游戏王残局简化版

Annotation For script/c0.lua
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Annotation For script/c0.lua

Origin for each line in script/c0.lua from check-in 2ac4f59108:

c3f96fe46f 2023-06-29    1: local str = {}
c3f96fe46f 2023-06-29    2: 
c3f96fe46f 2023-06-29    3: local cache_1
c3f96fe46f 2023-06-29    4: local cache_2
c3f96fe46f 2023-06-29    5: 
c3f96fe46f 2023-06-29    6: _G["通关邀请"] = function()
c3f96fe46f 2023-06-29    7:   local effect_1
c3f96fe46f 2023-06-29    8:   effect_1 = Effect.GlobalEffect()
c3f96fe46f 2023-06-29    9:   effect_1:SetType(EFFECT_TYPE_FIELD
c3f96fe46f 2023-06-29   10:     + EFFECT_TYPE_CONTINUOUS)
c3f96fe46f 2023-06-29   11:   effect_1:SetCode(EVENT_DAMAGE)
c3f96fe46f 2023-06-29   12:   function cache_1()
c3f96fe46f 2023-06-29   13:     cache_1 = Duel.GetLP(1)
fe3054fa0e 2023-06-29   14:     if cache_1 <= 0 then
c3f96fe46f 2023-06-29   15:       cache_1 = true
c3f96fe46f 2023-06-29   16:     else
c3f96fe46f 2023-06-29   17:       cache_1 = false
c3f96fe46f 2023-06-29   18:       end
c3f96fe46f 2023-06-29   19:     return cache_1
c3f96fe46f 2023-06-29   20:     end
c3f96fe46f 2023-06-29   21:   effect_1:SetCondition(cache_1)
c3f96fe46f 2023-06-29   22:   function cache_1()
c3f96fe46f 2023-06-29   23:     Debug.ShowHint("残局群181175613")
c3f96fe46f 2023-06-29   24:     return
c3f96fe46f 2023-06-29   25:     end
c3f96fe46f 2023-06-29   26:   effect_1:SetOperation(cache_1)
91bea80f83 2023-06-29   27: 
c3f96fe46f 2023-06-29   28:   Duel.RegisterEffect(effect_1
c3f96fe46f 2023-06-29   29:     , 0)
edfc81dcfd 2023-06-29   30:   end
a855d3a3c7 2023-06-29   31: 
a855d3a3c7 2023-06-29   32: _G["开局说明"] = function()
29c0cdbdf2 2023-06-29   33:   str["这个残局的效果卡数量"] = 0
bd04c9e58f 2023-06-29   34: 
bd04c9e58f 2023-06-29   35:   str["我方卡组"] = Duel.GetFieldGroupCount(0,LOCATION_DECK,0)
1d30358384 2023-06-29   36:   str["我方墓地"] = Duel.GetFieldGroupCount(0,LOCATION_GRAVE,0)
29c0cdbdf2 2023-06-29   37:   str["我方怪兽区"] = Duel.GetFieldGroupCount(0,LOCATION_MZONE,0)
29c0cdbdf2 2023-06-29   38:   str["我方手卡"] = Duel.GetFieldGroupCount(0,LOCATION_HAND,0)
29c0cdbdf2 2023-06-29   39:   str["我方灵摆区"] = Duel.GetFieldGroupCount(0,LOCATION_PZONE,0)
1fecb51d54 2023-06-29   40:   str["我方除外区"] = Duel.GetFieldGroupCount(0,LOCATION_REMOVED,0)
1fecb51d54 2023-06-29   41:   str["我方额外卡组"] = Duel.GetFieldGroupCount(0,LOCATION_EXTRA,0)
bd04c9e58f 2023-06-29   42:   str["我方魔陷区"] = Duel.GetFieldGroupCount(0,LOCATION_SZONE,0)
b4952245a8 2023-06-29   43: 
494b0d4598 2023-06-29   44:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方卡组"]
58e3b94eee 2023-06-29   45:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方墓地"]
58e3b94eee 2023-06-29   46:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方怪兽区"]
494b0d4598 2023-06-29   47:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方手卡"]
494b0d4598 2023-06-29   48:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方灵摆区"]
58e3b94eee 2023-06-29   49:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方除外区"]
58e3b94eee 2023-06-29   50:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方额外卡组"]
2ac4f59108 2023-06-29   51:   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方魔陷区"]
b4952245a8 2023-06-29   52: 
b4952245a8 2023-06-29   53: --~   Debug.ShowHint(str["这个残局的效果卡数量"])
a855d3a3c7 2023-06-29   54:   end
a855d3a3c7 2023-06-29   55: 
f33f0cd5bc 2023-06-29   56: