo(1,8000,0,0)
787:
788: -----------------
789:
790: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
791:
792: -----------------
793:
794: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
795:
796: -----------------
797:
798: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
799: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
800: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
801: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
802:
803: -----------------
804:
805:
806: -----------------
807:
808:
809: -----------------
810:
811:
812: Debug.ReloadFieldEnd()
813: aux.BeginPuzzle()
814: </code></pre>
815: <h2 data-number="1.22" id="section-21"><span class="header-section-number">1.22</span> </h2>
816: <pre><code>Debug.SetAIName("base-2")
817:
818: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
819:
820: Debug.SetPlayerInfo(0,8000,0,0)
821: Debug.SetPlayerInfo(1,8000,0,0)
822:
823: -----------------
824:
825: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
826: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
827:
828: -----------------
829:
830:
831: -----------------
832:
833: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
834: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
835:
836: -----------------
837:
838:
839: -----------------
840:
841:
842: -----------------
843:
844:
845: Debug.ReloadFieldEnd()
846: aux.BeginPuzzle()
847: </code></pre>
848: <h2 data-number="1.23" id="section-22"><span class="header-section-number">1.23</span> </h2>
849: <pre><code>Debug.SetAIName("base-2")
850:
851: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
852:
853: Debug.SetPlayerInfo(0,8000,0,0)
854: Debug.SetPlayerInfo(1,8000,0,0)
855:
856: -----------------
857:
858: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
859: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
860:
861: -----------------
862:
863:
864: -----------------
865:
866: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
867:
868: -----------------
869:
870:
871: -----------------
872:
873:
874: -----------------
875:
876:
877: Debug.ReloadFieldEnd()
878: aux.BeginPuzzle()
879: </code></pre>
880: <h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
881: <pre><code>Debug.SetAIName("base-2")
882:
883: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
884:
885: Debug.SetPlayerInfo(0,8000,0,0)
886: Debug.SetPlayerInfo(1,8000,0,0)
887:
888: -----------------
889:
890:
891: -----------------
892:
893:
894: -----------------
895:
896: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
897:
898: -----------------
899:
900:
901: -----------------
902:
903:
904: -----------------
905:
906: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
907: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
908:
909: Debug.ReloadFieldEnd()
910: --~ aux.BeginPuzzle()
911: </code></pre>
912: <h2 data-number="1.25" id="section-24"><span class="header-section-number">1.25</span> </h2>
913: <pre><code>Debug.SetAIName("base-2")
914:
915: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
916:
917: Debug.SetPlayerInfo(0,8000,0,0)
918: Debug.SetPlayerInfo(1,8000,0,0)
919:
920: -----------------
921:
922: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
923: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
924: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
925: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
926: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
927: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
928: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
929: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
930: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
931: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
932: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
933: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
934: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
935: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
936: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
937: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
938: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
939: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
940: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
941: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
942: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
943: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970:
971: -----------------
972:
973: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
974: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
975: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
976: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
977: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
978: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
979: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
980: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
981: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
982: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
983: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
984: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
985:
986: -----------------
987:
988: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
989: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
990: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
991: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
992: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
993: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
994: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
995:
996: -----------------
997:
998:
999: -----------------
1000:
1001:
1002: -----------------
1003:
1004:
1005: Debug.ReloadFieldEnd()
1006: aux.BeginPuzzle()
1007: </code></pre>
1008: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
323b2e5da3 2023-10-08 1009: <h2 data-number="2.1" id="section-25"><span class="header-section-number">2.1</span> </h2>
1010: <p>应该不能发动加速同调星尘龙。</p>
1011: <pre><code>Debug.SetAIName("base-2")
1012:
1013: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1014:
1015: Debug.SetPlayerInfo(0,8000,0,0)
1016: Debug.SetPlayerInfo(1,8000,0,0)
1017:
1018:
1019: -----------------
1020:
1021: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1022: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1023:
1024: -----------------
1025:
1026: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1027: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1028:
1029: -----------------
1030:
1031: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1032: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1033: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1034:
1035: -----------------
1036:
1037:
1038: -----------------
1039:
1040:
1041: -----------------
1042:
1043: Debug.ReloadFieldEnd()
1044: aux.BeginPuzzle()
1045: </code></pre>
323b2e5da3 2023-10-08 1046: <h2 data-number="2.2" id="section-26"><span class="header-section-number">2.2</span> </h2>
1047: <p>应该不能特召火焰手。</p>
1048: <pre><code>Debug.SetAIName("base-2")
1049:
1050: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1051:
1052: Debug.SetPlayerInfo(0,8000,0,0)
1053: Debug.SetPlayerInfo(1,8000,0,0)
1054:
1055:
1056: -----------------
1057:
1058:
1059: -----------------
1060:
1061:
1062: -----------------
1063:
1064: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1065: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1066:
1067: -----------------
1068:
1069: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1070:
1071: -----------------
1072:
1073:
1074: -----------------
1075:
1076: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1077: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1078: Debug.ReloadFieldEnd()
1079: aux.BeginPuzzle()
1080: </code></pre>
323b2e5da3 2023-10-08 1081: <h2 data-number="2.3" id="section-27"><span class="header-section-number">2.3</span> </h2>
1082: <p>应该可以发动痛苦伯劳效果。</p>
1083: <pre><code>Debug.SetAIName("base-2")
1084:
1085: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1086:
1087: Debug.SetPlayerInfo(0,8000,0,0)
1088: Debug.SetPlayerInfo(1,8000,0,0)
1089:
1090:
1091: -----------------
1092:
1093: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1094:
1095: -----------------
1096:
1097:
1098: -----------------
1099:
1100: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1101: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1102: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1103:
1104: -----------------
1105:
1106:
1107: -----------------
1108:
1109:
1110: -----------------
1111:
1112: Debug.ReloadFieldEnd()
1113: aux.BeginPuzzle()
1114: </code></pre>
323b2e5da3 2023-10-08 1115: <h2 data-number="2.4" id="section-28"><span class="header-section-number">2.4</span> </h2>
1116: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
1117: <pre><code>Debug.SetAIName("base-2")
1118:
1119: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1120:
1121: Debug.SetPlayerInfo(0,8000,0,0)
1122: Debug.SetPlayerInfo(1,8000,0,0)
1123:
1124:
1125: -----------------
1126:
1127:
1128: -----------------
1129:
1130:
1131: -----------------
1132:
1133: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1134: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1135:
1136: -----------------
1137:
1138:
1139: -----------------
1140:
1141:
1142: -----------------
1143:
1144: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1145: Debug.ReloadFieldEnd()
1146: aux.BeginPuzzle()
1147: </code></pre>
323b2e5da3 2023-10-08 1148: <h2 data-number="2.5" id="section-29"><span class="header-section-number">2.5</span> </h2>
1149: <p>应该可以把连接 3 吹回去。</p>
1150: <pre><code>Debug.SetAIName("base-2")
1151:
1152: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1153:
1154: Debug.SetPlayerInfo(0,8000,0,0)
1155: Debug.SetPlayerInfo(1,8000,0,0)
1156:
1157:
1158: -----------------
1159:
1160: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1161:
1162: -----------------
1163:
1164: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1165:
1166: -----------------
1167:
1168: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1169: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1170: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1171:
1172: -----------------
1173:
1174: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1175:
1176: -----------------
1177:
1178:
1179: -----------------
1180:
1181: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1182: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1183:
1184: Debug.ReloadFieldEnd()
1185: aux.BeginPuzzle()
1186: </code></pre>
323b2e5da3 2023-10-08 1187: <h2 data-number="2.6" id="section-30"><span class="header-section-number">2.6</span> </h2>
1188: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
1189: <pre><code>Debug.SetAIName("base-2")
1190:
1191: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1192:
1193: Debug.SetPlayerInfo(0,8000,0,0)
1194: Debug.SetPlayerInfo(1,8000,0,0)
1195:
1196:
1197: -----------------
1198:
1199:
1200: -----------------
1201:
1202:
1203: -----------------
1204:
1205: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1206: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1207: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1208: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1209:
1210: -----------------
1211:
1212:
1213: -----------------
1214:
1215:
1216: -----------------
1217:
1218: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1219: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1220: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1221:
1222: Debug.ReloadFieldEnd()
1223: aux.BeginPuzzle()
1224: </code></pre>
323b2e5da3 2023-10-08 1225: <h2 data-number="2.7" id="section-31"><span class="header-section-number">2.7</span> </h2>
1226: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1227: <pre><code>Debug.SetAIName("base-2")
1228:
1229: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1230:
1231: Debug.SetPlayerInfo(0,8000,0,0)
1232: Debug.SetPlayerInfo(1,8000,0,0)
1233:
1234:
1235: -----------------
1236:
1237: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1238: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1239: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1240: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1241: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1242: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1243: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1244: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1245:
1246: -----------------
1247:
1248:
1249: -----------------
1250:
1251: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1252:
1253: -----------------
1254:
1255:
1256: -----------------
1257:
1258:
1259: -----------------
1260:
1261:
1262: Debug.ReloadFieldEnd()
1263: aux.BeginPuzzle()
1264: </code></pre>
323b2e5da3 2023-10-08 1265: <h2 data-number="2.8" id="section-32"><span class="header-section-number">2.8</span> </h2>
1266: <p>应该可以发动反骨王的效果。</p>
1267: <pre><code>Debug.SetAIName("base-2")
1268:
1269: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1270:
1271: Debug.SetPlayerInfo(0,8000,0,0)
1272: Debug.SetPlayerInfo(1,8000,0,0)
1273:
1274:
1275: -----------------
1276:
1277: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1278: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1279:
1280: -----------------
1281:
1282: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1283:
1284: -----------------
1285:
1286: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1287: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1288:
1289: -----------------
1290:
1291:
1292: -----------------
1293:
1294:
1295: -----------------
1296:
1297:
1298: Debug.ReloadFieldEnd()
1299: aux.BeginPuzzle()
1300: </code></pre>
323b2e5da3 2023-10-08 1301: <h2 data-number="2.9" id="section-33"><span class="header-section-number">2.9</span> </h2>
1302: <p>应该否定企鹅会被永恒混沌限制。</p>
1303: <pre><code>Debug.SetAIName("base-2")
1304:
1305: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1306:
1307: Debug.SetPlayerInfo(0,8000,0,0)
1308: Debug.SetPlayerInfo(1,8000,0,0)
1309:
1310:
1311: -----------------
1312:
1313: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1314: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1315: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1316: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1317:
1318: -----------------
1319:
1320:
1321: -----------------
1322:
1323: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1324: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1325:
1326: -----------------
1327:
1328:
1329: -----------------
1330:
1331:
1332: -----------------
1333:
1334: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1335:
1336: Debug.ReloadFieldEnd()
1337: aux.BeginPuzzle()
1338: </code></pre>
323b2e5da3 2023-10-08 1339: <h2 data-number="2.10" id="section-34"><span class="header-section-number">2.10</span> </h2>
1340: <p>应该可以特召海神。</p>
1341: <pre><code>Debug.SetAIName("base-2")
1342:
1343: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1344:
1345: Debug.SetPlayerInfo(0,8000,0,0)
1346: Debug.SetPlayerInfo(1,8000,0,0)
1347:
1348:
1349: -----------------
1350:
1351: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1352:
1353: -----------------
1354:
1355: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1356:
1357: -----------------
1358:
1359:
1360: -----------------
1361:
1362:
1363: -----------------
1364:
1365:
1366: -----------------
1367:
1368: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1369: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1370:
1371: Debug.ReloadFieldEnd()
1372: aux.BeginPuzzle()
1373: </code></pre>
323b2e5da3 2023-10-08 1374: <h2 data-number="2.11" id="section-35"><span class="header-section-number">2.11</span> </h2>
1375: <p>应该仇恨裂缝可以发动。</p>
1376: <pre><code>Debug.SetAIName("base-2")
1377:
1378: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1379:
1380: Debug.SetPlayerInfo(0,8000,0,0)
1381: Debug.SetPlayerInfo(1,8000,0,0)
1382:
1383:
1384: -----------------
1385:
1386:
1387: -----------------
1388:
1389:
1390: -----------------
1391:
1392: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1393:
1394: -----------------
1395:
1396:
1397: -----------------
1398:
1399:
1400: -----------------
1401:
1402: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1403: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1404:
1405: Debug.ReloadFieldEnd()
1406: aux.BeginPuzzle()
1407: </code></pre>
323b2e5da3 2023-10-08 1408: <h2 data-number="2.12" id="section-36"><span class="header-section-number">2.12</span> </h2>
1409: <p>锈龙不应该被召唤兽除外。</p>
1410: <pre><code>Debug.SetAIName("base-2")
1411:
1412: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1413:
1414: Debug.SetPlayerInfo(0,8000,0,0)
1415: Debug.SetPlayerInfo(1,8000,0,0)
1416:
1417:
1418: -----------------
1419:
1420: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1421: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1422: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1423: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1424:
1425: -----------------
1426:
1427:
1428: -----------------
1429:
1430: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1431:
1432: -----------------
1433:
1434:
1435: -----------------
1436:
1437:
1438: -----------------
1439:
1440:
1441: Debug.ReloadFieldEnd()
1442: aux.BeginPuzzle()
1443: </code></pre>
323b2e5da3 2023-10-08 1444: <h2 data-number="2.13" id="section-37"><span class="header-section-number">2.13</span> </h2>
1445: <p>应该能特召冰水。</p>
1446: <pre><code>Debug.SetAIName("base-2")
1447:
1448: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1449:
1450: Debug.SetPlayerInfo(0,8000,0,0)
1451: Debug.SetPlayerInfo(1,8000,0,0)
1452:
1453:
1454: -----------------
1455:
1456:
1457: -----------------
1458:
1459: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1460:
1461: -----------------
1462:
1463: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1464: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1465:
1466: -----------------
1467:
1468:
1469: -----------------
1470:
1471:
1472: -----------------
1473:
1474: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1475:
1476: Debug.ReloadFieldEnd()
1477: aux.BeginPuzzle()
1478: </code></pre>
323b2e5da3 2023-10-08 1479: <h2 data-number="2.14" id="section-38"><span class="header-section-number">2.14</span> </h2>
1480: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1481: <pre><code>Debug.SetAIName("AI")
1482: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1483: Debug.SetPlayerInfo(0,8000,0,0)
1484: Debug.SetPlayerInfo(1,8000,0,0)
1485:
1486: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1487:
1488: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1489: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1490:
1491: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1492: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1493:
1494: Debug.ReloadFieldEnd()
1495: aux.BeginPuzzle()
1496: </code></pre>
323b2e5da3 2023-10-08 1497: <h2 data-number="2.15" id="section-39"><span class="header-section-number">2.15</span> </h2>
1498: <p>应该喷气龙不能特召。</p>
1499: <pre><code>Debug.SetAIName("AI")
1500: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1501: Debug.SetPlayerInfo(0,8000,0,0)
1502: Debug.SetPlayerInfo(1,8000,0,0)
1503:
1504: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1505:
1506: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1507:
1508: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1509: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1510:
1511: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1512:
1513: Debug.ReloadFieldEnd()
1514: aux.BeginPuzzle()
1515: </code></pre>
323b2e5da3 2023-10-08 1516: <h2 data-number="2.16" id="section-40"><span class="header-section-number">2.16</span> </h2>
1517: <p>应该不能发动简易融合。</p>
1518: <pre><code>Debug.SetAIName("base-2")
1519:
1520: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1521:
1522: Debug.SetPlayerInfo(0,1400,0,0)
1523: Debug.SetPlayerInfo(1,8000,0,0)
1524:
1525: -----------------
1526:
1527: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1528: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1529:
1530: -----------------
1531:
1532: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1533:
1534: -----------------
1535:
1536:
1537: -----------------
1538:
1539:
1540: -----------------
1541:
1542:
1543: -----------------
1544:
1545:
1546: Debug.ReloadFieldEnd()
1547: aux.BeginPuzzle()
1548: </code></pre>
323b2e5da3 2023-10-08 1549: <h2 data-number="2.17" id="section-41"><span class="header-section-number">2.17</span> </h2>
1550: <p>应该不能羽衣精效果。</p>
1551: <pre><code>Debug.SetAIName("base-2")
1552:
1553: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1554:
1555: Debug.SetPlayerInfo(0,8000,0,0)
1556: Debug.SetPlayerInfo(1,8000,0,0)
1557:
1558: -----------------
1559:
1560: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1561: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1562: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1563:
1564: -----------------
1565:
1566:
1567: -----------------
1568:
1569: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1570:
1571: -----------------
1572:
1573:
1574: -----------------
1575:
1576:
1577: -----------------
1578:
1579:
1580: Debug.ReloadFieldEnd()
1581: aux.BeginPuzzle()
1582: </code></pre>
323b2e5da3 2023-10-08 1583: <h2 data-number="2.18" id="section-42"><span class="header-section-number">2.18</span> </h2>
1584: <p>应该不能以被无效的双龙为代价。</p>
1585: <pre><code>Debug.SetAIName("base-2")
1586:
1587: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1588:
1589: Debug.SetPlayerInfo(0,8000,0,0)
1590: Debug.SetPlayerInfo(1,8000,0,0)
1591:
1592: -----------------
1593:
1594:
1595: -----------------
1596:
1597:
1598: -----------------
1599:
1600: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1601: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1602:
1603: -----------------
1604:
1605:
1606: -----------------
1607:
1608:
1609: -----------------
1610:
1611: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1612:
1613: Debug.ReloadFieldEnd()
1614: aux.BeginPuzzle()
1615: </code></pre>
323b2e5da3 2023-10-08 1616: <h2 data-number="2.19" id="section-43"><span class="header-section-number">2.19</span> </h2>
1617: <p>应该不能以技能抽取为代价。</p>
1618: <pre><code>Debug.SetAIName("base-2")
1619:
1620: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1621:
1622: Debug.SetPlayerInfo(0,8000,0,0)
1623: Debug.SetPlayerInfo(1,8000,0,0)
1624:
1625: -----------------
1626:
1627:
1628: -----------------
1629:
1630:
1631: -----------------
1632:
1633: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1634: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1635:
1636: -----------------
1637:
1638:
1639: -----------------
1640:
1641:
1642: -----------------
1643:
1644: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1645:
1646: Debug.ReloadFieldEnd()
1647: aux.BeginPuzzle()
1648: </code></pre>
323b2e5da3 2023-10-08 1649: <h2 data-number="2.20" id="section-44"><span class="header-section-number">2.20</span> </h2>
1650: <p>应该不能发动超银河。</p>
1651: <pre><code>Debug.SetAIName("base-2")
1652:
1653: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1654:
1655: Debug.SetPlayerInfo(0,8000,0,0)
1656: Debug.SetPlayerInfo(1,8000,0,0)
1657:
1658: -----------------
1659:
1660: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1661: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1662:
1663: -----------------
1664:
1665:
1666: -----------------
1667:
1668: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1669:
1670: -----------------
1671:
1672:
1673: -----------------
1674:
1675:
1676: -----------------
1677:
1678: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1679:
1680: Debug.ReloadFieldEnd()
1681: aux.BeginPuzzle()
1682: </code></pre>
323b2e5da3 2023-10-08 1683: <h2 data-number="2.21" id="section-45"><span class="header-section-number">2.21</span> </h2>
1684: <p>应该不能发动六武众效果。</p>
1685: <pre><code>Debug.SetAIName("base-2")
1686:
1687: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1688:
1689: Debug.SetPlayerInfo(0,8000,0,0)
1690: Debug.SetPlayerInfo(1,8000,0,0)
1691:
1692: -----------------
1693:
1694:
1695: -----------------
1696:
1697:
1698: -----------------
1699:
1700: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1701: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1702: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1703: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1704:
1705: -----------------
1706:
1707:
1708: -----------------
1709:
1710:
1711: -----------------
1712:
1713:
1714: Debug.ReloadFieldEnd()
1715: aux.BeginPuzzle()
1716: </code></pre>
323b2e5da3 2023-10-08 1717: <h2 data-number="2.22" id="section-46"><span class="header-section-number">2.22</span> </h2>
1718: <p>应该可以发动新宇融合。</p>
1719: <pre><code>Debug.SetAIName("base-2")
1720:
1721: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1722:
1723: Debug.SetPlayerInfo(0,8000,0,0)
1724: Debug.SetPlayerInfo(1,8000,0,0)
1725:
1726: -----------------
1727:
1728:
1729: -----------------
1730:
1731: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1732:
1733: -----------------
1734:
1735: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1736: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1737: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1738:
1739: -----------------
1740:
1741:
1742: -----------------
1743:
1744:
1745: -----------------
1746:
1747:
1748: Debug.ReloadFieldEnd()
1749: aux.BeginPuzzle()
1750: </code></pre>
323b2e5da3 2023-10-08 1751: <h2 data-number="2.23" id="section-47"><span class="header-section-number">2.23</span> </h2>
1752: <p>应该对方恢复 1800 基本分。</p>
1753: <pre><code>Debug.SetAIName("base-2")
1754:
1755: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1756:
1757: Debug.SetPlayerInfo(0,8000,0,0)
1758: Debug.SetPlayerInfo(1,8000,0,0)
1759:
1760: -----------------
1761:
1762:
1763: -----------------
1764:
1765:
1766: -----------------
1767:
1768: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1769: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1770: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1771: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1772: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1773:
1774: -----------------
1775:
1776: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1777:
1778: -----------------
1779:
1780:
1781: -----------------
1782:
1783: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1784: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1785: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1786:
1787: Debug.ReloadFieldEnd()
1788: aux.BeginPuzzle()
1789: </code></pre>
323b2e5da3 2023-10-08 1790: <h2 data-number="2.24" id="section-48"><span class="header-section-number">2.24</span> </h2>
1791: <p>应该不是1000伤害。</p>
1792: <pre><code>Debug.SetAIName("base-2")
1793:
1794: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1795:
1796: Debug.SetPlayerInfo(0,800,0,0)
1797: Debug.SetPlayerInfo(1,8000,0,0)
1798:
1799: -----------------
1800:
1801:
1802: -----------------
1803:
1804:
1805: -----------------
1806:
1807: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1808: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1809:
1810: -----------------
1811:
1812:
1813: -----------------
1814:
1815:
1816: -----------------
1817:
1818: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1819: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1820:
1821: Debug.ReloadFieldEnd()
1822: aux.BeginPuzzle()
1823: </code></pre>
323b2e5da3 2023-10-08 1824: <h2 data-number="2.25" id="section-49"><span class="header-section-number">2.25</span> </h2>
1825: <p>应该我方不受伤害。</p>
1826: <pre><code>Debug.SetAIName("base-2")
1827:
1828: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1829:
1830: Debug.SetPlayerInfo(0,8000,0,0)
1831: Debug.SetPlayerInfo(1,8000,0,0)
1832:
1833: -----------------
1834:
1835:
1836: -----------------
1837:
1838:
1839: -----------------
1840:
1841: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1842: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1843: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1844: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1845:
1846: -----------------
1847:
1848:
1849: -----------------
1850:
1851:
1852: -----------------
1853:
1854: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1855:
1856: Debug.ReloadFieldEnd()
1857: aux.BeginPuzzle()
1858: </code></pre>
323b2e5da3 2023-10-08 1859: <h2 data-number="2.26" id="section-50"><span class="header-section-number">2.26</span> </h2>
1860: <p>应该衍生物不被破坏。</p>
1861: <pre><code>Debug.SetAIName("base-2")
1862:
1863: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1864:
1865: Debug.SetPlayerInfo(0,8000,0,0)
1866: Debug.SetPlayerInfo(1,8000,0,0)
1867:
1868: -----------------
1869:
1870:
1871: -----------------
1872:
1873:
1874: -----------------
1875:
1876: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1877: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1878: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1879: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1880: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1881:
1882: -----------------
1883:
1884:
1885: -----------------
1886:
1887:
1888: -----------------
1889:
1890:
1891: Debug.ReloadFieldEnd()
1892: aux.BeginPuzzle()
1893: </code></pre>
323b2e5da3 2023-10-08 1894: <h2 data-number="2.27" id="section-51"><span class="header-section-number">2.27</span> </h2>
1895: <p>应该有一次特召机会。</p>
1896: <pre><code>Debug.SetAIName("base-2")
1897:
1898: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1899:
1900: Debug.SetPlayerInfo(0,8000,0,0)
1901: Debug.SetPlayerInfo(1,8000,0,0)
1902:
1903: -----------------
1904:
1905: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1906: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1907: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1908:
1909: -----------------
1910:
1911: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1912: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1913:
1914: -----------------
1915:
1916: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1917: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1918:
1919: -----------------
1920:
1921:
1922: -----------------
1923:
1924:
1925: -----------------
1926:
1927:
1928: Debug.ReloadFieldEnd()
1929: --~ aux.BeginPuzzle()
1930: </code></pre>
323b2e5da3 2023-10-08 1931: <h2 data-number="2.28" id="section-52"><span class="header-section-number">2.28</span> </h2>
1932: <p>应该不回到卡组。</p>
1933: <pre><code>Debug.SetAIName("base-2")
1934:
1935: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1936:
1937: Debug.SetPlayerInfo(0,8000,0,0)
1938: Debug.SetPlayerInfo(1,8000,0,0)
1939:
1940: -----------------
1941:
1942:
1943: -----------------
1944:
1945: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1946:
1947: -----------------
1948:
1949: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1950:
1951: -----------------
1952:
1953:
1954: -----------------
1955:
1956:
1957: -----------------
1958:
1959:
1960: Debug.ReloadFieldEnd()
1961: aux.BeginPuzzle()
1962: </code></pre>
323b2e5da3 2023-10-08 1963: <h2 data-number="2.29" id="section-53"><span class="header-section-number">2.29</span> </h2>
1964: <p>应该要用龙星作为素材。</p>
1965: <pre><code>Debug.SetAIName("base-2")
1966:
1967: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1968:
1969: Debug.SetPlayerInfo(0,8000,0,0)
1970: Debug.SetPlayerInfo(1,8000,0,0)
1971:
1972: -----------------
1973:
1974: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1975:
1976: -----------------
1977:
1978: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1979:
1980: -----------------
1981:
1982: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1983: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1984: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
1985: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
1986:
1987: -----------------
1988:
1989:
1990: -----------------
1991:
1992:
1993: -----------------
1994:
1995:
1996: Debug.ReloadFieldEnd()
1997: aux.BeginPuzzle()
1998: </code></pre>
323b2e5da3 2023-10-08 1999: <h2 data-number="2.30" id="section-54"><span class="header-section-number">2.30</span> </h2>
2000: <p>应该不能召唤魔王。</p>
2001: <pre><code>Debug.SetAIName("base-2")
2002:
2003: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2004:
2005: Debug.SetPlayerInfo(0,8000,0,0)
2006: Debug.SetPlayerInfo(1,8000,0,0)
2007:
2008: -----------------
2009:
2010: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2011: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2012:
2013: -----------------
2014:
2015:
2016: -----------------
2017:
2018: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2019: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2020:
2021: -----------------
2022:
2023:
2024: -----------------
2025:
2026:
2027: -----------------
2028:
2029: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2030:
2031: Debug.ReloadFieldEnd()
2032: aux.BeginPuzzle()
2033: </code></pre>
323b2e5da3 2023-10-08 2034: <h2 data-number="2.31" id="section-55"><span class="header-section-number">2.31</span> </h2>
2035: <p>应该不能特召野鸭。</p>
2036: <pre><code>Debug.SetAIName("base-2")
2037:
2038: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2039:
2040: Debug.SetPlayerInfo(0,8000,0,0)
2041: Debug.SetPlayerInfo(1,8000,0,0)
2042:
2043: -----------------
2044:
2045: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2046: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2047: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2048:
2049: -----------------
2050:
2051:
2052: -----------------
2053:
2054:
2055: -----------------
2056:
2057:
2058: -----------------
2059:
2060:
2061: -----------------
2062:
2063: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2064:
2065: Debug.ReloadFieldEnd()
2066: aux.BeginPuzzle()
2067: </code></pre>
323b2e5da3 2023-10-08 2068: <h2 data-number="2.32" id="section-56"><span class="header-section-number">2.32</span> </h2>
2069: <p>应该不能解放古怪恶魔。</p>
2070: <pre><code>Debug.SetAIName("base-2")
2071:
2072: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2073:
2074: Debug.SetPlayerInfo(0,8000,0,0)
2075: Debug.SetPlayerInfo(1,8000,0,0)
2076:
2077: -----------------
2078:
2079: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2080: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2081:
2082: -----------------
2083:
2084:
2085: -----------------
2086:
2087:
2088: -----------------
2089:
2090:
2091: -----------------
2092:
2093:
2094: -----------------
2095:
2096: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2097:
2098: Debug.ReloadFieldEnd()
2099: aux.BeginPuzzle()
2100: </code></pre>
323b2e5da3 2023-10-08 2101: <h2 data-number="2.33" id="section-57"><span class="header-section-number">2.33</span> </h2>
2102: <p>应该能发轰炸龙的效果。</p>
2103: <pre><code>Debug.SetAIName("base-2")
2104:
2105: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2106:
2107: Debug.SetPlayerInfo(0,8000,0,0)
2108: Debug.SetPlayerInfo(1,8000,0,0)
2109:
2110: -----------------
2111:
2112:
2113: -----------------
2114:
2115:
2116: -----------------
2117:
2118: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2119: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2120:
2121: -----------------
2122:
2123:
2124: -----------------
2125:
2126:
2127: -----------------
2128:
2129: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2130: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2131:
2132: Debug.ReloadFieldEnd()
2133: aux.BeginPuzzle()
2134: </code></pre>
323b2e5da3 2023-10-08 2135: <h2 data-number="2.34" id="section-58"><span class="header-section-number">2.34</span> </h2>
2136: <p>应该可以连续攻击。</p>
2137: <pre><code>Debug.SetAIName("base-2")
2138:
2139: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2140:
2141: Debug.SetPlayerInfo(0,8000,0,0)
2142: Debug.SetPlayerInfo(1,8000,0,0)
2143:
2144: -----------------
2145:
2146:
2147: -----------------
2148:
2149: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2150: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2151:
2152: -----------------
2153:
2154: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2155: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2156: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2157: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2158: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2159:
2160: -----------------
2161:
2162: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2163:
2164: -----------------
2165:
2166:
2167: -----------------
2168:
2169: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2170:
2171: Debug.ReloadFieldEnd()
2172: aux.BeginPuzzle()
2173: </code></pre>
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